Instant Pygame for Python game development how-to:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK
Packt Publishing
2013
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Schlagworte: | |
Online-Zugang: | FAW01 FAW02 |
Beschreibung: | Instant Pygame for Python Game Development How-to; Instant Pygame for Python Game Development How-to; Credits; About the Author; About the Reviewer; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Instant Pygame for Python Game Development How-to; Preparing your development environment (Simple); Getting ready; How to do it .. Running a simple game (Simple)How to do it ... ; How it works ... ; Drawing with Pygame (Simple); How to do it ... ; Animating objects (Simple); How to do it ... ; How it works ... ; Using fonts (Simple); How to do it ... ; Using Matplotlib with Pygame (Simple); How to do it ... ; How it works ... ; Accessing surface pixel data (Intermediate); How to do it ... ; How it works ... ; Accessing sound data (Simple); How to do it ... ; How it works ... ; Playing a movie (Intermediate); Getting ready; How to do it ... ; How it works ... ; Pygame on Android (Intermediate); Getting ready; How to do it ... ; How it works .. Artificial intelligence (Intermediate)Getting ready; How to do it ... ; How it works ... ; Drawing sprites (Intermediate); How to do it ... ; How it works ... ; Using OpenGL with Pygame (Advanced); Getting ready; How to do it ... ; How it works ... ; Detecting collisions (Intermediate); How to do it ... ; How it works ... ; Adding networking functionality (Advanced); Getting ready; How to do it ... ; How it works ... ; Debugging your game (Intermediate); Getting ready; How to do it ... ; Profiling your code (Intermediate); How to do it ... ; How it works ... ; Puzzle game with Pygame (Advanced); How to do it .. How it works ... Simulating with Pygame (Advanced); Getting ready; How to do it ... ; How it works .. Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks .This book is a step-by-step, short and fast paced tutorial packed with powerful recipes that will teach you how to create exciting games. This book is aimed at Python Game Developers who want to create games with Pygame quickly and easily and get familiar with important aspects of it. Experience with Python is assumed. Basic Game development experience would help but isn't necessary |
Beschreibung: | 59 pages : |
ISBN: | 9781782162872 1782162879 9781782162865 |
Internformat
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500 | |a Instant Pygame for Python Game Development How-to; Instant Pygame for Python Game Development How-to; Credits; About the Author; About the Reviewer; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Instant Pygame for Python Game Development How-to; Preparing your development environment (Simple); Getting ready; How to do it .. | ||
500 | |a Running a simple game (Simple)How to do it ... ; How it works ... ; Drawing with Pygame (Simple); How to do it ... ; Animating objects (Simple); How to do it ... ; How it works ... ; Using fonts (Simple); How to do it ... ; Using Matplotlib with Pygame (Simple); How to do it ... ; How it works ... ; Accessing surface pixel data (Intermediate); How to do it ... ; How it works ... ; Accessing sound data (Simple); How to do it ... ; How it works ... ; Playing a movie (Intermediate); Getting ready; How to do it ... ; How it works ... ; Pygame on Android (Intermediate); Getting ready; How to do it ... ; How it works .. | ||
500 | |a Artificial intelligence (Intermediate)Getting ready; How to do it ... ; How it works ... ; Drawing sprites (Intermediate); How to do it ... ; How it works ... ; Using OpenGL with Pygame (Advanced); Getting ready; How to do it ... ; How it works ... ; Detecting collisions (Intermediate); How to do it ... ; How it works ... ; Adding networking functionality (Advanced); Getting ready; How to do it ... ; How it works ... ; Debugging your game (Intermediate); Getting ready; How to do it ... ; Profiling your code (Intermediate); How to do it ... ; How it works ... ; Puzzle game with Pygame (Advanced); How to do it .. | ||
500 | |a How it works ... Simulating with Pygame (Advanced); Getting ready; How to do it ... ; How it works .. | ||
500 | |a Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks .This book is a step-by-step, short and fast paced tutorial packed with powerful recipes that will teach you how to create exciting games. This book is aimed at Python Game Developers who want to create games with Pygame quickly and easily and get familiar with important aspects of it. Experience with Python is assumed. Basic Game development experience would help but isn't necessary | ||
