Serious games, interaction, and simulation: 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers
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Weitere Verfasser: | , , |
Format: | Elektronisch Tagungsbericht E-Book |
Sprache: | English |
Veröffentlicht: |
Cham
Springer
[2016]
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Schriftenreihe: | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
161 |
Schlagworte: | |
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Beschreibung: | 1 Online-Ressource (VIII, 137 Seiten) Illustrationen, Diagramme (überwiegend farbig) |
ISBN: | 9783319290607 |
ISSN: | 1867-822X |
DOI: | 10.1007/978-3-319-29060-7 |
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Datensatz im Suchindex
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adam_text | SERIOUS GAMES, INTERACTION, AND SIMULATION
/
: 2016
TABLE OF CONTENTS / INHALTSVERZEICHNIS
APPLYING A SERIOUS GAME QUALITY MODEL
DYNAMIC SERIOUS GAMES BALANCING
RELATION BETWEEN GAME GENRES AND COMPETENCES FOR IN-GAME CERTIFICATION
SERIOUS GAMES FOR THE COGNITIVE STIMULATION OF ADULTS: A PROPOSAL OF A
PILOT PROJECT
VIRTUALSIGN IN SERIOUS GAMES
THE DESIGN AND STUDY OF A SERIOUS GAME FOR ATTENTION TRAINING OF THE
OLDER ADULTS
SENSITIZING: HELPING CHILDREN DESIGN SERIOUS GAMES FOR A SURROGATE
POPULATION
CHESS PLAYING AND MATHEMATICS: AN EXPLORATORY STUDY IN THE SOUTH AFRICAN
CONTEXT
A VIRTUAL CITY ENVIRONMENT FOR ENGINEERING PROBLEM BASED LEARNING
KNOWLEDGE IMPROVEMENT OF DENTAL STUDENTS IN THAILAND AND UK THROUGH AN
ONLINE SERIOUS GAME IN DENTAL PUBLIC HEALTH
A GAMIFIED COMMUNITY FOR FOSTERING LEARNING ENGAGEMENT TOWARDS
PREVENTING EARLY SCHOOL LEAVING
SERIOUS COMPUTER GAMES DESIGN FOR ACTIVE LEARNING IN TEACHER EDUCATION
ENABLING CONTROL OF 3D VISUALS, SCENARIOS AND NON-LINEAR GAMEPLAY IN
SERIOUS GAME DEVELOPMENT THROUGH MODEL-DRIVEN AUTHORING
SERIOUS GAMES FOR LARGE-SCALE IMAGE SENSING
GAME SOCIAL TECH BOOSTER
BIM TO IOT: THE PERSISTENCE PROBLEM
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
SERIOUS GAMES, INTERACTION, AND SIMULATION
/
: 2016
ABSTRACT / INHALTSTEXT
THIS VOLUME CONSTITUTES THE PROCEEDINGS OF THE 5TH INTERNATIONAL
CONFERENCE ON SERIOUS GAMES, INTERACTION, AND SIMULATION, HELD IN
NOVEDRATE, ITALY, IN SEPTEMBER 2015. THE 16 REVISED FULL PAPERS TOGETHER
WITH 2 KEYNOTE PAPERS WERE CAREFULLY REVIEWED AND SELECTED FOR INCLUSION
IN THIS BOOK. THEY FOCUS ON THE DESIGN, DEVELOPMENT, USE, AND
APPLICATION OF GAMES FOR PURPOSES OTHER THAN ENTERTAINMENT. AS SUCH THEY
COVER AREAS LIKE COGNITION, PSYCHOLOGY, TECHNOLOGY-ENHANCED EDUCATION,
EVALUATION AND ASSESSMENT, MULTIMEDIA AND INFORMATION TECHNOLOGY, AND
FEATURE NEW SCIENTIFIC APPROACHES AND RESULTS FROM EXPERIMENTS AND
REAL-LIFE APPLICATIONS
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author2 | Carvalho, Carlos Vaz de Escudeiro, Paula Coelho, Antonio |
author2_role | edt edt edt |
author2_variant | c v d c cvd cvdc p e pe a c ac |
author_corporate | SGAMES Novedrate |
author_corporate_role | aut |
author_facet | Carvalho, Carlos Vaz de Escudeiro, Paula Coelho, Antonio SGAMES Novedrate |
author_sort | SGAMES Novedrate |
building | Verbundindex |
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dewey-full | 374.26 |
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dewey-ones | 374 - Adult education |
dewey-raw | 374.26 |
dewey-search | 374.26 |
dewey-sort | 3374.26 |
dewey-tens | 370 - Education |
discipline | Pädagogik Informatik |
doi_str_mv | 10.1007/978-3-319-29060-7 |
format | Electronic Conference Proceeding eBook |
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genre | (DE-588)1071861417 Konferenzschrift gnd-content |
genre_facet | Konferenzschrift |
id | DE-604.BV043503996 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:27:28Z |
institution | BVB |
institution_GND | (DE-588)1102902160 |
isbn | 9783319290607 |
issn | 1867-822X |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028920341 |
oclc_num | 946155938 |
open_access_boolean | |
owner | DE-355 DE-BY-UBR DE-523 DE-19 DE-BY-UBM DE-Aug4 DE-898 DE-BY-UBR DE-861 DE-M347 DE-573 DE-859 DE-703 DE-473 DE-BY-UBG DE-29 DE-20 DE-739 DE-634 DE-92 DE-11 |
owner_facet | DE-355 DE-BY-UBR DE-523 DE-19 DE-BY-UBM DE-Aug4 DE-898 DE-BY-UBR DE-861 DE-M347 DE-573 DE-859 DE-703 DE-473 DE-BY-UBG DE-29 DE-20 DE-739 DE-634 DE-92 DE-11 |
physical | 1 Online-Ressource (VIII, 137 Seiten) Illustrationen, Diagramme (überwiegend farbig) |
psigel | ZDB-2-SCS ZDB-2-SCS_2016 |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | Springer |
record_format | marc |
series | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
series2 | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
