Unity 4.x game development by example beginner's guide:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing
2013
|
Ausgabe: | New edition |
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 |
Beschreibung: | Print version record |
Beschreibung: | 1 online resource |
ISBN: | 9781849695275 184969527X 9781849695268 1849695261 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV043780305 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 160920s2013 |||| o||u| ||||||eng d | ||
020 | |a 9781849695275 |9 978-1-84969-527-5 | ||
020 | |a 184969527X |9 1-84969-527-X | ||
020 | |a 9781849695268 |9 978-1-84969-526-8 | ||
020 | |a 1849695261 |9 1-84969-526-1 | ||
035 | |a (ZDB-4-EBA)ocn873807854 | ||
035 | |a (ZDB-4-ITC)ocn873807854 | ||
035 | |a (OCoLC)873807854 | ||
035 | |a (DE-599)BVBBV043780305 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-1046 |a DE-1047 | ||
082 | 0 | |a 794.81526 |2 23 | |
100 | 1 | |a Creighton, Ryan Henson |e Verfasser |4 aut | |
245 | 1 | 0 | |a Unity 4.x game development by example beginner's guide |c Ryan Henson Creighton |
250 | |a New edition | ||
264 | 1 | |a Birmingham |b Packt Publishing |c 2013 | |
300 | |a 1 online resource | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Print version record | ||
630 | 0 | 4 | |a Unity (Electronic resource) |
650 | 7 | |a Unity (Electronic resource) |2 fast | |
650 | 7 | |a GAMES / Board |2 bisacsh | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 7 | |a Three-dimensional display systems |2 fast | |
650 | 4 | |a Computer games |x Programming |a Three-dimensional display systems | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Creighton, Ryan Henson, author |t Unity 4.x game development by example beginner's guide |
912 | |a ZDB-4-EBA |a ZDB-4-ITC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-029191365 | ||
966 | e | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=680707 |l FAW01 |p ZDB-4-EBA |q FAW_PDA_EBA |x Aggregator |3 Volltext | |
966 | e | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=680707 |l FAW02 |p ZDB-4-EBA |q FAW_PDA_EBA |x Aggregator |3 Volltext |
Datensatz im Suchindex
_version_ | 1804176610026323968 |
---|---|
any_adam_object | |
author | Creighton, Ryan Henson |
author_facet | Creighton, Ryan Henson |
author_role | aut |
author_sort | Creighton, Ryan Henson |
author_variant | r h c rh rhc |
building | Verbundindex |
bvnumber | BV043780305 |
collection | ZDB-4-EBA ZDB-4-ITC |
ctrlnum | (ZDB-4-EBA)ocn873807854 (ZDB-4-ITC)ocn873807854 (OCoLC)873807854 (DE-599)BVBBV043780305 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | New edition |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01865nmm a2200469zc 4500</leader><controlfield tag="001">BV043780305</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">160920s2013 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849695275</subfield><subfield code="9">978-1-84969-527-5</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">184969527X</subfield><subfield code="9">1-84969-527-X</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849695268</subfield><subfield code="9">978-1-84969-526-8</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1849695261</subfield><subfield code="9">1-84969-526-1</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-4-EBA)ocn873807854</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-4-ITC)ocn873807854</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)873807854</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV043780305</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-1046</subfield><subfield code="a">DE-1047</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.81526</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Creighton, Ryan Henson</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Unity 4.x game development by example beginner's guide</subfield><subfield code="c">Ryan Henson Creighton</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">New edition</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham</subfield><subfield code="b">Packt Publishing</subfield><subfield code="c">2013</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Print version record</subfield></datafield><datafield tag="630" ind1="0" ind2="4"><subfield code="a">Unity (Electronic resource)</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Unity (Electronic resource)</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">GAMES / Board</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Computer games / Programming</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Three-dimensional display systems</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield><subfield code="x">Programming</subfield><subfield code="a">Three-dimensional display systems</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="a">Creighton, Ryan Henson, author</subfield><subfield code="t">Unity 4.x game development by example beginner's guide</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-4-EBA</subfield><subfield code="a">ZDB-4-ITC</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-029191365</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=680707</subfield><subfield code="l">FAW01</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FAW_PDA_EBA</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=680707</subfield><subfield code="l">FAW02</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FAW_PDA_EBA</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV043780305 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:34:55Z |
institution | BVB |
isbn | 9781849695275 184969527X 9781849695268 1849695261 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029191365 |
oclc_num | 873807854 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | 1 online resource |
psigel | ZDB-4-EBA ZDB-4-ITC ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | Packt Publishing |
record_format | marc |
spelling | Creighton, Ryan Henson Verfasser aut Unity 4.x game development by example beginner's guide Ryan Henson Creighton New edition Birmingham Packt Publishing 2013 1 online resource txt rdacontent c rdamedia cr rdacarrier Print version record Unity (Electronic resource) Unity (Electronic resource) fast GAMES / Board bisacsh Computer games / Programming fast Three-dimensional display systems fast Computer games Programming Three-dimensional display systems Erscheint auch als Druck-Ausgabe Creighton, Ryan Henson, author Unity 4.x game development by example beginner's guide |
spellingShingle | Creighton, Ryan Henson Unity 4.x game development by example beginner's guide Unity (Electronic resource) Unity (Electronic resource) fast GAMES / Board bisacsh Computer games / Programming fast Three-dimensional display systems fast Computer games Programming Three-dimensional display systems |
title | Unity 4.x game development by example beginner's guide |
title_auth | Unity 4.x game development by example beginner's guide |
title_exact_search | Unity 4.x game development by example beginner's guide |
title_full | Unity 4.x game development by example beginner's guide Ryan Henson Creighton |
title_fullStr | Unity 4.x game development by example beginner's guide Ryan Henson Creighton |
title_full_unstemmed | Unity 4.x game development by example beginner's guide Ryan Henson Creighton |
title_short | Unity 4.x game development by example beginner's guide |
title_sort | unity 4 x game development by example beginner s guide |
topic | Unity (Electronic resource) Unity (Electronic resource) fast GAMES / Board bisacsh Computer games / Programming fast Three-dimensional display systems fast Computer games Programming Three-dimensional display systems |
topic_facet | Unity (Electronic resource) GAMES / Board Computer games / Programming Three-dimensional display systems Computer games Programming Three-dimensional display systems |
work_keys_str_mv | AT creightonryanhenson unity4xgamedevelopmentbyexamplebeginnersguide |