HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL.
HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Somerset
Wiley
2014
|
Ausgabe: | 2nd ed |
Schlagworte: | |
Zusammenfassung: | HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibility Generating level data Making iOS and Android web apps Taking your game offline Using Web Workers Persistent Game Data Drawing with Canvas Capturing player input Creating 3D graphics with WebGL Textures and lighting Sound with HTML5 Audio And more… |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Beschreibung: | 1 online resource (458 pages) |
ISBN: | 9781118855461 9781118855386 |
Internformat
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Datensatz im Suchindex
_version_ | 1804176354330017792 |
---|---|
any_adam_object | |
author | Seidelin, Jacob |
author_facet | Seidelin, Jacob |
author_role | aut |
author_sort | Seidelin, Jacob |
author_variant | j s js |
building | Verbundindex |
bvnumber | BV043607568 |
collection | ZDB-30-PQE ZDB-38-ESG |
ctrlnum | (ZDB-30-PQE)EBC1633774 (ZDB-89-EBL)EBL1633774 (ZDB-38-EBR)ebr10838609 (OCoLC)874164082 (DE-599)BVBBV043607568 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | 2nd ed |
format | Electronic eBook |
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language | English |
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spelling | Seidelin, Jacob Verfasser aut HTML5 Games Creating Fun with HTML5, CSS3 and WebGL. 2nd ed Somerset Wiley 2014 © 2014 1 online resource (458 pages) txt rdacontent c rdamedia cr rdacarrier Description based on publisher supplied metadata and other sources HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibility Generating level data Making iOS and Android web apps Taking your game offline Using Web Workers Persistent Game Data Drawing with Canvas Capturing player input Creating 3D graphics with WebGL Textures and lighting Sound with HTML5 Audio And more… Computer games -- Programming HTML (Document markup language) Softwareentwicklung (DE-588)4116522-6 gnd rswk-swf Online-Spiel (DE-588)4509428-7 gnd rswk-swf HTML 5.0 (DE-588)7704810-6 gnd rswk-swf Online-Spiel (DE-588)4509428-7 s Softwareentwicklung (DE-588)4116522-6 s HTML 5.0 (DE-588)7704810-6 s 1\p DE-604 Erscheint auch als Druck-Ausgabe Seidelin, Jacob HTML5 Games : Creating Fun with HTML5, CSS3 and WebGL 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Seidelin, Jacob HTML5 Games Creating Fun with HTML5, CSS3 and WebGL. Computer games -- Programming HTML (Document markup language) Softwareentwicklung (DE-588)4116522-6 gnd Online-Spiel (DE-588)4509428-7 gnd HTML 5.0 (DE-588)7704810-6 gnd |
subject_GND | (DE-588)4116522-6 (DE-588)4509428-7 (DE-588)7704810-6 |
title | HTML5 Games Creating Fun with HTML5, CSS3 and WebGL. |
title_auth | HTML5 Games Creating Fun with HTML5, CSS3 and WebGL. |
title_exact_search | HTML5 Games Creating Fun with HTML5, CSS3 and WebGL. |
title_full | HTML5 Games Creating Fun with HTML5, CSS3 and WebGL. |
title_fullStr | HTML5 Games Creating Fun with HTML5, CSS3 and WebGL. |
title_full_unstemmed | HTML5 Games Creating Fun with HTML5, CSS3 and WebGL. |
title_short | HTML5 Games |
title_sort | html5 games creating fun with html5 css3 and webgl |
title_sub | Creating Fun with HTML5, CSS3 and WebGL. |
topic | Computer games -- Programming HTML (Document markup language) Softwareentwicklung (DE-588)4116522-6 gnd Online-Spiel (DE-588)4509428-7 gnd HTML 5.0 (DE-588)7704810-6 gnd |
topic_facet | Computer games -- Programming HTML (Document markup language) Softwareentwicklung Online-Spiel HTML 5.0 |
work_keys_str_mv | AT seidelinjacob html5gamescreatingfunwithhtml5css3andwebgl |