Playing the past: history and nostalgia in video games
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
Nashville
Vanderbilt University Press
© 2008
|
Schlagworte: | |
Online-Zugang: | KUBA3 Volltext |
Beschreibung: | Includes bibliographical references and index Playing the past, an introduction / Laurie N. Taylor and Zach Whalen -- Why old school is 'cool' : a brief analysis of classic video game nostalgia / Sean Fenty -- Homesick for Silent Hill : modalities of nostalgia in fan responses to Silent Hill 4 : the room / Natasha Whiteman -- Playing the dejà-new : 'plug it in and play tv games' and the cultural politics of classic gaming / Matthew Thomas Payne -- Hacks, mods, Easter eggs, and fossils : intentionality and digitalism in the video game / Wm. Ruffin Bailey -- Screw the grue : mediality, metalepsis, recapture / Terry Harpold -- Unlimited minutes : playing games in the palm of your hand / Sheila C. Murphy -- Visions and revisions of the Hollywood golden age and America in the thirties and forties : Prince of Persia and Crimson Skies / Andrew E. Jankowich -- Toward a new sound for games / Thomas E. Gersic -- Remembrance of things fast : conceptualizing nostalgia-play in the Battlestar Galactica digital game / Anna Reading and Colin Harvey -- Just less than total war : simulating World War II as ludic nostalgia / James Campbell -- Performing the (virtual) past : online character interpretation as living history at Old Sturbridge Village / Scott Magelssen -- Documentary games : putting the player in the path of history / Tracy Fullerton -- Of puppets, automatons, and avatars : automating the reader-player in electronic literature and computer games / Robert P. Fletcher |
Beschreibung: | 1 Online-Ressource (viii, 286 pages) |
ISBN: | 9780826592460 0826592465 9780826516008 9780826516015 |
Internformat
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020 | |a 9780826516008 |c cloth : alk. paper |9 978-0-8265-1600-8 | ||
020 | |a 9780826516015 |c pbk. : alk. paper |9 978-0-8265-1601-5 | ||
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300 | |a 1 Online-Ressource (viii, 286 pages) | ||
336 | |b txt |2 rdacontent | ||
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500 | |a Includes bibliographical references and index | ||
500 | |a Playing the past, an introduction / Laurie N. Taylor and Zach Whalen -- Why old school is 'cool' : a brief analysis of classic video game nostalgia / Sean Fenty -- Homesick for Silent Hill : modalities of nostalgia in fan responses to Silent Hill 4 : the room / Natasha Whiteman -- Playing the dejà-new : 'plug it in and play tv games' and the cultural politics of classic gaming / Matthew Thomas Payne -- Hacks, mods, Easter eggs, and fossils : intentionality and digitalism in the video game / Wm. Ruffin Bailey -- Screw the grue : mediality, metalepsis, recapture / Terry Harpold -- Unlimited minutes : playing games in the palm of your hand / Sheila C. Murphy -- Visions and revisions of the Hollywood golden age and America in the thirties and forties : Prince of Persia and Crimson Skies / Andrew E. Jankowich -- Toward a new sound for games / Thomas E. Gersic -- Remembrance of things fast : conceptualizing nostalgia-play in the Battlestar Galactica digital game / Anna Reading and Colin Harvey -- Just less than total war : simulating World War II as ludic nostalgia / James Campbell -- Performing the (virtual) past : online character interpretation as living history at Old Sturbridge Village / Scott Magelssen -- Documentary games : putting the player in the path of history / Tracy Fullerton -- Of puppets, automatons, and avatars : automating the reader-player in electronic literature and computer games / Robert P. Fletcher | ||
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Datensatz im Suchindex
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any_adam_object | |
author_GND | (DE-588)1025692926 |
building | Verbundindex |
bvnumber | BV043120626 |
collection | ZDB-4-EBA ZDB-30-PQE |
ctrlnum | (ZDB-30-PQE)EBC3040128 (OCoLC)822041906 (DE-599)BVBBV043120626 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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isbn | 9780826592460 0826592465 9780826516008 9780826516015 |
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spelling | Playing the past history and nostalgia in video games edited by Zach Whalen and Laurie N. Taylor Nashville Vanderbilt University Press © 2008 1 Online-Ressource (viii, 286 pages) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references and index Playing the past, an introduction / Laurie N. Taylor and Zach Whalen -- Why old school is 'cool' : a brief analysis of classic video game nostalgia / Sean Fenty -- Homesick for Silent Hill : modalities of nostalgia in fan responses to Silent Hill 4 : the room / Natasha Whiteman -- Playing the dejà-new : 'plug it in and play tv games' and the cultural politics of classic gaming / Matthew Thomas Payne -- Hacks, mods, Easter eggs, and fossils : intentionality and digitalism in the video game / Wm. Ruffin Bailey -- Screw the grue : mediality, metalepsis, recapture / Terry Harpold -- Unlimited minutes : playing games in the palm of your hand / Sheila C. Murphy -- Visions and revisions of the Hollywood golden age and America in the thirties and forties : Prince of Persia and Crimson Skies / Andrew E. Jankowich -- Toward a new sound for games / Thomas E. Gersic -- Remembrance of things fast : conceptualizing nostalgia-play in the Battlestar Galactica digital game / Anna Reading and Colin Harvey -- Just less than total war : simulating World War II as ludic nostalgia / James Campbell -- Performing the (virtual) past : online character interpretation as living history at Old Sturbridge Village / Scott Magelssen -- Documentary games : putting the player in the path of history / Tracy Fullerton -- Of puppets, automatons, and avatars : automating the reader-player in electronic literature and computer games / Robert P. Fletcher GAMES / Video & Electronic bisacsh Psychologie Video games Video games Psychological aspects Video games Study and teaching Videospiel (DE-588)4063465-6 gnd rswk-swf 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content Videospiel (DE-588)4063465-6 s 2\p DE-604 Whalen, Zach 1979- Sonstige (DE-588)1025692926 oth Taylor, Laurie N. Sonstige oth Erscheint auch als Druck-Ausgabe 978-0-8265-1600-8 Erscheint auch als Druck-Ausgabe 978-0-8265-1601-5 http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=507244 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Playing the past history and nostalgia in video games GAMES / Video & Electronic bisacsh Psychologie Video games Video games Psychological aspects Video games Study and teaching Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)4063465-6 (DE-588)4143413-4 |
title | Playing the past history and nostalgia in video games |
title_auth | Playing the past history and nostalgia in video games |
title_exact_search | Playing the past history and nostalgia in video games |
title_full | Playing the past history and nostalgia in video games edited by Zach Whalen and Laurie N. Taylor |
title_fullStr | Playing the past history and nostalgia in video games edited by Zach Whalen and Laurie N. Taylor |
title_full_unstemmed | Playing the past history and nostalgia in video games edited by Zach Whalen and Laurie N. Taylor |
title_short | Playing the past |
title_sort | playing the past history and nostalgia in video games |
title_sub | history and nostalgia in video games |
topic | GAMES / Video & Electronic bisacsh Psychologie Video games Video games Psychological aspects Video games Study and teaching Videospiel (DE-588)4063465-6 gnd |
topic_facet | GAMES / Video & Electronic Psychologie Video games Video games Psychological aspects Video games Study and teaching Videospiel Aufsatzsammlung |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=507244 |
work_keys_str_mv | AT whalenzach playingthepasthistoryandnostalgiainvideogames AT taylorlaurien playingthepasthistoryandnostalgiainvideogames |