HTML5 game development with ImpactJS: a step-by-step guide to developing your own 2D games
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK
Packt Pub.
2013
|
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 |
Beschreibung: | Includes index |
Beschreibung: | iv, 283 pages : |
ISBN: | 9781849694575 1849694575 9781849694568 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV043776327 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 160920s2013 |||| o||u| ||||||eng d | ||
020 | |a 9781849694575 |9 978-1-84969-457-5 | ||
020 | |a 1849694575 |9 1-84969-457-5 | ||
020 | |a 9781849694568 |9 978-1-84969-456-8 | ||
035 | |a (ZDB-4-EBA)ocn846988299 | ||
035 | |a (ZDB-4-ITC)ocn846988299 | ||
035 | |a (OCoLC)846988299 | ||
035 | |a (DE-599)BVBBV043776327 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-1046 |a DE-1047 | ||
082 | 0 | |a 620.1/124 | |
082 | 0 | |a 793.9326696 | |
100 | 1 | |a Cielen, Davy |e Verfasser |4 aut | |
245 | 1 | 0 | |a HTML5 game development with ImpactJS |b a step-by-step guide to developing your own 2D games |c Davy Cielen, Arno Meysman |
264 | 1 | |a Birmingham, UK |b Packt Pub. |c 2013 | |
300 | |a iv, 283 pages : | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
650 | 7 | |a GAMES / Reference |2 bisacsh | |
650 | 7 | |a GAMES / Travel Games |2 bisacsh | |
650 | 7 | |a TECHNOLOGY & ENGINEERING / Engineering (General) |2 bisacsh | |
650 | 7 | |a TECHNOLOGY & ENGINEERING / Reference |2 bisacsh | |
650 | 7 | |a Computer games |2 fast | |
650 | 7 | |a HTML (Document markup language) |2 fast | |
650 | 4 | |a Computer games | |
650 | 4 | |a HTML (Document markup language) | |
700 | 1 | |a Meysman, Arno |e Sonstige |4 oth | |
912 | |a ZDB-4-EBA |a ZDB-4-ITC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-029187387 | ||
966 | e | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=562036 |l FAW01 |p ZDB-4-EBA |q FAW_PDA_EBA |x Aggregator |3 Volltext | |
966 | e | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=562036 |l FAW02 |p ZDB-4-EBA |q FAW_PDA_EBA |x Aggregator |3 Volltext |
Datensatz im Suchindex
_version_ | 1804176603040710656 |
---|---|
any_adam_object | |
author | Cielen, Davy |
author_facet | Cielen, Davy |
author_role | aut |
author_sort | Cielen, Davy |
author_variant | d c dc |
building | Verbundindex |
bvnumber | BV043776327 |
collection | ZDB-4-EBA ZDB-4-ITC |
ctrlnum | (ZDB-4-EBA)ocn846988299 (ZDB-4-ITC)ocn846988299 (OCoLC)846988299 (DE-599)BVBBV043776327 |
dewey-full | 620.1/124 793.9326696 |
dewey-hundreds | 600 - Technology (Applied sciences) 700 - The arts |
dewey-ones | 620 - Engineering and allied operations 793 - Indoor games and amusements |
dewey-raw | 620.1/124 793.9326696 |
dewey-search | 620.1/124 793.9326696 |
dewey-sort | 3620.1 3124 |
dewey-tens | 620 - Engineering and allied operations 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01823nmm a2200481zc 4500</leader><controlfield tag="001">BV043776327</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">160920s2013 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849694575</subfield><subfield code="9">978-1-84969-457-5</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1849694575</subfield><subfield code="9">1-84969-457-5</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849694568</subfield><subfield code="9">978-1-84969-456-8</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-4-EBA)ocn846988299</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-4-ITC)ocn846988299</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)846988299</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV043776327</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-1046</subfield><subfield code="a">DE-1047</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">620.1/124</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">793.9326696</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Cielen, Davy</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">HTML5 game development with ImpactJS</subfield><subfield code="b">a step-by-step guide to developing your own 2D games</subfield><subfield code="c">Davy Cielen, Arno Meysman</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham, UK</subfield><subfield code="b">Packt Pub.</subfield><subfield code="c">2013</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">iv, 283 pages :</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes index</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">GAMES / Reference</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">GAMES / Travel Games</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">TECHNOLOGY & ENGINEERING / Engineering (General)</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">TECHNOLOGY & ENGINEERING / Reference</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Computer games</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">HTML (Document markup language)</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">HTML (Document markup language)</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Meysman, Arno</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-4-EBA</subfield><subfield code="a">ZDB-4-ITC</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-029187387</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=562036</subfield><subfield code="l">FAW01</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FAW_PDA_EBA</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=562036</subfield><subfield code="l">FAW02</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FAW_PDA_EBA</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV043776327 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:34:48Z |
institution | BVB |
isbn | 9781849694575 1849694575 9781849694568 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029187387 |
oclc_num | 846988299 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | iv, 283 pages : |
psigel | ZDB-4-EBA ZDB-4-ITC ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | Packt Pub. |
record_format | marc |
spelling | Cielen, Davy Verfasser aut HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games Davy Cielen, Arno Meysman Birmingham, UK Packt Pub. 2013 iv, 283 pages : txt rdacontent c rdamedia cr rdacarrier Includes index GAMES / Reference bisacsh GAMES / Travel Games bisacsh TECHNOLOGY & ENGINEERING / Engineering (General) bisacsh TECHNOLOGY & ENGINEERING / Reference bisacsh Computer games fast HTML (Document markup language) fast Computer games HTML (Document markup language) Meysman, Arno Sonstige oth |
spellingShingle | Cielen, Davy HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games GAMES / Reference bisacsh GAMES / Travel Games bisacsh TECHNOLOGY & ENGINEERING / Engineering (General) bisacsh TECHNOLOGY & ENGINEERING / Reference bisacsh Computer games fast HTML (Document markup language) fast Computer games HTML (Document markup language) |
title | HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games |
title_auth | HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games |
title_exact_search | HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games |
title_full | HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games Davy Cielen, Arno Meysman |
title_fullStr | HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games Davy Cielen, Arno Meysman |
title_full_unstemmed | HTML5 game development with ImpactJS a step-by-step guide to developing your own 2D games Davy Cielen, Arno Meysman |
title_short | HTML5 game development with ImpactJS |
title_sort | html5 game development with impactjs a step by step guide to developing your own 2d games |
title_sub | a step-by-step guide to developing your own 2D games |
topic | GAMES / Reference bisacsh GAMES / Travel Games bisacsh TECHNOLOGY & ENGINEERING / Engineering (General) bisacsh TECHNOLOGY & ENGINEERING / Reference bisacsh Computer games fast HTML (Document markup language) fast Computer games HTML (Document markup language) |
topic_facet | GAMES / Reference GAMES / Travel Games TECHNOLOGY & ENGINEERING / Engineering (General) TECHNOLOGY & ENGINEERING / Reference Computer games HTML (Document markup language) |
work_keys_str_mv | AT cielendavy html5gamedevelopmentwithimpactjsastepbystepguidetodevelopingyourown2dgames AT meysmanarno html5gamedevelopmentwithimpactjsastepbystepguidetodevelopingyourown2dgames |