NGUI for Unity:
An easy-to-follow, step-by-step tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game.If you are a Unity 3D developer looking forward to learn NGUI for Unity, then this book is for you. Prior knowlege of C# scripti...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing
2014
|
Schlagworte: | |
Zusammenfassung: | An easy-to-follow, step-by-step tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game.If you are a Unity 3D developer looking forward to learn NGUI for Unity, then this book is for you. Prior knowlege of C# scripting is expected. Additional knowledge of Unity 3D Editor, GameObject and creating/adding scripts to GameObject would be beneficial; however, no prior knowledge of NGUI is required |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Beschreibung: | 1 online resource (193 pages) |
ISBN: | 9781783558674 9781783558667 |
Internformat
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Datensatz im Suchindex
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any_adam_object | |
author | Bernardoff, Charles |
author_facet | Bernardoff, Charles |
author_role | aut |
author_sort | Bernardoff, Charles |
author_variant | c b cb |
building | Verbundindex |
bvnumber | BV043607062 |
collection | ZDB-30-PQE ZDB-38-ESG |
ctrlnum | (ZDB-30-PQE)EBC1593838 (ZDB-89-EBL)EBL1593838 (ZDB-38-EBR)ebr10832272 (OCoLC)869521993 (DE-599)BVBBV043607062 |
dewey-full | 005.437 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.437 |
dewey-search | 005.437 |
dewey-sort | 15.437 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T07:30:51Z |
institution | BVB |
isbn | 9781783558674 9781783558667 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029021121 |
oclc_num | 869521993 |
open_access_boolean | |
physical | 1 online resource (193 pages) |
psigel | ZDB-30-PQE ZDB-38-ESG |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
spelling | Bernardoff, Charles Verfasser aut NGUI for Unity Birmingham Packt Publishing 2014 © 2014 1 online resource (193 pages) txt rdacontent c rdamedia cr rdacarrier Description based on publisher supplied metadata and other sources An easy-to-follow, step-by-step tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game.If you are a Unity 3D developer looking forward to learn NGUI for Unity, then this book is for you. Prior knowlege of C# scripting is expected. Additional knowledge of Unity 3D Editor, GameObject and creating/adding scripts to GameObject would be beneficial; however, no prior knowledge of NGUI is required User interfaces (Computer systems) Erscheint auch als Druck-Ausgabe Bernardoff, Charles NGUI for Unity |
spellingShingle | Bernardoff, Charles NGUI for Unity User interfaces (Computer systems) |
title | NGUI for Unity |
title_auth | NGUI for Unity |
title_exact_search | NGUI for Unity |
title_full | NGUI for Unity |
title_fullStr | NGUI for Unity |
title_full_unstemmed | NGUI for Unity |
title_short | NGUI for Unity |
title_sort | ngui for unity |
topic | User interfaces (Computer systems) |
topic_facet | User interfaces (Computer systems) |
work_keys_str_mv | AT bernardoffcharles nguiforunity |