3D game textures: create professional game art using Photoshop
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton ; London ; New York
CRC Press, Taylor & Francis Group
[2016]
|
Ausgabe: | Fourth edition |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes index |
Beschreibung: | xix, 391 Seiten Illustrationen |
ISBN: | 9781138920064 |
Internformat
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Datensatz im Suchindex
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adam_text | 3D GAME TEXTURES
/ AHEARN, LUKE [AUTHOR]
: 2016
TABLE OF CONTENTS / INHALTSVERZEICHNIS
THE BASICS OF ART
THE BASICS OF COMPUTER GRAPHIC TECHNOLOGY
INTRODUCTION TO SHADERS AND MATERIALS
PREPARING FOR TEXTURE CREATION
SCI-FI HALLWAY, BASIC SHADERS : DIFFUSE, ILLUMINATION AND OPACITY
THE URBAN SETTING : LOW POLYGON, HIGH TEXTURE DETAIL
THE FANTASY SETTING : HIGH POLYGON, HIGH TEXTURE DETAIL
EXTERIORS
GAME EFFECTS
NORMAL MAPS AND MULTI-PASS SHADERS
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author | Ahearn, Luke |
author_facet | Ahearn, Luke |
author_role | aut |
author_sort | Ahearn, Luke |
author_variant | l a la |
building | Verbundindex |
bvnumber | BV043816676 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_tum | DAT 758f |
ctrlnum | (OCoLC)964068101 (DE-599)BVBBV043816676 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
edition | Fourth edition |
format | Book |
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institution | BVB |
isbn | 9781138920064 |
language | English |
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spelling | Ahearn, Luke Verfasser aut 3D game textures create professional game art using Photoshop Luke Ahearn Fourth edition Boca Raton ; London ; New York CRC Press, Taylor & Francis Group [2016] xix, 391 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Includes index Adobe Photoshop Computer games Programming Computer graphics Computergrafik (DE-588)4010450-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Textur-Mapping (DE-588)4619137-9 gnd rswk-swf Adobe Photoshop (DE-588)4307276-8 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Textur-Mapping (DE-588)4619137-9 s Adobe Photoshop (DE-588)4307276-8 s DE-604 Computergrafik (DE-588)4010450-3 s 1\p DE-604 LoC Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029227786&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Ahearn, Luke 3D game textures create professional game art using Photoshop Adobe Photoshop Computer games Programming Computer graphics Computergrafik (DE-588)4010450-3 gnd Computerspiel (DE-588)4010457-6 gnd Textur-Mapping (DE-588)4619137-9 gnd Adobe Photoshop (DE-588)4307276-8 gnd |
subject_GND | (DE-588)4010450-3 (DE-588)4010457-6 (DE-588)4619137-9 (DE-588)4307276-8 |
title | 3D game textures create professional game art using Photoshop |
title_auth | 3D game textures create professional game art using Photoshop |
title_exact_search | 3D game textures create professional game art using Photoshop |
title_full | 3D game textures create professional game art using Photoshop Luke Ahearn |
title_fullStr | 3D game textures create professional game art using Photoshop Luke Ahearn |
title_full_unstemmed | 3D game textures create professional game art using Photoshop Luke Ahearn |
title_short | 3D game textures |
title_sort | 3d game textures create professional game art using photoshop |
title_sub | create professional game art using Photoshop |
topic | Adobe Photoshop Computer games Programming Computer graphics Computergrafik (DE-588)4010450-3 gnd Computerspiel (DE-588)4010457-6 gnd Textur-Mapping (DE-588)4619137-9 gnd Adobe Photoshop (DE-588)4307276-8 gnd |
topic_facet | Adobe Photoshop Computer games Programming Computer graphics Computergrafik Computerspiel Textur-Mapping |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029227786&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT ahearnluke 3dgametexturescreateprofessionalgameartusingphotoshop |