Entertainment computing - ICEC 2016: 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings
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Körperschaft: | |
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Weitere Verfasser: | |
Format: | Tagungsbericht Buch |
Sprache: | English |
Veröffentlicht: |
[Cham]
Springer
[2016]
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Schriftenreihe: | Lecture notes in computer science
9926 |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | XI, 292 Seiten Illustrationen, Diagramme |
ISBN: | 9783319460994 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text |
Contents
Games for Health, Learning, and Social Change
Using Carnification Mechanisms and Digital Games in Structured
and Unstructured Learning Contexts. 3
loana Andreea Stanescu, Antonin Stefan,
and Jannicke Madeleine Baalsrud Hauge
The Challenge to Nurture Challenge: Students’ Perception of a Commercial
Quiz App as a Learning Tool. 15
Heinrich Söbke and Laura Weitze
Game System of Coordination Skills Training for Elderly People. 24
Nobumitsu Shikine, Yuki Hayashi, Takeshi Akiba, Mami Tanasaki,
and Junichi Hoshino
A Grammar-Based Framework for Rehabilitation Exergames. 38
Victor Fernandez- Cervantes, Eleni Stroulia, and Benjamin Hunter
Two Experimental Virtual Paradigms for Stress Research: Developing
Avatar-Based Approaches for Interpersonal and Evaluative Stressors. 51
Oswald D. Kothgassner, Helmut Hlavacs, Leon Beutl, Lisa M. G lenk,
Rupert Palme, and Anna Felnhofer
Success Factors for Applied Game Projects - An Exploratory Framework
for Practitioners. 63
Ralf Schmidt, Mirco Zick, Burkhard Schmidt, and Maic Masuch
Use and Evaluation of Digital Entertainment
Integrating and Inspecting Combined Behavioral Profiling and Social
Network Models in Destiny. 77
André Rattinger; Günter Waliner, Anders Drachen, Johanna Pirker,
and Rafet Sifa
How Playstyles Evolve: Progression Analysis and Profiling in Just Cause 2. . . 90
Johanna Pirker, Simone Griesmayr, Anders Drachen, and Rafet Sifa
EyeCo: Effects of Shared Gaze on Social Presence in an Online
Cooperative Game. 102
Bernhard Maurer, Michael Lankes; Barbara Stiglbauer,
and Manfred Tscheligi
X
Contents
Evaluating Experiences in Different Virtual Reality Setups. 115
Volker Settgast, Johanna Pirker, Stefan Lontschar, Stefan Maggale,
and Christian Giitl
Proposing a New Conceptual Model Predicting Consumer Videogame
Engagement Triggered Through Playful-Consumption Experiences. 126
Amir Zaib Abbasi, Ding Hooi Ting, and Helmut Hlavacs
Entertainment Technology
Avatar Density Based Client Assignment. 137
Lutz Behnke, Sven Alters, Qi Wang, Christos Grecos, and Kai von Luck
A Hybrid Game Contents Streaming Method: Improving Graphic Quality
Delivered on Cloud Gaming. 149
Kar-Long Chan, Kohei Ichikawa, Yasuhiro Watashiba,
Uthayopas Putchong, and Hajimu lida
Anyhoard. A Platform for Hybrid Board Games. 161
Simone Mora, Tomas Fagerbekk, Matthias Monnier, Emil Schroeder,
and Monica Divitini
Accelerating the Physical Experience of Immersive and Penetrating Music
Using Vibration-Motor Array in a Wearable Belt Set. 173
Tomoko Yonezawa, Shota Yanagi, Naoto Yoshida, and Yuki Ishikawa
The Concept of Pervasive Virtuality and Its Application in Digital
Entertainment Systems. 187
Luis Valente, Bruno Feijo, Alexandre Ribeiro, and Esteban Clua
Short Papers
Melry Mouse Missions: An interactive, Geometric Obstacle Course
of Daredevil Proportions. 201
Gunter Wailner, Lauri Galbreath, and Simone Kriglstein
Little Fitness Dragon: A Gamified Activity Tracker. 205
Isabelle Kniestedt and Marcello A. Gomez Maureira
Promoting Stretching Activity with Smartwatch - A Pilot Study. 211
SinJae Lee, Sang Bin Kim, and JungHyun Han
Evaluation and Redesign of a Curriculum Framework for Education
About Game Accessibility . . 217
Thomas Westin and Jerome Dupire
Mindtraining: Playful Interaction Techniques for People with Dementia. 223
Elisabeth Hackner and Michael Lankes
Contents
XI
User Interface Prototyping for Handheld Mobile Augmented
Reality Applications. 229
Anion ia Kampa, Kathrin St eibener, and Ulrike Spier! ini*
Designing Shared Virtual Reality Gaming Experiences
