Building your first mobile game using XNA 4.0: a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Pub.
2012
|
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 |
Beschreibung: | Includes index |
Beschreibung: | vi, 140 pages : |
ISBN: | 9781849687751 1849687757 9781849687744 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV043775504 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 160920s2012 |||| o||u| ||||||eng d | ||
020 | |a 9781849687751 |9 978-1-84968-775-1 | ||
020 | |a 1849687757 |9 1-84968-775-7 | ||
020 | |a 9781849687744 |9 978-1-84968-774-4 | ||
035 | |a (ZDB-4-EBA)ocn834589657 | ||
035 | |a (ZDB-4-ITC)ocn834589657 | ||
035 | |a (OCoLC)834589657 | ||
035 | |a (DE-599)BVBBV043775504 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-1046 |a DE-1047 | ||
082 | 0 | |a 794.81526 |2 23 | |
100 | 1 | |a Kets, Brecht |e Verfasser |4 aut | |
245 | 1 | 0 | |a Building your first mobile game using XNA 4.0 |b a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 |c Brecht Kets, Thomas Goussaert |
264 | 1 | |a Birmingham |b Packt Pub. |c 2012 | |
300 | |a vi, 140 pages : | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
630 | 0 | 4 | |a Microsoft XNA (Computer file) |
650 | 7 | |a Microsoft XNA (Computer file) |2 fast | |
650 | 7 | |a GAMES / Board |2 bisacsh | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 4 | |a Computer games |x Programming | |
700 | 1 | |a Goussaert, Thomas |e Sonstige |4 oth | |
912 | |a ZDB-4-EBA |a ZDB-4-ITC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-029186564 | ||
966 | e | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=533227 |l FAW01 |p ZDB-4-EBA |q FAW_PDA_EBA |x Aggregator |3 Volltext | |
966 | e | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=533227 |l FAW02 |p ZDB-4-EBA |q FAW_PDA_EBA |x Aggregator |3 Volltext |
Datensatz im Suchindex
_version_ | 1804176601328386048 |
---|---|
any_adam_object | |
author | Kets, Brecht |
author_facet | Kets, Brecht |
author_role | aut |
author_sort | Kets, Brecht |
author_variant | b k bk |
building | Verbundindex |
bvnumber | BV043775504 |
collection | ZDB-4-EBA ZDB-4-ITC |
ctrlnum | (ZDB-4-EBA)ocn834589657 (ZDB-4-ITC)ocn834589657 (OCoLC)834589657 (DE-599)BVBBV043775504 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01694nmm a2200433zc 4500</leader><controlfield tag="001">BV043775504</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">160920s2012 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849687751</subfield><subfield code="9">978-1-84968-775-1</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1849687757</subfield><subfield code="9">1-84968-775-7</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849687744</subfield><subfield code="9">978-1-84968-774-4</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-4-EBA)ocn834589657</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-4-ITC)ocn834589657</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)834589657</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV043775504</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-1046</subfield><subfield code="a">DE-1047</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.81526</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Kets, Brecht</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Building your first mobile game using XNA 4.0</subfield><subfield code="b">a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0</subfield><subfield code="c">Brecht Kets, Thomas Goussaert</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham</subfield><subfield code="b">Packt Pub.</subfield><subfield code="c">2012</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">vi, 140 pages :</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes index</subfield></datafield><datafield tag="630" ind1="0" ind2="4"><subfield code="a">Microsoft XNA (Computer file)</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Microsoft XNA (Computer file)</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">GAMES / Board</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Computer games / Programming</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield><subfield code="x">Programming</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Goussaert, Thomas</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-4-EBA</subfield><subfield code="a">ZDB-4-ITC</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-029186564</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=533227</subfield><subfield code="l">FAW01</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FAW_PDA_EBA</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=533227</subfield><subfield code="l">FAW02</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FAW_PDA_EBA</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV043775504 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:34:46Z |
institution | BVB |
isbn | 9781849687751 1849687757 9781849687744 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029186564 |
oclc_num | 834589657 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | vi, 140 pages : |
psigel | ZDB-4-EBA ZDB-4-ITC ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Packt Pub. |
record_format | marc |
spelling | Kets, Brecht Verfasser aut Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 Brecht Kets, Thomas Goussaert Birmingham Packt Pub. 2012 vi, 140 pages : txt rdacontent c rdamedia cr rdacarrier Includes index Microsoft XNA (Computer file) Microsoft XNA (Computer file) fast GAMES / Board bisacsh Computer games / Programming fast Computer games Programming Goussaert, Thomas Sonstige oth |
spellingShingle | Kets, Brecht Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 Microsoft XNA (Computer file) Microsoft XNA (Computer file) fast GAMES / Board bisacsh Computer games / Programming fast Computer games Programming |
title | Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 |
title_auth | Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 |
title_exact_search | Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 |
title_full | Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 Brecht Kets, Thomas Goussaert |
title_fullStr | Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 Brecht Kets, Thomas Goussaert |
title_full_unstemmed | Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 Brecht Kets, Thomas Goussaert |
title_short | Building your first mobile game using XNA 4.0 |
title_sort | building your first mobile game using xna 4 0 a fast paced hands on guide to building a 3d game for the windows phone 7 platform using xna 4 0 |
title_sub | a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 |
topic | Microsoft XNA (Computer file) Microsoft XNA (Computer file) fast GAMES / Board bisacsh Computer games / Programming fast Computer games Programming |
topic_facet | Microsoft XNA (Computer file) GAMES / Board Computer games / Programming Computer games Programming |
work_keys_str_mv | AT ketsbrecht buildingyourfirstmobilegameusingxna40afastpacedhandsonguidetobuildinga3dgameforthewindowsphone7platformusingxna40 AT goussaertthomas buildingyourfirstmobilegameusingxna40afastpacedhandsonguidetobuildinga3dgameforthewindowsphone7platformusingxna40 |