GameMaker Game Programming with GML:
A step-by-step approach to build your knowledge, starting from a simple "hello world" to discovering arrays, classes, and so on. Each learning point is explained in a practical way, carrying out tasks within the GameMaker development environment.If you are a GameMaker Studio developer who...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Olton Birmingham
Packt Publishing
2014
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Schlagworte: | |
Zusammenfassung: | A step-by-step approach to build your knowledge, starting from a simple "hello world" to discovering arrays, classes, and so on. Each learning point is explained in a practical way, carrying out tasks within the GameMaker development environment.If you are a GameMaker Studio developer who has little experience with writing scripts and want to expand that skill set, this is the book for you. It is assumed that you can already navigate GameMaker Studio to some degree. This book will primarily focus on scripting and the integration of scripts to aid in the production of a game and not actual game design. It is highly recommended that you have access to (or the ability to) create visual and audio assets for the examples presented |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Beschreibung: | 1 online resource (366 pages) |
ISBN: | 9781783559459 9781783559442 |
Internformat
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650 | 4 | |a Computer games -- Computer programs | |
650 | 4 | |a Computer games -- Design | |
650 | 4 | |a Computer games -- Programming | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a DeLucas, Matthew |t GameMaker Game Programming with GML |
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Datensatz im Suchindex
_version_ | 1804176353886470144 |
---|---|
any_adam_object | |
author | DeLucas, Matthew |
author_facet | DeLucas, Matthew |
author_role | aut |
author_sort | DeLucas, Matthew |
author_variant | m d md |
building | Verbundindex |
bvnumber | BV043606871 |
collection | ZDB-30-PQE |
ctrlnum | (ZDB-30-PQE)EBC1564346 (ZDB-89-EBL)EBL1564346 (ZDB-38-EBR)ebr10868164 (OCoLC)879214581 (DE-599)BVBBV043606871 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T07:30:50Z |
institution | BVB |
isbn | 9781783559459 9781783559442 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029020930 |
oclc_num | 879214581 |
open_access_boolean | |
physical | 1 online resource (366 pages) |
psigel | ZDB-30-PQE |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
spelling | DeLucas, Matthew Verfasser aut GameMaker Game Programming with GML Olton Birmingham Packt Publishing 2014 © 2014 1 online resource (366 pages) txt rdacontent c rdamedia cr rdacarrier Description based on publisher supplied metadata and other sources A step-by-step approach to build your knowledge, starting from a simple "hello world" to discovering arrays, classes, and so on. Each learning point is explained in a practical way, carrying out tasks within the GameMaker development environment.If you are a GameMaker Studio developer who has little experience with writing scripts and want to expand that skill set, this is the book for you. It is assumed that you can already navigate GameMaker Studio to some degree. This book will primarily focus on scripting and the integration of scripts to aid in the production of a game and not actual game design. It is highly recommended that you have access to (or the ability to) create visual and audio assets for the examples presented Computer games -- Computer programs Computer games -- Design Computer games -- Programming Erscheint auch als Druck-Ausgabe DeLucas, Matthew GameMaker Game Programming with GML |
spellingShingle | DeLucas, Matthew GameMaker Game Programming with GML Computer games -- Computer programs Computer games -- Design Computer games -- Programming |
title | GameMaker Game Programming with GML |
title_auth | GameMaker Game Programming with GML |
title_exact_search | GameMaker Game Programming with GML |
title_full | GameMaker Game Programming with GML |
title_fullStr | GameMaker Game Programming with GML |
title_full_unstemmed | GameMaker Game Programming with GML |
title_short | GameMaker Game Programming with GML |
title_sort | gamemaker game programming with gml |
topic | Computer games -- Computer programs Computer games -- Design Computer games -- Programming |
topic_facet | Computer games -- Computer programs Computer games -- Design Computer games -- Programming |
work_keys_str_mv | AT delucasmatthew gamemakergameprogrammingwithgml |