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650 | 7 | |a Python (Computer program language) |2 fast | |
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Datensatz im Suchindex
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any_adam_object | |
author | Idris, Ivan |
author_facet | Idris, Ivan |
author_role | aut |
author_sort | Idris, Ivan |
author_variant | i i ii |
building | Verbundindex |
bvnumber | BV043776330 |
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dewey-full | 794.815262 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.815262 |
dewey-search | 794.815262 |
dewey-sort | 3794.815262 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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spelling | Idris, Ivan Verfasser aut Instant Pygame for Python game development how-to Ivan Idris Birmingham, UK Packt Publishing 2013 59 pages : txt rdacontent c rdamedia cr rdacarrier Instant Pygame for Python Game Development How-to; Instant Pygame for Python Game Development How-to; Credits; About the Author; About the Reviewer; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Instant Pygame for Python Game Development How-to; Preparing your development environment (Simple); Getting ready; How to do it .. Running a simple game (Simple)How to do it ... ; How it works ... ; Drawing with Pygame (Simple); How to do it ... ; Animating objects (Simple); How to do it ... ; How it works ... ; Using fonts (Simple); How to do it ... ; Using Matplotlib with Pygame (Simple); How to do it ... ; How it works ... ; Accessing surface pixel data (Intermediate); How to do it ... ; How it works ... ; Accessing sound data (Simple); How to do it ... ; How it works ... ; Playing a movie (Intermediate); Getting ready; How to do it ... ; How it works ... ; Pygame on Android (Intermediate); Getting ready; How to do it ... ; How it works .. Artificial intelligence (Intermediate)Getting ready; How to do it ... ; How it works ... ; Drawing sprites (Intermediate); How to do it ... ; How it works ... ; Using OpenGL with Pygame (Advanced); Getting ready; How to do it ... ; How it works ... ; Detecting collisions (Intermediate); How to do it ... ; How it works ... ; Adding networking functionality (Advanced); Getting ready; How to do it ... ; How it works ... ; Debugging your game (Intermediate); Getting ready; How to do it ... ; Profiling your code (Intermediate); How to do it ... ; How it works ... ; Puzzle game with Pygame (Advanced); How to do it .. How it works ... Simulating with Pygame (Advanced); Getting ready; How to do it ... ; How it works .. Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks .This book is a step-by-step, short and fast paced tutorial packed with powerful recipes that will teach you how to create exciting games. This book is aimed at Python Game Developers who want to create games with Pygame quickly and easily and get familiar with important aspects of it. Experience with Python is assumed. Basic Game development experience would help but isn't necessary Computer games / Programming Open source software Python (Computer program language) GAMES / Board bisacsh Computer games / Programming fast Python (Computer program language) fast Computer games Programming |
spellingShingle | Idris, Ivan Instant Pygame for Python game development how-to Computer games / Programming Open source software Python (Computer program language) GAMES / Board bisacsh Computer games / Programming fast Python (Computer program language) fast Computer games Programming |
title | Instant Pygame for Python game development how-to |
title_auth | Instant Pygame for Python game development how-to |
title_exact_search | Instant Pygame for Python game development how-to |
title_full | Instant Pygame for Python game development how-to Ivan Idris |
title_fullStr | Instant Pygame for Python game development how-to Ivan Idris |
title_full_unstemmed | Instant Pygame for Python game development how-to Ivan Idris |
title_short | Instant Pygame for Python game development how-to |
title_sort | instant pygame for python game development how to |
topic | Computer games / Programming Open source software Python (Computer program language) GAMES / Board bisacsh Computer games / Programming fast Python (Computer program language) fast Computer games Programming |
topic_facet | Computer games / Programming Open source software Python (Computer program language) GAMES / Board Computer games Programming |
work_keys_str_mv | AT idrisivan instantpygameforpythongamedevelopmenthowto |