Hillar, G. C. (2009). 3D game development with Microsoft Silverlight 3: Beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine. Packt Pub.
Chicago Style (17th ed.) CitationHillar, Gastón C. 3D Game Development with Microsoft Silverlight 3: Beginner's Guide : A Practical Guide to Creating Real-time Responsive Online 3D Games in Silverlight 3 Using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine. Birmingham, UK: Packt Pub, 2009.
MLA (9th ed.) CitationHillar, Gastón C. 3D Game Development with Microsoft Silverlight 3: Beginner's Guide : A Practical Guide to Creating Real-time Responsive Online 3D Games in Silverlight 3 Using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine. Packt Pub, 2009.