Simulating humans: computer graphics animation and control
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York
Oxford University Press
1993
|
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Includes bibliographical references (pages 249-266) and index Though actively pursued by several research groups, the problem of providing a synthetic or surrogate human for an engineer or designer already used to Computer Aided Design techniques has been most comprehensively solved by Norman Badler's computer graphics laboratory at the University of Pennsylvania - one of the world leaders in the field of simulated human figures in computer graphics. For human factors engineers, this book provides current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments; for design engineers it presents the cutting edge in human figure modelling and hence human-centred design and for the computer graphics community it presents a major research effort in the interactive control of articulated human figures. This book constitutes the state of the art in simulating human figures, discusses the many areas of application and predicts the future in this exciting, fast moving field |
Beschreibung: | 1 Online-Ressource (xiii, 270 pages) |
ISBN: | 0195073592 0195360869 128044147X 9780195360868 9781280441479 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV043137217 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 151126s1993 |||| o||u| ||||||eng d | ||
020 | |a 0195073592 |9 0-19-507359-2 | ||
020 | |a 0195360869 |9 0-19-536086-9 | ||
020 | |a 128044147X |9 1-280-44147-X | ||
020 | |a 9780195360868 |9 978-0-19-536086-8 | ||
020 | |a 9781280441479 |9 978-1-280-44147-9 | ||
035 | |a (OCoLC)62333705 | ||
035 | |a (DE-599)BVBBV043137217 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-1046 |a DE-1047 | ||
082 | 0 | |a 620.8/2 |2 22 | |
100 | 1 | |a Badler, Norman I. |e Verfasser |4 aut | |
245 | 1 | 0 | |a Simulating humans |b computer graphics animation and control |c Norman I. Badler, Cary B. Phillips, Bonnie Lynn Webber |
264 | 1 | |a New York |b Oxford University Press |c 1993 | |
300 | |a 1 Online-Ressource (xiii, 270 pages) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes bibliographical references (pages 249-266) and index | ||
500 | |a Though actively pursued by several research groups, the problem of providing a synthetic or surrogate human for an engineer or designer already used to Computer Aided Design techniques has been most comprehensively solved by Norman Badler's computer graphics laboratory at the University of Pennsylvania - one of the world leaders in the field of simulated human figures in computer graphics. For human factors engineers, this book provides current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments; for design engineers it presents the cutting edge in human figure modelling and hence human-centred design and for the computer graphics community it presents a major research effort in the interactive control of articulated human figures. This book constitutes the state of the art in simulating human figures, discusses the many areas of application and predicts the future in this exciting, fast moving field | ||
650 | 7 | |a TECHNOLOGY & ENGINEERING / Industrial Design / General |2 bisacsh | |
650 | 7 | |a Human body / Computer simulation |2 fast | |
650 | 7 | |a Human engineering |2 fast | |
650 | 7 | |a Human mechanics / Computer simulation |2 fast | |
650 | 7 | |a Virtual reality |2 fast | |
650 | 4 | |a Human engineering | |
650 | 4 | |a Virtual reality | |
650 | 4 | |a Human body |x Computer simulation | |
650 | 4 | |a Human mechanics |x Computer simulation | |
700 | 1 | |a Phillips, Cary B. |e Sonstige |4 oth | |
700 | 1 | |a Webber, Bonnie Lynn |e Sonstige |4 oth | |
856 | 4 | 0 | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=143785 |x Aggregator |3 Volltext |
912 | |a ZDB-4-EBA | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-028561407 | ||
966 | e | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=143785 |l FAW01 |p ZDB-4-EBA |q FAW_PDA_EBA |x Aggregator |3 Volltext | |
966 | e | |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=143785 |l FAW02 |p ZDB-4-EBA |q FAW_PDA_EBA |x Aggregator |3 Volltext |
Datensatz im Suchindex
_version_ | 1804175582471127040 |
---|---|
any_adam_object | |
author | Badler, Norman I. |
author_facet | Badler, Norman I. |
author_role | aut |
author_sort | Badler, Norman I. |
author_variant | n i b ni nib |
building | Verbundindex |
bvnumber | BV043137217 |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)62333705 (DE-599)BVBBV043137217 |
dewey-full | 620.8/2 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 620 - Engineering and allied operations |
dewey-raw | 620.8/2 |
dewey-search | 620.8/2 |
dewey-sort | 3620.8 12 |
dewey-tens | 620 - Engineering and allied operations |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03095nmm a2200517zc 4500</leader><controlfield tag="001">BV043137217</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">151126s1993 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">0195073592</subfield><subfield code="9">0-19-507359-2</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">0195360869</subfield><subfield code="9">0-19-536086-9</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">128044147X</subfield><subfield code="9">1-280-44147-X</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780195360868</subfield><subfield code="9">978-0-19-536086-8</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781280441479</subfield><subfield code="9">978-1-280-44147-9</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)62333705</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV043137217</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-1046</subfield><subfield code="a">DE-1047</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">620.8/2</subfield><subfield code="2">22</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Badler, Norman I.