Unity 3D and PlayMaker essentials: game development from concept to publishing
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton ; London ; New York
CRC Press
[2016]
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | xxiii, 482 Seiten Illustrationen |
ISBN: | 9781138921771 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
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245 | 1 | 0 | |a Unity 3D and PlayMaker essentials |b game development from concept to publishing |c Jere Miles |
264 | 1 | |a Boca Raton ; London ; New York |b CRC Press |c [2016] | |
300 | |a xxiii, 482 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
630 | 0 | 4 | |a Unity (Electronic resource) |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Video games |x Design | |
650 | 4 | |a Three-dimensional display systems | |
650 | 0 | 7 | |a Softwareentwicklung |0 (DE-588)4116522-6 |2 gnd |9 rswk-swf |
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689 | 0 | |5 DE-604 | |
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Datensatz im Suchindex
_version_ | 1804176485954617344 |
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adam_text | UNITY 3D AND PLAYMAKER ESSENTIALS
/ MILES, JEREYYEAUTHOR
: 2016
TABLE OF CONTENTS / INHALTSVERZEICHNIS
GAME CONCEPT
GAME DESCRIPTION
TARGET AUDIENCE
TARGET RATING
TARGET PLATFORM
GAME FEATURES
VICTORY/LOSS CONDITIONS
GAME CHARACTERS
MAIN CHARACTERS
OTHER CHARACTERS
PLAYER CONTROL SYSTEM
NPC CONTROL SYSTEM
ASSETS
GAME STORY
SETTING
BACKSTORY
STORY
EPILOGUE
GAME WORLD
SETTING
LEVELS
ASSETS
GAME AUDIO
MUSIC
AMBIENCE
SOUND EFFECTS
GAME INTERFACE
MENU SYSTEMS
HUD OVERLAY
DIESES SCHRIFTSTCK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author | Miles, Jere |
author_facet | Miles, Jere |
author_role | aut |
author_sort | Miles, Jere |
author_variant | j m jm |
building | Verbundindex |
bvnumber | BV043703095 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_tum | DAT 758f DAT 332f |
ctrlnum | (OCoLC)957743308 (DE-599)BVBBV043703095 |
dewey-full | 794.8/1536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1536 |
dewey-search | 794.8/1536 |
dewey-sort | 3794.8 41536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Book |
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id | DE-604.BV043703095 |
illustrated | Illustrated |
indexdate | 2024-07-10T07:32:56Z |
institution | BVB |
isbn | 9781138921771 |
language | English |
lccn | 016000972 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029115461 |
oclc_num | 957743308 |
open_access_boolean | |
owner | DE-91G DE-BY-TUM |
owner_facet | DE-91G DE-BY-TUM |
physical | xxiii, 482 Seiten Illustrationen |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | CRC Press |
record_format | marc |
spelling | Miles, Jere aut Unity 3D and PlayMaker essentials game development from concept to publishing Jere Miles Boca Raton ; London ; New York CRC Press [2016] xxiii, 482 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index Unity (Electronic resource) Computer games Programming Video games Design Three-dimensional display systems Softwareentwicklung (DE-588)4116522-6 gnd rswk-swf Unity Spiel-Engine (DE-588)1034374524 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Unity Spiel-Engine (DE-588)1034374524 s Computerspiel (DE-588)4010457-6 s Softwareentwicklung (DE-588)4116522-6 s DE-604 LoC Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029115461&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Miles, Jere Unity 3D and PlayMaker essentials game development from concept to publishing Unity (Electronic resource) Computer games Programming Video games Design Three-dimensional display systems Softwareentwicklung (DE-588)4116522-6 gnd Unity Spiel-Engine (DE-588)1034374524 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4116522-6 (DE-588)1034374524 (DE-588)4010457-6 |
title | Unity 3D and PlayMaker essentials game development from concept to publishing |
title_auth | Unity 3D and PlayMaker essentials game development from concept to publishing |
title_exact_search | Unity 3D and PlayMaker essentials game development from concept to publishing |
title_full | Unity 3D and PlayMaker essentials game development from concept to publishing Jere Miles |
title_fullStr | Unity 3D and PlayMaker essentials game development from concept to publishing Jere Miles |
title_full_unstemmed | Unity 3D and PlayMaker essentials game development from concept to publishing Jere Miles |
title_short | Unity 3D and PlayMaker essentials |
title_sort | unity 3d and playmaker essentials game development from concept to publishing |
title_sub | game development from concept to publishing |
topic | Unity (Electronic resource) Computer games Programming Video games Design Three-dimensional display systems Softwareentwicklung (DE-588)4116522-6 gnd Unity Spiel-Engine (DE-588)1034374524 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Unity (Electronic resource) Computer games Programming Video games Design Three-dimensional display systems Softwareentwicklung Unity Spiel-Engine Computerspiel |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029115461&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT milesjere unity3dandplaymakeressentialsgamedevelopmentfromconcepttopublishing |