Atari to Zelda: Japan's videogames in global contexts
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Cambridge, Massachusetts ; London, England
The MIT Press
[2016]
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | viii, 259 Seiten Illustrationen 24 cm |
ISBN: | 9780262034395 9780262545761 |
Internformat
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264 | 4 | |c © 2016 | |
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Datensatz im Suchindex
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adam_text | Contents
Acknowledgments vii
Introduction: The Floating World Travels West 1
1 Playing with Cosmopolitanism: Japanese Videogames and North
American Players 19
2 Unintended Travel: ROM Hackers and Fan Translations of Japanese
Videogames 41
3 Playing Japan s Games 65
4 Much Ado about JRPGs: Square Enix and Corporate Creation of
Videogames 97
5 Localization: Making the Strange Familiar 121
6 The Japanese Console Game Industry: Capcom and Level-5 149
7 A Game s Building Blocks: Western Developers and
Japanese Games 179
8 Conclusions 209
Notes 221
Index 253
In the early days af arcades and Nintendo, many players didn t
recognize Japanese games as coming from Japan; they were
simply new and interesting games to play. But since then, fans.
rriedia. and the games industry have thought further about the
♦
Japaneseness of particular games. Game developers try to
decide whether a game s Japaneseness is a selling point or
stumbling block; critics try to determine what elements in a
game express its Japaneseness—cultural motifs or technical
markers. Games were “localized, subjected to sociocultural
and technical tinkering. In this book, Mia Consalvo looks at what
happens when Japanese games travel outside Japan, and how
they are played, thought about, and transformed by individuals,
companies, and groups in the West.
Consalvo begins with players, first exploring North Ameri-
can players interest in Japanese games (and Japanese culture
in general) and then investigating players DIY localization of
games, in the form of RDM hacking and fan translating. She ana-
lyzes several Japanese games released in North America and
looks in detail at the Japanese game company Square Enix. She
examines indie and corporate localization work, and the rise of
the professional culture broker. Finally, she compares different
approaches to Japaneseness in games sold in the West and
considers how Japanese games have influenced Western games
developers. Her account reveals surprising cross-cultural inter-
actions between Japanese games and Western game developers
and players, and between Japaneseness and the market.
|
any_adam_object | 1 |
author | Consalvo, Mia 1969- |
author_GND | (DE-588)1021937444 |
author_facet | Consalvo, Mia 1969- |
author_role | aut |
author_sort | Consalvo, Mia 1969- |
author_variant | m c mc |
building | Verbundindex |
bvnumber | BV043659892 |
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callnumber-raw | GV1469.3 |
callnumber-search | GV1469.3 |
callnumber-sort | GV 41469.3 |
callnumber-subject | GV - Leisure and Recreation |
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ctrlnum | (OCoLC)936798232 (DE-599)BSZ453796672 |
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dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.80952 |
dewey-search | 794.80952 |
dewey-sort | 3794.80952 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport Informatik |
era | Geschichte gnd |
era_facet | Geschichte |
format | Book |
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geographic | Japan (DE-588)4028495-5 gnd |
geographic_facet | Japan |
id | DE-604.BV043659892 |
illustrated | Illustrated |
indexdate | 2024-07-10T07:31:47Z |
institution | BVB |
isbn | 9780262034395 9780262545761 |
language | English |
lccn | 2015039702 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029073272 |
oclc_num | 936798232 |
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owner_facet | DE-355 DE-BY-UBR DE-91G DE-BY-TUM DE-188 DE-11 DE-210 DE-29 DE-703 |
physical | viii, 259 Seiten Illustrationen 24 cm |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | The MIT Press |
record_format | marc |
spelling | Consalvo, Mia 1969- Verfasser (DE-588)1021937444 aut Atari to Zelda Japan's videogames in global contexts Mia Consalvo Cambridge, Massachusetts ; London, England The MIT Press [2016] © 2016 viii, 259 Seiten Illustrationen 24 cm txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index Geschichte gnd rswk-swf Gesellschaft Video games / Japan Video games / Social aspects / Japan Video games industry / Japan Computerspielindustrie (DE-588)7564534-8 gnd rswk-swf Globalisierung (DE-588)4557997-0 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Japan (DE-588)4028495-5 gnd rswk-swf Japan (DE-588)4028495-5 g Videospiel (DE-588)4063465-6 s Computerspielindustrie (DE-588)7564534-8 s Globalisierung (DE-588)4557997-0 s Geschichte z DE-604 Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029073272&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029073272&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Consalvo, Mia 1969- Atari to Zelda Japan's videogames in global contexts Gesellschaft Video games / Japan Video games / Social aspects / Japan Video games industry / Japan Computerspielindustrie (DE-588)7564534-8 gnd Globalisierung (DE-588)4557997-0 gnd Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)7564534-8 (DE-588)4557997-0 (DE-588)4063465-6 (DE-588)4028495-5 |
title | Atari to Zelda Japan's videogames in global contexts |
title_auth | Atari to Zelda Japan's videogames in global contexts |
title_exact_search | Atari to Zelda Japan's videogames in global contexts |
title_full | Atari to Zelda Japan's videogames in global contexts Mia Consalvo |
title_fullStr | Atari to Zelda Japan's videogames in global contexts Mia Consalvo |
title_full_unstemmed | Atari to Zelda Japan's videogames in global contexts Mia Consalvo |
title_short | Atari to Zelda |
title_sort | atari to zelda japan s videogames in global contexts |
title_sub | Japan's videogames in global contexts |
topic | Gesellschaft Video games / Japan Video games / Social aspects / Japan Video games industry / Japan Computerspielindustrie (DE-588)7564534-8 gnd Globalisierung (DE-588)4557997-0 gnd Videospiel (DE-588)4063465-6 gnd |
topic_facet | Gesellschaft Video games / Japan Video games / Social aspects / Japan Video games industry / Japan Computerspielindustrie Globalisierung Videospiel Japan |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029073272&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029073272&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT consalvomia ataritozeldajapansvideogamesinglobalcontexts |