Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning:
"This book provides the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction"--Provided by publisher
Gespeichert in:
Weitere Verfasser: | , , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Hershey, PA
Information Science Reference, IGI Global
[2016]
|
Schriftenreihe: | Advances in game-based learning (AGBL) book series
|
Schlagworte: | |
Zusammenfassung: | "This book provides the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction"--Provided by publisher |
Beschreibung: | xxvi, 673 Seiten Illustrationen, Diagramme |
ISBN: | 9781522501251 |
Internformat
MARC
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245 | 1 | 0 | |a Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning |c Francisco Milton Mendes Neto (Federal Rural University of the Semiarid Region, Brazil), Rafael Castro de Souza (Federal Rural University of the Semiarid Region, Brazil), and Alex Sandro Gomes ( Federal University of Pernambuco, Brazil), editors |
246 | 1 | 3 | |a 3-D virtual environments and hypermedia for ubiquitous learning |
264 | 1 | |a Hershey, PA |b Information Science Reference, IGI Global |c [2016] | |
264 | 4 | |c © 2016 | |
300 | |a xxvi, 673 Seiten |b Illustrationen, Diagramme | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Advances in game-based learning (AGBL) book series | |
505 | 8 | |a Contributions of collaborative and immersive environments in development a remote access laboratory: from point of view of effectiveness in learning / Ronald Zamora, Jeimy Vélez, Jose L. Villa -- Virtual laboratories development using 3D environments / Toni Amorim Oliveira [and 3 others] -- 3D virtual learning environments: an avatar-based virtual classes platform / Tiago Cinto [and 4 others] -- Personalisation of 3D virtual spaces for enhanced ubiquitous learning / Noha Saleeb, Georgios A. Dafoulas, Martin Loomes -- Architectures for 3D virtual environments / Thiago Pereira Rique [and 3 others] -- Designing educational paths in virtual worlds for a successful hands-on learning: cultural scenarios in NetConnect project / Assunta Tavernise, Francesca Bertacchini -- Reviewing the effectiveness and learning outcomes of a 3D virtual museum: a pilot study / Greg Jones, Adriana D. Alba -- Training infrastructure to participate in real life institutions: learning through virtual worlds / Pablo Almajano [and 5 others] -- Impact assessment of affective virtual characters in a virtual environment / Tiago Vinícius Ficagna, André Raabe -- Exploring 3D immersive and interactive technology for designing educational learning experiences / Min Liu [and 5 others] -- Faculty adoption of 3D avatar-based virtual world learning environments: an exploratory case study / Susan Dass, Nada Dabbagh -- | |
505 | 8 | |a Survey of students' perception and the influence of learning style preferences on learner's intention to use 3D visualization instruction: learning style and 3D visualization instruction / Yu-Hsin Hung, Ray I. Chang, Chun Fu Lin -- Memory, cognition, and multimedia: role of the importance of organizing knowledge in memory with hypermedia help and online co-understanding systems / Dorsaf Ben Ismail Ben Romdhane, Mohammed Yousef Alkhatib, Denis Legros -- Effects of studying tasks compatibility with tablets on their acceptance: how experienced tasks with tablets can modify perceptions of tablets / Franck Amadieu [and 4 others] -- The role of pedagogical agents on learning: issues and trends / Michelle Taub [and 3 others] -- Enhancing the effectiveness of educational hypermedia: a cognitive load approach / Anne-Marie Singh, Slava Kalyuga -- A perspective about the application of quality of context in u-learning environments / Felipe Becker Nunes [and 3 others] -- Examining the effectiveness of hyperaudio learning environments / Joerg Zumbach, Stephanie Moser -- Content personalized recommendation engine to support an informal learning environment in the health context / Alisson Alan Lima da Costa [and 5 others] -- Systems engineering concepts with aid of virtual worlds and open source software: using technology to develop learning objects and simulation environments / Latina Davis, Maurice Dawson, Marwan Omar -- | |
