Unity 2D Game Development:
A fun, easy-to-follow experience that takes you from an empty project in Unity 4.3+ all the way to a finished, functional 2D platformer, while giving you challenges and ideas to take what you learn in this book and expand upon it. This book is ideal for anyone who wants to learn how to build 2D vide...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Olton
Packt Publishing
2014
|
Schlagworte: | |
Zusammenfassung: | A fun, easy-to-follow experience that takes you from an empty project in Unity 4.3+ all the way to a finished, functional 2D platformer, while giving you challenges and ideas to take what you learn in this book and expand upon it. This book is ideal for anyone who wants to learn how to build 2D video games or who just wants to expand their knowledge of the Unity game engine. It would be helpful to know how to navigate your way around Unity and some basic C# before getting started with this book; however, if you don't, no worries - we will point you in the right direction! |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Beschreibung: | 1 online resource (138 pages) |
ISBN: | 9781849692571 9781849692564 |
Internformat
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650 | 4 | |a Computer games -- Programming | |
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Datensatz im Suchindex
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any_adam_object | |
author | Calabrese, Dave |
author_facet | Calabrese, Dave |
author_role | aut |
author_sort | Calabrese, Dave |
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building | Verbundindex |
bvnumber | BV043608060 |
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dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T07:30:51Z |
institution | BVB |
isbn | 9781849692571 9781849692564 |
language | English |
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psigel | ZDB-30-PQE |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
spelling | Calabrese, Dave Verfasser aut Unity 2D Game Development Olton Packt Publishing 2014 © 2014 1 online resource (138 pages) txt rdacontent c rdamedia cr rdacarrier Description based on publisher supplied metadata and other sources A fun, easy-to-follow experience that takes you from an empty project in Unity 4.3+ all the way to a finished, functional 2D platformer, while giving you challenges and ideas to take what you learn in this book and expand upon it. This book is ideal for anyone who wants to learn how to build 2D video games or who just wants to expand their knowledge of the Unity game engine. It would be helpful to know how to navigate your way around Unity and some basic C# before getting started with this book; however, if you don't, no worries - we will point you in the right direction! Computer games -- Programming Unity (Electronic resource) Video games -- Programming Erscheint auch als Druck-Ausgabe Calabrese, Dave Unity 2D Game Development |
spellingShingle | Calabrese, Dave Unity 2D Game Development Computer games -- Programming Unity (Electronic resource) Video games -- Programming |
title | Unity 2D Game Development |
title_auth | Unity 2D Game Development |
title_exact_search | Unity 2D Game Development |
title_full | Unity 2D Game Development |
title_fullStr | Unity 2D Game Development |
title_full_unstemmed | Unity 2D Game Development |
title_short | Unity 2D Game Development |
title_sort | unity 2d game development |
topic | Computer games -- Programming Unity (Electronic resource) Video games -- Programming |
topic_facet | Computer games -- Programming Unity (Electronic resource) Video games -- Programming |
work_keys_str_mv | AT calabresedave unity2dgamedevelopment |