How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world:
This is a monograph, manual and manifesto by one of the world's leading graphic designers. Protege of design legend Massimo Vignelli and partner in the New York office of the international design firm Pentagram, Michael Bierut has had one of the most varied careers of any living graphic designe...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London
Thames & Hudson
2015
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Ausgabe: | First published |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Zusammenfassung: | This is a monograph, manual and manifesto by one of the world's leading graphic designers. Protege of design legend Massimo Vignelli and partner in the New York office of the international design firm Pentagram, Michael Bierut has had one of the most varied careers of any living graphic designer. The 35 projects Bierut presents in this book illustrate the breadth of activity that graphic design encompasses today, his goal being to demonstrate not a single ideology, but the enthusiastically eclectic approach that has been a hallmark of his career. Each project is told in Bieruts own entertaining voice and shown through historic images, preliminary drawings (including full-size reproductions of the notebooks he has maintained for over 30 years), working models and rejected alternatives, as well as the finished work. Along the way, he provides insights into the creative process, his working life, his relationship with clients, and the struggles that any design professional faces in bringing innovative ideas to the world. Inspiring, informative and authoritative, How to...is set to be the bible of graphic design ideas. |
Beschreibung: | 320 Seiten |
ISBN: | 9780500518267 0500518262 |
Internformat
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Datensatz im Suchindex
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---|---|
adam_text | |
any_adam_object | |
author | Bierut, Michael 1957- |
author_GND | (DE-588)123669359 |
author_facet | Bierut, Michael 1957- |
author_role | aut |
author_sort | Bierut, Michael 1957- |
author_variant | m b mb |
building | Verbundindex |
bvnumber | BV043594577 |
callnumber-first | N - Fine Arts |
callnumber-label | NK1160-1590 |
callnumber-raw | NK1160-1590 |
callnumber-search | NK1160-1590 |
callnumber-sort | NK 41160 41590 |
callnumber-subject | NK - Decorative Arts |
classification_rvk | AP 15040 |
ctrlnum | (OCoLC)935890602 (DE-599)BSZ446135224 |
dewey-full | 745.4 |
dewey-hundreds | 700 - The arts |
dewey-ones | 745 - Decorative arts |
dewey-raw | 745.4 |
dewey-search | 745.4 |
dewey-sort | 3745.4 |
dewey-tens | 740 - Graphic arts and decorative arts |
discipline | Kunstgeschichte Allgemeines |
edition | First published |
format | Book |
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illustrated | Not Illustrated |
indexdate | 2024-07-20T05:39:55Z |
institution | BVB |
isbn | 9780500518267 0500518262 |
language | English |
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physical | 320 Seiten |
publishDate | 2015 |
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spelling | Bierut, Michael 1957- Verfasser (DE-588)123669359 aut How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Michael Bierut First published London Thames & Hudson 2015 320 Seiten txt rdacontent sti rdacontent n rdamedia nc rdacarrier This is a monograph, manual and manifesto by one of the world's leading graphic designers. Protege of design legend Massimo Vignelli and partner in the New York office of the international design firm Pentagram, Michael Bierut has had one of the most varied careers of any living graphic designer. The 35 projects Bierut presents in this book illustrate the breadth of activity that graphic design encompasses today, his goal being to demonstrate not a single ideology, but the enthusiastically eclectic approach that has been a hallmark of his career. Each project is told in Bieruts own entertaining voice and shown through historic images, preliminary drawings (including full-size reproductions of the notebooks he has maintained for over 30 years), working models and rejected alternatives, as well as the finished work. Along the way, he provides insights into the creative process, his working life, his relationship with clients, and the struggles that any design professional faces in bringing innovative ideas to the world. Inspiring, informative and authoritative, How to...is set to be the bible of graphic design ideas. Bierut, Michael 1957- (DE-588)123669359 gnd rswk-swf Kreativität (DE-588)4032903-3 gnd rswk-swf Grafikdesign (DE-588)4019558-2 gnd rswk-swf Kommunikationsdesign (DE-588)4304892-4 gnd rswk-swf Anwendung (DE-588)4196864-5 gnd rswk-swf Kommunikationsdesign (DE-588)4304892-4 s DE-604 Grafikdesign (DE-588)4019558-2 s Kreativität (DE-588)4032903-3 s Anwendung (DE-588)4196864-5 s Bierut, Michael 1957- (DE-588)123669359 p 1\p DE-604 V:DE-576;B:DE-14 application/pdf http://swbplus.bsz-bw.de/bsz446135224inh.htm Inhaltsverzeichnis 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Bierut, Michael 1957- How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Bierut, Michael 1957- (DE-588)123669359 gnd Kreativität (DE-588)4032903-3 gnd Grafikdesign (DE-588)4019558-2 gnd Kommunikationsdesign (DE-588)4304892-4 gnd Anwendung (DE-588)4196864-5 gnd |
subject_GND | (DE-588)123669359 (DE-588)4032903-3 (DE-588)4019558-2 (DE-588)4304892-4 (DE-588)4196864-5 |
title | How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world |
title_auth | How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world |
title_exact_search | How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world |
title_full | How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Michael Bierut |
title_fullStr | How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Michael Bierut |
title_full_unstemmed | How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world Michael Bierut |
title_short | How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world |
title_sort | how to use graphic design to sell things explain things make things look better make people laugh make people cry and every once in a while change the world |
topic | Bierut, Michael 1957- (DE-588)123669359 gnd Kreativität (DE-588)4032903-3 gnd Grafikdesign (DE-588)4019558-2 gnd Kommunikationsdesign (DE-588)4304892-4 gnd Anwendung (DE-588)4196864-5 gnd |
topic_facet | Bierut, Michael 1957- Kreativität Grafikdesign Kommunikationsdesign Anwendung |
url | http://swbplus.bsz-bw.de/bsz446135224inh.htm |
work_keys_str_mv | AT bierutmichael howtousegraphicdesigntosellthingsexplainthingsmakethingslookbettermakepeoplelaughmakepeoplecryandeveryonceinawhilechangetheworld |