spelling | SGAMES 5. 2015 Novedrate Verfasser (DE-588)1102902160 aut Serious games, interaction, and simulation 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho (eds.) Cham Springer [2016] © 2016 1 Online-Ressource (VIII, 137 Seiten) Illustrationen, Diagramme (überwiegend farbig) txt rdacontent c rdamedia cr rdacarrier Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 161 1867-822X Computer science User interfaces (Computer systems) Computer simulation Computer graphics Education / Data processing Computers and civilization Computers and Education Simulation and Modeling Computer Imaging, Vision, Pattern Recognition and Graphics Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Computers and Society Datenverarbeitung Erziehung Informatik Informatik (DE-588)4026894-9 gnd rswk-swf Gesellschaft (DE-588)4020588-5 gnd rswk-swf E-Learning (DE-588)4727098-6 gnd rswk-swf Benutzeroberfläche (DE-588)4131424-4 gnd rswk-swf Computersimulation (DE-588)4148259-1 gnd rswk-swf (DE-588)1071861417 Konferenzschrift gnd-content Benutzeroberfläche (DE-588)4131424-4 s Informatik (DE-588)4026894-9 s Computersimulation (DE-588)4148259-1 s Gesellschaft (DE-588)4020588-5 s E-Learning (DE-588)4727098-6 s DE-604 Carvalho, Carlos Vaz de edt Escudeiro, Paula edt Coelho, Antonio edt Erscheint auch als Druck-Ausgabe 978-3-319-29059-1 Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 161 (DE-604)BV041557366 161 https://doi.org/10.1007/978-3-319-29060-7 Verlag URL des Erstveröffentlichers Volltext Springer Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=028920341&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Springer Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=028920341&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Abstract |
spellingShingle | Serious games, interaction, and simulation 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering Computer science User interfaces (Computer systems) Computer simulation Computer graphics Education / Data processing Computers and civilization Computers and Education Simulation and Modeling Computer Imaging, Vision, Pattern Recognition and Graphics Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Computers and Society Datenverarbeitung Erziehung Informatik Informatik (DE-588)4026894-9 gnd Gesellschaft (DE-588)4020588-5 gnd E-Learning (DE-588)4727098-6 gnd Benutzeroberfläche (DE-588)4131424-4 gnd Computersimulation (DE-588)4148259-1 gnd |
subject_GND | (DE-588)4026894-9 (DE-588)4020588-5 (DE-588)4727098-6 (DE-588)4131424-4 (DE-588)4148259-1 (DE-588)1071861417 |
title | Serious games, interaction, and simulation 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers |
title_auth | Serious games, interaction, and simulation 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers |
title_exact_search | Serious games, interaction, and simulation 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers |
title_full | Serious games, interaction, and simulation 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho (eds.) |
title_fullStr | Serious games, interaction, and simulation 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho (eds.) |
title_full_unstemmed | Serious games, interaction, and simulation 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho (eds.) |
title_short | Serious games, interaction, and simulation |
title_sort | serious games interaction and simulation 5th international conference sgames 2015 novedrate italy september 16 18 2015 revised selected papers |
title_sub | 5th international conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, revised selected papers |
topic | Computer science User interfaces (Computer systems) Computer simulation Computer graphics Education / Data processing Computers and civilization Computers and Education Simulation and Modeling Computer Imaging, Vision, Pattern Recognition and Graphics Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Computers and Society Datenverarbeitung Erziehung Informatik Informatik (DE-588)4026894-9 gnd Gesellschaft (DE-588)4020588-5 gnd E-Learning (DE-588)4727098-6 gnd Benutzeroberfläche (DE-588)4131424-4 gnd Computersimulation (DE-588)4148259-1 gnd |
topic_facet | Computer science User interfaces (Computer systems) Computer simulation Computer graphics Education / Data processing Computers and civilization Computers and Education Simulation and Modeling Computer Imaging, Vision, Pattern Recognition and Graphics Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Computers and Society Datenverarbeitung Erziehung Informatik Gesellschaft E-Learning Benutzeroberfläche Computersimulation Konferenzschrift |
url | https://doi.org/10.1007/978-3-319-29060-7 http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=028920341&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=028920341&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
volume_link | (DE-604)BV041557366 |
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