505 | 8 | |a Three-dimensional virtual environment and NPC: a perspective about intelligent agents ubiquitous / Fabricio Herpich [and 3 others] -- An extended acceptance model for augmented reality educational applications / Alexandru Balog, Costin Pribeanu -- A three-dimensional environment of personalized recommendation of learning objects to support ubiquitous learning / Rodrigo Valença Cavalcante Frade, Francisco Milton Mendes Neto, Rafael Castro de Souza | |
520 | |a "This book provides the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction"--Provided by publisher | ||
650 | 4 | |a Virtual reality in education | |
650 | 4 | |a Virtual reality in education / Research | |
650 | 7 | |a EDUCATION / Administration / General |2 bisacsh | |
650 | 7 | |a EDUCATION / Organizations & Institutions |2 bisacsh | |
650 | 0 | 7 | |a Ubiquitous Computing |0 (DE-588)4657367-7 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Lernen |0 (DE-588)4035408-8 |2 gnd |9 rswk-swf |
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655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Virtuelle Realität |0 (DE-588)4399931-1 |D s |
689 | 0 | 1 | |a Dimension 3 |0 (DE-588)4321722-9 |D s |
689 | 0 | 2 | |a Lernen |0 (DE-588)4035408-8 |D s |
689 | 0 | 3 | |a Ubiquitous Computing |0 (DE-588)4657367-7 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
700 | 1 | |a Neto, Francisco Milton Mendes |d 1973- |0 (DE-588)132271648 |4 edt | |
700 | 1 | |a Souza, Rafael Castro de |d 1991- |0 (DE-588)1110772866 |4 edt | |
700 | 1 | |a Gomes, Alex Sandro |d 1970- |0 (DE-588)1112961046 |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-5225-0126-8 |
999 | |a oai:aleph.bib-bvb.de:BVB01-029102183 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
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---|---|
any_adam_object | |
author2 | Neto, Francisco Milton Mendes 1973- Souza, Rafael Castro de 1991- Gomes, Alex Sandro 1970- |
author2_role | edt edt edt |
author2_variant | f m m n fmm fmmn r c d s rcd rcds a s g as asg |
author_GND | (DE-588)132271648 (DE-588)1110772866 (DE-588)1112961046 |
author_facet | Neto, Francisco Milton Mendes 1973- Souza, Rafael Castro de 1991- Gomes, Alex Sandro 1970- |
building | Verbundindex |
bvnumber | BV043689475 |
classification_tum | EDU 720f DAT 758f |
contents | Contributions of collaborative and immersive environments in development a remote access laboratory: from point of view of effectiveness in learning / Ronald Zamora, Jeimy Vélez, Jose L. Villa -- Virtual laboratories development using 3D environments / Toni Amorim Oliveira [and 3 others] -- 3D virtual learning environments: an avatar-based virtual classes platform / Tiago Cinto [and 4 others] -- Personalisation of 3D virtual spaces for enhanced ubiquitous learning / Noha Saleeb, Georgios A. Dafoulas, Martin Loomes -- Architectures for 3D virtual environments / Thiago Pereira Rique [and 3 others] -- Designing educational paths in virtual worlds for a successful hands-on learning: cultural scenarios in NetConnect project / Assunta Tavernise, Francesca Bertacchini -- Reviewing the effectiveness and learning outcomes of a 3D virtual museum: a pilot study / Greg Jones, Adriana D. Alba -- Training infrastructure to participate in real life institutions: learning through virtual worlds / Pablo Almajano [and 5 others] -- Impact assessment of affective virtual characters in a virtual environment / Tiago Vinícius Ficagna, André Raabe -- Exploring 3D immersive and interactive technology for designing educational learning experiences / Min Liu [and 5 others] -- Faculty adoption of 3D avatar-based virtual world learning environments: an exploratory case study / Susan Dass, Nada Dabbagh -- Survey of students' perception and the influence of learning style preferences on learner's intention to use 3D visualization instruction: learning style and 3D visualization instruction / Yu-Hsin Hung, Ray I. Chang, Chun Fu Lin -- Memory, cognition, and multimedia: role of the importance of organizing knowledge in memory with hypermedia help and online co-understanding systems / Dorsaf Ben Ismail Ben Romdhane, Mohammed Yousef Alkhatib, Denis Legros -- Effects of