St-Laurent, S. (2004). Shaders for game programming and artists. Thomson/Course Technology.
Chicago Style (17th ed.) CitationSt-Laurent, Sebastien. Shaders for Game Programming and Artists. Boston, MA: Thomson/Course Technology, 2004.
MLA (9th ed.) CitationSt-Laurent, Sebastien. Shaders for Game Programming and Artists. Thomson/Course Technology, 2004.
Warning: These citations may not always be 100% accurate.