</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Simulating humans</subfield><subfield code="b">computer graphics animation and control</subfield><subfield code="c">Norman I. Badler, Cary B. Phillips, Bonnie Lynn Webber</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">New York</subfield><subfield code="b">Oxford University Press</subfield><subfield code="c">1993</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (xiii, 270 pages)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references (pages 249-266) and index</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Though actively pursued by several research groups, the problem of providing a synthetic or surrogate human for an engineer or designer already used to Computer Aided Design techniques has been most comprehensively solved by Norman Badler's computer graphics laboratory at the University of Pennsylvania - one of the world leaders in the field of simulated human figures in computer graphics. For human factors engineers, this book provides current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments; for design engineers it presents the cutting edge in human figure modelling and hence human-centred design and for the computer graphics community it presents a major research effort in the interactive control of articulated human figures. This book constitutes the state of the art in simulating human figures, discusses the many areas of application and predicts the future in this exciting, fast moving field</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">TECHNOLOGY & ENGINEERING / Industrial Design / General</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Human body / Computer simulation</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Human engineering</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Human mechanics / Computer simulation</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Virtual reality</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Human engineering</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Virtual reality</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Human body</subfield><subfield code="x">Computer simulation</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Human mechanics</subfield><subfield code="x">Computer simulation</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Phillips, Cary B.</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Webber, Bonnie Lynn</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=143785</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-4-EBA</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-028561407</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=143785</subfield><subfield code="l">FAW01</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FAW_PDA_EBA</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=143785</subfield><subfield code="l">FAW02</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FAW_PDA_EBA</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV043137217 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:18:35Z |
institution | BVB |
isbn | 0195073592 0195360869 128044147X 9780195360868 9781280441479 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028561407 |
oclc_num | 62333705 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | 1 Online-Ressource (xiii, 270 pages) |
psigel | ZDB-4-EBA ZDB-4-EBA FAW_PDA_EBA |
publishDate | 1993 |
publishDateSearch | 1993 |
publishDateSort | 1993 |
publisher | Oxford University Press |
record_format | marc |
spelling | Badler, Norman I. Verfasser aut Simulating humans computer graphics animation and control Norman I. Badler, Cary B. Phillips, Bonnie Lynn Webber New York Oxford University Press 1993 1 Online-Ressource (xiii, 270 pages) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references (pages 249-266) and index Though actively pursued by several research groups, the problem of providing a synthetic or surrogate human for an engineer or designer already used to Computer Aided Design techniques has been most comprehensively solved by Norman Badler's computer graphics laboratory at the University of Pennsylvania - one of the world leaders in the field of simulated human figures in computer graphics. For human factors engineers, this book provides current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments; for design engineers it presents the cutting edge in human figure modelling and hence human-centred design and for the computer graphics community it presents a major research effort in the interactive control of articulated human figures. This book constitutes the state of the art in simulating human figures, discusses the many areas of application and predicts the future in this exciting, fast moving field TECHNOLOGY & ENGINEERING / Industrial Design / General bisacsh Human body / Computer simulation fast Human engineering fast Human mechanics / Computer simulation fast Virtual reality fast Human engineering Virtual reality Human body Computer simulation Human mechanics Computer simulation Phillips, Cary B. Sonstige oth Webber, Bonnie Lynn Sonstige oth http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=143785 Aggregator Volltext |
spellingShingle | Badler, Norman I. Simulating humans computer graphics animation and control TECHNOLOGY & ENGINEERING / Industrial Design / General bisacsh Human body / Computer simulation fast Human engineering fast Human mechanics / Computer simulation fast Virtual reality fast Human engineering Virtual reality Human body Computer simulation Human mechanics Computer simulation |
title | Simulating humans computer graphics animation and control |
title_auth | Simulating humans computer graphics animation and control |
title_exact_search | Simulating humans computer graphics animation and control |
title_full | Simulating humans computer graphics animation and control Norman I. Badler, Cary B. Phillips, Bonnie Lynn Webber |
title_fullStr | Simulating humans computer graphics animation and control Norman I. Badler, Cary B. Phillips, Bonnie Lynn Webber |
title_full_unstemmed | Simulating humans computer graphics animation and control Norman I. Badler, Cary B. Phillips, Bonnie Lynn Webber |
title_short | Simulating humans |
title_sort | simulating humans computer graphics animation and control |
title_sub | computer graphics animation and control |
topic | TECHNOLOGY & ENGINEERING / Industrial Design / General bisacsh Human body / Computer simulation fast Human engineering fast Human mechanics / Computer simulation fast Virtual reality fast Human engineering Virtual reality Human body Computer simulation Human mechanics Computer simulation |
topic_facet | TECHNOLOGY & ENGINEERING / Industrial Design / General Human body / Computer simulation Human engineering Human mechanics / Computer simulation Virtual reality Human body Computer simulation Human mechanics Computer simulation |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=143785 |
work_keys_str_mv | AT badlernormani simulatinghumanscomputergraphicsanimationandcontrol AT phillipscaryb simulatinghumanscomputergraphicsanimationandcontrol AT webberbonnielynn simulatinghumanscomputergraphicsanimationandcontrol |