studying tasks compatibility with tablets on their acceptance: how experienced tasks with tablets can modify perceptions of tablets / Franck Amadieu [and 4 others] -- The role of pedagogical agents on learning: issues and trends / Michelle Taub [and 3 others] -- Enhancing the effectiveness of educational hypermedia: a cognitive load approach / Anne-Marie Singh, Slava Kalyuga -- A perspective about the application of quality of context in u-learning environments / Felipe Becker Nunes [and 3 others] -- Examining the effectiveness of hyperaudio learning environments / Joerg Zumbach, Stephanie Moser -- Content personalized recommendation engine to support an informal learning environment in the health context / Alisson Alan Lima da Costa [and 5 others] -- Systems engineering concepts with aid of virtual worlds and open source software: using technology to develop learning objects and simulation environments / Latina Davis, Maurice Dawson, Marwan Omar -- Three-dimensional virtual environment and NPC: a perspective about intelligent agents ubiquitous / Fabricio Herpich [and 3 others] -- An extended acceptance model for augmented reality educational applications / Alexandru Balog, Costin Pribeanu -- A three-dimensional environment of personalized recommendation of learning objects to support ubiquitous learning / Rodrigo Valença Cavalcante Frade, Francisco Milton Mendes Neto, Rafael Castro de Souza |
ctrlnum | (OCoLC)958163789 (DE-599)BVBBV043689475 |
discipline | Pädagogik Informatik |
format | Book |
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genre | (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV043689475 |
illustrated | Illustrated |
indexdate | 2024-07-10T07:32:34Z |
institution | BVB |
isbn | 9781522501251 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029102183 |
oclc_num | 958163789 |
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owner | DE-12 |
owner_facet | DE-12 |
physical | xxvi, 673 Seiten Illustrationen, Diagramme |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | Information Science Reference, IGI Global |
record_format | marc |
series2 | Advances in game-based learning (AGBL) book series |
spelling | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning Francisco Milton Mendes Neto (Federal Rural University of the Semiarid Region, Brazil), Rafael Castro de Souza (Federal Rural University of the Semiarid Region, Brazil), and Alex Sandro Gomes ( Federal University of Pernambuco, Brazil), editors 3-D virtual environments and hypermedia for ubiquitous learning Hershey, PA Information Science Reference, IGI Global [2016] © 2016 xxvi, 673 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier Advances in game-based learning (AGBL) book series Contributions of collaborative and immersive environments in development a remote access laboratory: from point of view of effectiveness in learning / Ronald Zamora, Jeimy Vélez, Jose L. Villa -- Virtual laboratories development using 3D environments / Toni Amorim Oliveira [and 3 others] -- 3D virtual learning environments: an avatar-based virtual classes platform / Tiago Cinto [and 4 others] -- Personalisation of 3D virtual spaces for enhanced ubiquitous learning / Noha Saleeb, Georgios A. Dafoulas, Martin Loomes -- Architectures for 3D virtual environments / Thiago Pereira Rique [and 3 others] -- Designing educational paths in virtual worlds for a successful hands-on learning: cultural scenarios in NetConnect project / Assunta Tavernise, Francesca Bertacchini -- Reviewing the effectiveness and learning outcomes of a 3D virtual museum: a pilot study / Greg Jones, Adriana D. Alba -- Training infrastructure to participate in real life institutions: learning through virtual worlds / Pablo Almajano [and 5 others] -- Impact assessment of affective virtual characters in a virtual environment / Tiago Vinícius Ficagna, André Raabe -- Exploring 3D immersive and interactive technology for designing educational learning experiences / Min Liu [and 5 others] -- Faculty adoption of 3D avatar-based virtual world learning environments: an exploratory case study / Susan Dass, Nada Dabbagh -- Survey of students' perception and the influence of learning style preferences