Getting Started with OUYA:
The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra3 graphics processor. It provides unprecedented levels of performance for an open-source console, and is a new open platform for game developers, off...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Olton Birmingham
Packt Publishing
2014
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Schlagworte: | |
Zusammenfassung: | The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra3 graphics processor. It provides unprecedented levels of performance for an open-source console, and is a new open platform for game developers, offering them the freedom to build and publish games on their own. This book is a practical guide that will help you learn more about the OUYA console. From setting up a developer account to developing your first game, right up to publishing your game on the OUYA marketplace, this book guides you through the whole process of OUYA game development. Learn about the entire process of game development on the OUYA platform, from the origins of the project and business model, to the construction of your first game for the console. You will then get an introduction to the technical specifications of the console, as well as how to install the prerequisites needed for game development. You will also learn how to configure the OUYA development environment, including the OUYA Development Kit, with emulators and Unity3D. Finally, the book will walk you through the process of building your first project, adding marketplace functionalities, and publishing the video game. OUYA Game Development Essentials provides users with the basics of developing games for the console, and also gives them a glimpse into what the future has in store for the platform. This is a hands-on, practical approach to developing games on the OUYA console. It includes step-by-step examples as well as detailed theoretical explanations of industry practices. If you want to explore the development of games for the OUYA console, this is the book for you. From beginners to advanced users, the book allows developers to address various issues related to development projects for the OUYA console |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Beschreibung: | 1 online resource (136 pages) |
ISBN: | 9781783551460 9781783551453 |
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Datensatz im Suchindex
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any_adam_object | |
author | Hoyos, Ruben |
author_facet | Hoyos, Ruben |
author_role | aut |
author_sort | Hoyos, Ruben |
author_variant | r h rh |
building | Verbundindex |
bvnumber | BV043607345 |
collection | ZDB-30-PQE |
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dewey-full | 794.81536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81536 |
dewey-search | 794.81536 |
dewey-sort | 3794.81536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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indexdate | 2024-07-10T07:30:51Z |
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language | English |
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spelling | Hoyos, Ruben Verfasser aut Getting Started with OUYA Olton Birmingham Packt Publishing 2014 © 2014 1 online resource (136 pages) txt rdacontent c rdamedia cr rdacarrier Description based on publisher supplied metadata and other sources The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra3 graphics processor. It provides unprecedented levels of performance for an open-source console, and is a new open platform for game developers, offering them the freedom to build and publish games on their own. This book is a practical guide that will help you learn more about the OUYA console. From setting up a developer account to developing your first game, right up to publishing your game on the OUYA marketplace, this book guides you through the whole process of OUYA game development. Learn about the entire process of game development on the OUYA platform, from the origins of the project and business model, to the construction of your first game for the console. You will then get an introduction to the technical specifications of the console, as well as how to install the prerequisites needed for game development. You will also learn how to configure the OUYA development environment, including the OUYA Development Kit, with emulators and Unity3D. Finally, the book will walk you through the process of building your first project, adding marketplace functionalities, and publishing the video game. OUYA Game Development Essentials provides users with the basics of developing games for the console, and also gives them a glimpse into what the future has in store for the platform. This is a hands-on, practical approach to developing games on the OUYA console. It includes step-by-step examples as well as detailed theoretical explanations of industry practices. If you want to explore the development of games for the OUYA console, this is the book for you. From beginners to advanced users, the book allows developers to address various issues related to development projects for the OUYA console Computer games -- Design Computer games -- Programming Computer games industry -- Vocational guidance User interfaces (Computer systems) Moncada, Robinson Sonstige oth Erscheint auch als Druck-Ausgabe Hoyos, Ruben Getting Started with OUYA |
spellingShingle | Hoyos, Ruben Getting Started with OUYA Computer games -- Design Computer games -- Programming Computer games industry -- Vocational guidance User interfaces (Computer systems) |
title | Getting Started with OUYA |
title_auth | Getting Started with OUYA |
title_exact_search | Getting Started with OUYA |
title_full | Getting Started with OUYA |
title_fullStr | Getting Started with OUYA |
title_full_unstemmed | Getting Started with OUYA |
title_short | Getting Started with OUYA |
title_sort | getting started with ouya |
topic | Computer games -- Design Computer games -- Programming Computer games industry -- Vocational guidance User interfaces (Computer systems) |
topic_facet | Computer games -- Design Computer games -- Programming Computer games industry -- Vocational guidance User interfaces (Computer systems) |
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