Game programming all in one:
Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: Sousa, Bruno Miguel Teixeira de (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: [Place of publication not identified] Premier Press ©2002
Schriftenreihe:Premier Press game development series
Schlagworte:
Online-Zugang:FAW01
FAW02
Volltext
Beschreibung:Includes bibliographical references (pages 903-906) and index
C++ Programming -- - Introduction to C++ Programming -- - Why Use C++? -- - Setting Up Visual C++ -- - Your First Program: "Hello all you happy people" -- - Structure of a C++ Program -- - Commenting -- - Catching Errors -- - Warnings -- - Vrriables and Operators -- - Variables and Memory -- - What Type of Variables Are There? -- - Using Variables in Your Programs -- - Variable Modifiers -- - Variable Naming -- - Redefining Types -- - What Is an Operator? -- - Bitwise Shift Operators -- - Relational Operators -- - Conditional Operator -- - Logical Operators -- - Operator Precedence -- - Functions and Program Flow -- - Functions: What Are They and What Are They Used For? -- - Creating and Using Functions -- - Default Parameters -- - Variable Scope -- - Recursion -- - Things to Remember When Using Functions -- - Program Flow -- - Code Blocks and Statements -- - if, else if, else Statements -- - while, do ... while, and for Loops -- - Breaking and Continuing -- - Switching to switch -- - Randomizing -- - First Game: "Craps" -- - Multiple Files and the Preprocessor -- - Differences between Source and Header Files -- - Handling Multiple Files -- - What Is the Preprocessor? -- - Avoiding Multiple Includes -- - Macros -- - Other Preprocessor Directives -- - Arrays, Pointers, and Strings -- - What Is an Array? -- - Declaring and Using an Array -- - Multi-Dimensional Arrays -- - Pointers to What? -- - Pointers and Variables -- - Pointers and Arrays -- - Declaring and Allocating Memory to a Pointer -- - Pointer Operators -- - Manipulating Memory -- - Strings -- - Classes -- - What Is a Class? -- - Building Classes -- - Using Classes
Beschreibung:1 Online-Ressource (xxxvii, 952 pages)
ISBN:0585439885
1931841233
9780585439884
9781931841238

Es ist kein Print-Exemplar vorhanden.

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