on learner's intention to use 3D visualization instruction: learning style and 3D visualization instruction / Yu-Hsin Hung, Ray I. Chang, Chun Fu Lin -- Memory, cognition, and multimedia: role of the importance of organizing knowledge in memory with hypermedia help and online co-understanding systems / Dorsaf Ben Ismail Ben Romdhane, Mohammed Yousef Alkhatib, Denis Legros -- Effects of studying tasks compatibility with tablets on their acceptance: how experienced tasks with tablets can modify perceptions of tablets / Franck Amadieu [and 4 others] -- The role of pedagogical agents on learning: issues and trends / Michelle Taub [and 3 others] -- Enhancing the effectiveness of educational hypermedia: a cognitive load approach / Anne-Marie Singh, Slava Kalyuga -- A perspective about the application of quality of context in u-learning environments / Felipe Becker Nunes [and 3 others] -- Examining the effectiveness of hyperaudio learning environments / Joerg Zumbach, Stephanie Moser -- Content personalized recommendation engine to support an informal learning environment in the health context / Alisson Alan Lima da Costa [and 5 others] -- Systems engineering concepts with aid of virtual worlds and open source software: using technology to develop learning objects and simulation environments / Latina Davis, Maurice Dawson, Marwan Omar -- Three-dimensional virtual environment and NPC: a perspective about intelligent agents ubiquitous / Fabricio Herpich [and 3 others] -- An extended acceptance model for augmented reality educational applications / Alexandru Balog, Costin Pribeanu -- A three-dimensional environment of personalized recommendation of learning objects to support ubiquitous learning / Rodrigo Valença Cavalcante Frade, Francisco Milton Mendes Neto, Rafael Castro de Souza "This book provides the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction"--Provided by publisher Virtual reality in education Virtual reality in education / Research EDUCATION / Administration / General bisacsh EDUCATION / Organizations & Institutions bisacsh Ubiquitous Computing (DE-588)4657367-7 gnd rswk-swf Lernen (DE-588)4035408-8 gnd rswk-swf Dimension 3 (DE-588)4321722-9 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Virtuelle Realität (DE-588)4399931-1 s Dimension 3 (DE-588)4321722-9 s Lernen (DE-588)4035408-8 s Ubiquitous Computing (DE-588)4657367-7 s 1\p DE-604 Neto, Francisco Milton Mendes 1973- (DE-588)132271648 edt Souza, Rafael Castro de 1991- (DE-588)1110772866 edt Gomes, Alex Sandro 1970- (DE-588)1112961046 edt Erscheint auch als Online-Ausgabe 978-1-5225-0126-8 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning Contributions of collaborative and immersive environments in development a remote access laboratory: from point of view of effectiveness in learning / Ronald Zamora, Jeimy Vélez, Jose L. Villa -- Virtual laboratories development using 3D environments / Toni Amorim Oliveira [and 3 others] -- 3D virtual learning environments: an avatar-based virtual classes platform / Tiago Cinto [and 4 others] -- Personalisation of 3D virtual spaces for enhanced ubiquitous learning / Noha Saleeb, Georgios A. Dafoulas, Martin Loomes -- Architectures for 3D virtual environments / Thiago Pereira Rique [and 3 others] -- Designing educational paths in virtual worlds for a successful hands-on learning: cultural scenarios in NetConnect project / Assunta Tavernise, Francesca Bertacchini -- Reviewing the effectiveness and learning outcomes of a 3D virtual museum: a pilot study / Greg Jones, Adriana D. Alba -- Training infrastructure to participate in real life institutions: learning through virtual worlds / Pablo Almajano [and 5 others] -- Impact assessment of affective virtual characters in a virtual environment / Tiago Vinícius Ficagna, André Raabe -- Exploring 3D immersive and interactive technology for designing educational learning experiences / Min Liu [and 5 others] -- Faculty adoption of 3D avatar-based virtual world learning environments: an exploratory case study / Susan Dass, Nada Dabbagh -- Survey of students' perception and the influence of learning style preferences on learner's intention to use 3D visualization instruction: learning