Harbour, J. S. (2011). Multi-threaded game engine design. Delmar.
Chicago Style (17th ed.) CitationHarbour, Jonathan S. Multi-threaded Game Engine Design. Clifton Park, N.Y: Delmar, 2011.
MLA (9th ed.) CitationHarbour, Jonathan S. Multi-threaded Game Engine Design. Delmar, 2011.
Warning: These citations may not always be 100% accurate.