Algorithms for visual design using the Processing language:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Indianapolis, IN
Wiley Pub.
c2009
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Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Includes bibliographical references (p. 335-337) and index Algorithms for Visual Design Using the Processing Language; About the Author; Credits; Acknowledgments; Contents; Introduction; Chapter 1: Elements of the Language; Chapter 2: Points, Lines, and Shapes; Chapter 3: The Structure of Shapes; Chapter 4: Basics of Graphical User Interfaces; Chapter 5: Image Processing; Chapter 6: Motion; Chapter 7: Advanced Graphics Algorithms; Chapter 8: 3-D Space; Chapter 9: Solid Geometry; Chapter 10: File Read/Write; Chapter 11: Physical Computing; Appendix A: Equations of Lines and Planes; Appendix B: Answers to Exercises; Appendix C: Further Readings; Index As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. The book covers such topics as structured shapes, solid geometry, networking and databases, physical computing, image processing, graphic user interfaces, and more |
Beschreibung: | 1 Online-Ressource (xxvi, 354 p.) |
ISBN: | 0470503181 9780470375488 9780470503188 |
Internformat
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500 | |a Includes bibliographical references (p. 335-337) and index | ||
500 | |a Algorithms for Visual Design Using the Processing Language; About the Author; Credits; Acknowledgments; Contents; Introduction; Chapter 1: Elements of the Language; Chapter 2: Points, Lines, and Shapes; Chapter 3: The Structure of Shapes; Chapter 4: Basics of Graphical User Interfaces; Chapter 5: Image Processing; Chapter 6: Motion; Chapter 7: Advanced Graphics Algorithms; Chapter 8: 3-D Space; Chapter 9: Solid Geometry; Chapter 10: File Read/Write; Chapter 11: Physical Computing; Appendix A: Equations of Lines and Planes; Appendix B: Answers to Exercises; Appendix C: Further Readings; Index | ||
500 | |a As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. The book covers such topics as structured shapes, solid geometry, networking and databases, physical computing, image processing, graphic user interfaces, and more | ||
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Datensatz im Suchindex
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any_adam_object | |
author | Terzidis, Kostas |
author_facet | Terzidis, Kostas |
author_role | aut |
author_sort | Terzidis, Kostas |
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building | Verbundindex |
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dewey-full | 005.1 |
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dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.1 |
dewey-search | 005.1 |
dewey-sort | 15.1 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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indexdate | 2024-07-10T07:18:01Z |
institution | BVB |
isbn | 0470503181 9780470375488 9780470503188 |
language | English |
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spelling | Terzidis, Kostas Verfasser aut Algorithms for visual design using the Processing language Kostas Terzidis Indianapolis, IN Wiley Pub. c2009 1 Online-Ressource (xxvi, 354 p.) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references (p. 335-337) and index Algorithms for Visual Design Using the Processing Language; About the Author; Credits; Acknowledgments; Contents; Introduction; Chapter 1: Elements of the Language; Chapter 2: Points, Lines, and Shapes; Chapter 3: The Structure of Shapes; Chapter 4: Basics of Graphical User Interfaces; Chapter 5: Image Processing; Chapter 6: Motion; Chapter 7: Advanced Graphics Algorithms; Chapter 8: 3-D Space; Chapter 9: Solid Geometry; Chapter 10: File Read/Write; Chapter 11: Physical Computing; Appendix A: Equations of Lines and Planes; Appendix B: Answers to Exercises; Appendix C: Further Readings; Index As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. The book covers such topics as structured shapes, solid geometry, networking and databases, physical computing, image processing, graphic user interfaces, and more Processing (Langage de programmation) Algorithmes COMPUTERS / Programming / Open Source bisacsh COMPUTERS / Software Development & Engineering / Tools bisacsh COMPUTERS / Software Development & Engineering / General bisacsh Processing (Computer program language) Computer algorithms Processing Programmiersprache (DE-588)7674975-7 gnd rswk-swf Processing Programmiersprache (DE-588)7674975-7 s 1\p DE-604 http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=274914 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Terzidis, Kostas Algorithms for visual design using the Processing language Processing (Langage de programmation) Algorithmes COMPUTERS / Programming / Open Source bisacsh COMPUTERS / Software Development & Engineering / Tools bisacsh COMPUTERS / Software Development & Engineering / General bisacsh Processing (Computer program language) Computer algorithms Processing Programmiersprache (DE-588)7674975-7 gnd |
subject_GND | (DE-588)7674975-7 |
title | Algorithms for visual design using the Processing language |
title_auth | Algorithms for visual design using the Processing language |
title_exact_search | Algorithms for visual design using the Processing language |
title_full | Algorithms for visual design using the Processing language Kostas Terzidis |
title_fullStr | Algorithms for visual design using the Processing language Kostas Terzidis |
title_full_unstemmed | Algorithms for visual design using the Processing language Kostas Terzidis |
title_short | Algorithms for visual design using the Processing language |
title_sort | algorithms for visual design using the processing language |
topic | Processing (Langage de programmation) Algorithmes COMPUTERS / Programming / Open Source bisacsh COMPUTERS / Software Development & Engineering / Tools bisacsh COMPUTERS / Software Development & Engineering / General bisacsh Processing (Computer program language) Computer algorithms Processing Programmiersprache (DE-588)7674975-7 gnd |
topic_facet | Processing (Langage de programmation) Algorithmes COMPUTERS / Programming / Open Source COMPUTERS / Software Development & Engineering / Tools COMPUTERS / Software Development & Engineering / General Processing (Computer program language) Computer algorithms Processing Programmiersprache |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=274914 |
work_keys_str_mv | AT terzidiskostas algorithmsforvisualdesignusingtheprocessinglanguage |