style and 3D visualization instruction / Yu-Hsin Hung, Ray I. Chang, Chun Fu Lin -- Memory, cognition, and multimedia: role of the importance of organizing knowledge in memory with hypermedia help and online co-understanding systems / Dorsaf Ben Ismail Ben Romdhane, Mohammed Yousef Alkhatib, Denis Legros -- Effects of studying tasks compatibility with tablets on their acceptance: how experienced tasks with tablets can modify perceptions of tablets / Franck Amadieu [and 4 others] -- The role of pedagogical agents on learning: issues and trends / Michelle Taub [and 3 others] -- Enhancing the effectiveness of educational hypermedia: a cognitive load approach / Anne-Marie Singh, Slava Kalyuga -- A perspective about the application of quality of context in u-learning environments / Felipe Becker Nunes [and 3 others] -- Examining the effectiveness of hyperaudio learning environments / Joerg Zumbach, Stephanie Moser -- Content personalized recommendation engine to support an informal learning environment in the health context / Alisson Alan Lima da Costa [and 5 others] -- Systems engineering concepts with aid of virtual worlds and open source software: using technology to develop learning objects and simulation environments / Latina Davis, Maurice Dawson, Marwan Omar -- Three-dimensional virtual environment and NPC: a perspective about intelligent agents ubiquitous / Fabricio Herpich [and 3 others] -- An extended acceptance model for augmented reality educational applications / Alexandru Balog, Costin Pribeanu -- A three-dimensional environment of personalized recommendation of learning objects to support ubiquitous learning / Rodrigo Valença Cavalcante Frade, Francisco Milton Mendes Neto, Rafael Castro de Souza Virtual reality in education Virtual reality in education / Research EDUCATION / Administration / General bisacsh EDUCATION / Organizations & Institutions bisacsh Ubiquitous Computing (DE-588)4657367-7 gnd Lernen (DE-588)4035408-8 gnd Dimension 3 (DE-588)4321722-9 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
subject_GND | (DE-588)4657367-7 (DE-588)4035408-8 (DE-588)4321722-9 (DE-588)4399931-1 (DE-588)4143413-4 |
title | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning |
title_alt | 3-D virtual environments and hypermedia for ubiquitous learning |
title_auth | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning |
title_exact_search | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning |
title_full | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning Francisco Milton Mendes Neto (Federal Rural University of the Semiarid Region, Brazil), Rafael Castro de Souza (Federal Rural University of the Semiarid Region, Brazil), and Alex Sandro Gomes ( Federal University of Pernambuco, Brazil), editors |
title_fullStr | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning Francisco Milton Mendes Neto (Federal Rural University of the Semiarid Region, Brazil), Rafael Castro de Souza (Federal Rural University of the Semiarid Region, Brazil), and Alex Sandro Gomes ( Federal University of Pernambuco, Brazil), editors |
title_full_unstemmed | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning Francisco Milton Mendes Neto (Federal Rural University of the Semiarid Region, Brazil), Rafael Castro de Souza (Federal Rural University of the Semiarid Region, Brazil), and Alex Sandro Gomes ( Federal University of Pernambuco, Brazil), editors |
title_short | Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning |
title_sort | handbook of research on 3 d virtual environments and hypermedia for ubiquitous learning |
topic | Virtual reality in education Virtual reality in education / Research EDUCATION / Administration / General bisacsh EDUCATION / Organizations & Institutions bisacsh Ubiquitous Computing (DE-588)4657367-7 gnd Lernen (DE-588)4035408-8 gnd Dimension 3 (DE-588)4321722-9 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
topic_facet | Virtual reality in education Virtual reality in education / Research EDUCATION / Administration / General EDUCATION / Organizations & Institutions Ubiquitous Computing Lernen Dimension 3 Virtuelle Realität Aufsatzsammlung |
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