in Local Multi-platform Games. 235
Stefan Liszio and Maic Masitch
Identifying Onboarding Heuristics for Free-to-Play Mobile Games:
A Mixed Methods Approach. 241
Line E. Thomsen, Falko Weigert Petersen, Anders Drachen,
and Pejman Mirza-Babaei
A Revisit of the Measurements on Engagement in Videogames:
A New Scale Development. 247
Amir Zaib Abbas i, Ding Hooi Ting, and Helmut Hlavacs
Geometric Representations for Subjective Time in Digital Narratives. 253
Nikitas M. Sgouros
Productive Gaming. 260
Ulrich Brandstätter and Christa Sommerer
Solving the Sophistication-Population Paradox of Game
Refinement Theory. 266
Shuo Xiong, Forth Pankaj Theory, and Hiroyuki Tula
Cultural Visualisation of a Cultural Photographic Collection in 3D
Environments - Development of ‘PAV 3D' (Photographic
Archive Visualisation). 272
Artur Lugmayr, Adam Greenfeld, Andrew Woods, and Pauline Joseph
Posters
Enrichment of Story Reading with Digital Media. 281
Pedro Ribeiro, ldo large1, Wolfgang Müller, and Christian Ressel
Vancouver Maneuver: Designing a Cooperative Augmented Reality
Board Game. 286
Alexander Golombek, Michael Lankes, and Jürgen ffagler
Author Index
291 |
any_adam_object | 1 |
author2 | Wallner, Günter |
author2_role | edt |
author2_variant | g w gw |
author_corporate | ICEC Wien |
author_corporate_role | aut |
author_facet | Wallner, Günter ICEC Wien |
author_sort | ICEC Wien |
building | Verbundindex |
bvnumber | BV043814638 |
classification_rvk | ST 324 |
ctrlnum | (OCoLC)964659264 (DE-599)BVBBV043814638 |
dewey-full | 004.16 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science |
dewey-raw | 004.16 |
dewey-search | 004.16 |
dewey-sort | 14.16 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Conference Proceeding Book |
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spelling | ICEC 15. 2016 Wien Verfasser (DE-588)1117047407 aut Entertainment computing - ICEC 2016 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings Günter Wallner [und 5 andere] (eds.) [Cham] Springer [2016] XI, 292 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier Lecture notes in computer science 9926 Infotainment (DE-588)4658795-0 gnd rswk-swf (DE-588)1071861417 Konferenzschrift 2016 Wien gnd-content Infotainment (DE-588)4658795-0 s DE-604 Wallner, Günter edt Erscheint auch als Online-Ausgabe 978-3-319-46100-7 Lecture notes in computer science 9926 (DE-604)BV000000607 9926 Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029225796&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Entertainment computing - ICEC 2016 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings Lecture notes in computer science Infotainment (DE-588)4658795-0 gnd |
subject_GND | (DE-588)4658795-0 (DE-588)1071861417 |
title | Entertainment computing - ICEC 2016 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings |
title_auth | Entertainment computing - ICEC 2016 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings |
title_exact_search | Entertainment computing - ICEC 2016 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings |
title_full | Entertainment computing - ICEC 2016 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings Günter Wallner [und 5 andere] (eds.) |
title_fullStr | Entertainment computing - ICEC 2016 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings Günter Wallner [und 5 andere] (eds.) |
title_full_unstemmed | Entertainment computing - ICEC 2016 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings Günter Wallner [und 5 andere] (eds.) |
title_short | Entertainment computing - ICEC 2016 |
title_sort | entertainment computing icec 2016 15th ifip tc 14 international conference vienna austria september 28 30 2016 proceedings |
title_sub | 15th IFIP TC 14 international conference, Vienna, Austria, September 28-30, 2016 : proceedings |
topic | Infotainment (DE-588)4658795-0 gnd |
topic_facet | Infotainment Konferenzschrift 2016 Wien |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029225796&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
volume_link | (DE-604)BV000000607 |
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