Advanced Maya texturing and lighting:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hoboken, NJ
Wiley Technology Pub.
2008
|
Ausgabe: | 2nd ed |
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Includes index Understanding lighting, color, and composition -- Applying the correct Maya light type -- Creating high-quality shadows -- Applying the correct material and 2D texture -- Applying 3D textures and projections -- Creating custom connections and applying color utilities -- Automating a scene with sampler nodes -- Harnessing the power of math utilities -- Improving textures through custom UVs, maps, and sliders -- Prepping for successful renders -- Raytracing with Maya software and mental ray -- Working with global illumination, final gather, and mental ray shaders -- Texturing and lighting with advanced techniques "If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you'll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends"--Resource description p |
Beschreibung: | 1 Online-Ressource (xix, 475 p.) |
ISBN: | 0470292733 0470388579 1118059670 9780470292730 9780470388570 9781118059678 |
Internformat
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250 | |a 2nd ed | ||
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500 | |a Includes index | ||
500 | |a Understanding lighting, color, and composition -- Applying the correct Maya light type -- Creating high-quality shadows -- Applying the correct material and 2D texture -- Applying 3D textures and projections -- Creating custom connections and applying color utilities -- Automating a scene with sampler nodes -- Harnessing the power of math utilities -- Improving textures through custom UVs, maps, and sliders -- Prepping for successful renders -- Raytracing with Maya software and mental ray -- Working with global illumination, final gather, and mental ray shaders -- Texturing and lighting with advanced techniques | ||
500 | |a "If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you'll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends"--Resource description p | ||
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Lanier, Lee |
author_facet | Lanier, Lee |
author_role | aut |
author_sort | Lanier, Lee |
author_variant | l l ll |
building | Verbundindex |
bvnumber | BV043147355 |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)608623191 (DE-599)BVBBV043147355 |
dewey-full | 006.6/96 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/96 |
dewey-search | 006.6/96 |
dewey-sort | 16.6 296 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
edition | 2nd ed |
format | Electronic eBook |
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id | DE-604.BV043147355 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:18:54Z |
institution | BVB |
isbn | 0470292733 0470388579 1118059670 9780470292730 9780470388570 9781118059678 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028571546 |
oclc_num | 608623191 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | 1 Online-Ressource (xix, 475 p.) |
psigel | ZDB-4-EBA ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | Wiley Technology Pub. |
record_format | marc |
spelling | Lanier, Lee Verfasser aut Advanced Maya texturing and lighting Lee Lanier 2nd ed Hoboken, NJ Wiley Technology Pub. 2008 1 Online-Ressource (xix, 475 p.) txt rdacontent c rdamedia cr rdacarrier Includes index Understanding lighting, color, and composition -- Applying the correct Maya light type -- Creating high-quality shadows -- Applying the correct material and 2D texture -- Applying 3D textures and projections -- Creating custom connections and applying color utilities -- Automating a scene with sampler nodes -- Harnessing the power of math utilities -- Improving textures through custom UVs, maps, and sliders -- Prepping for successful renders -- Raytracing with Maya software and mental ray -- Working with global illumination, final gather, and mental ray shaders -- Texturing and lighting with advanced techniques "If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you'll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends"--Resource description p Maya (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer animation local Maya (Computer file) fast Computer animation fast Computer animation Maya 2008 (DE-588)7610951-3 gnd rswk-swf Maya 8.5 (DE-588)7568994-7 gnd rswk-swf Maya 8.5 (DE-588)7568994-7 s 1\p DE-604 Maya 2008 (DE-588)7610951-3 s 2\p DE-604 http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=238487 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Lanier, Lee Advanced Maya texturing and lighting Maya (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer animation local Maya (Computer file) fast Computer animation fast Computer animation Maya 2008 (DE-588)7610951-3 gnd Maya 8.5 (DE-588)7568994-7 gnd |
subject_GND | (DE-588)7610951-3 (DE-588)7568994-7 |
title | Advanced Maya texturing and lighting |
title_auth | Advanced Maya texturing and lighting |
title_exact_search | Advanced Maya texturing and lighting |
title_full | Advanced Maya texturing and lighting Lee Lanier |
title_fullStr | Advanced Maya texturing and lighting Lee Lanier |
title_full_unstemmed | Advanced Maya texturing and lighting Lee Lanier |
title_short | Advanced Maya texturing and lighting |
title_sort | advanced maya texturing and lighting |
topic | Maya (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer animation local Maya (Computer file) fast Computer animation fast Computer animation Maya 2008 (DE-588)7610951-3 gnd Maya 8.5 (DE-588)7568994-7 gnd |
topic_facet | Maya (Computer file) COMPUTERS / Digital Media / Video & Animation Computer animation Maya 2008 Maya 8.5 |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=238487 |
work_keys_str_mv | AT lanierlee advancedmayatexturingandlighting |