Virtual character design: for games and interactive media

The book begins with a focus on virtual character presentation, underpinned by a discussion of biological, artistic, and sociological principles. Next it looks at the performance of virtual characters, encompassing the psychology of emotion and personality, narrative and game design theories, animat...

Ausführliche Beschreibung

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Bibliographische Detailangaben
1. Verfasser: Sloan, Robin J. S. (VerfasserIn)
Format: Buch
Sprache:English
Veröffentlicht: Boca Raton CRC Press Taylor & Francis Group [2015]
Schlagworte:
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Zusammenfassung:The book begins with a focus on virtual character presentation, underpinned by a discussion of biological, artistic, and sociological principles. Next it looks at the performance of virtual characters, encompassing the psychology of emotion and personality, narrative and game design theories, animation, and acting. The book concludes with a series of applied virtual character design examples. These examples examine the aesthetics of player characters, the design and performance of the wider cast of game characters, and the performance of characters within complex, hyperreal worlds
Beschreibung:Includes bibliographical references and index
Beschreibung:xxiii, 232 pages illustrations, charts 23 cm
ISBN:1466598190
9781466598195

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