ActionScript Graphing Cookbook:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Pub.
2012
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Schriftenreihe: | Quick answers to common problems
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Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Consuming the REST services Table of Contents; ActionScript Graphing Cookbook; ActionScript Graphing Cookbook; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Downloading the color images of this book; Errata; Piracy; Questions; 1. Getting Started with Graph Drawing; Introduction; Drawing in two dimensions; Getting ready; How to do it .. How it works ... There's more ... ; Graphics drawing; Coordinate systems and transformations; See also; Building point charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Coordinate system; Scaling woes; Adding more parameters; See also; Creating a line graph based on a function; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Improving the Graph class; Using points to draw functions; Curves; See also; Adding labels and axes; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Vertical axis; Screen versus graph coordinates Error checking and adding parametersGraphing a spreadsheet; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Two arrays; Associative array; Vectors; Associative array to two-dimensional array conversion; See also; Area charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Having the color as a parameter; The fill style; See also; Multiple area charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Improving the interface; Styling the fill; Styling a graph; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Transformation Gradient lines and points, bitmap areasSee also; Adding legends; Getting ready; How to do it ... ; How it works ... ; There's more ... ; TextField customization; A background; See also; Using Flex for charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Flex without MXML; ActionScript in Flex; See also; 2. Working with Data; Introduction; Preparing your data; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Databases; Embedding CSV files; Getting ready; How to do it ... ; How it works ... ; There's more ... ; CSV parsing; See also Loading a data file from the InternetGetting ready; How to do it ... ; How it works ... ; There's more ... ; Other events; Relative URL; Security and cross-domain policies; See also; Loading a file from the local hard drive; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Cancel file browsing; See also; Loading data with XML; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Loading from other sources; Different XML structures; Loading data from Excel files; Getting ready; How to do it ... ; How it works ... ; There's more ... ; as3xls; See also Step-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focussed on using ActionScript code and data to draw graphs. The ""ActionScript Graphing Cookbook"" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required |
Beschreibung: | 1 Online-Ressource (659 pages) |
ISBN: | 184969320X 1849693218 9781849693202 9781849693219 |
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500 | |a How it works ... There's more ... ; Graphics drawing; Coordinate systems and transformations; See also; Building point charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Coordinate system; Scaling woes; Adding more parameters; See also; Creating a line graph based on a function; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Improving the Graph class; Using points to draw functions; Curves; See also; Adding labels and axes; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Vertical axis; Screen versus graph coordinates | ||
500 | |a Error checking and adding parametersGraphing a spreadsheet; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Two arrays; Associative array; Vectors; Associative array to two-dimensional array conversion; See also; Area charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Having the color as a parameter; The fill style; See also; Multiple area charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Improving the interface; Styling the fill; Styling a graph; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Transformation | ||
500 | |a Gradient lines and points, bitmap areasSee also; Adding legends; Getting ready; How to do it ... ; How it works ... ; There's more ... ; TextField customization; A background; See also; Using Flex for charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Flex without MXML; ActionScript in Flex; See also; 2. Working with Data; Introduction; Preparing your data; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Databases; Embedding CSV files; Getting ready; How to do it ... ; How it works ... ; There's more ... ; CSV parsing; See also | ||
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500 | |a Step-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focussed on using ActionScript code and data to draw graphs. The ""ActionScript Graphing Cookbook"" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required | ||
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id | DE-604.BV043104652 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:17:33Z |
institution | BVB |
isbn | 184969320X 1849693218 9781849693202 9781849693219 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028528843 |
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physical | 1 Online-Ressource (659 pages) |
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spelling | Backx, Peter Verfasser aut ActionScript Graphing Cookbook Birmingham Packt Pub. 2012 1 Online-Ressource (659 pages) txt rdacontent c rdamedia cr rdacarrier Quick answers to common problems Consuming the REST services Table of Contents; ActionScript Graphing Cookbook; ActionScript Graphing Cookbook; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Downloading the color images of this book; Errata; Piracy; Questions; 1. Getting Started with Graph Drawing; Introduction; Drawing in two dimensions; Getting ready; How to do it .. How it works ... There's more ... ; Graphics drawing; Coordinate systems and transformations; See also; Building point charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Coordinate system; Scaling woes; Adding more parameters; See also; Creating a line graph based on a function; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Improving the Graph class; Using points to draw functions; Curves; See also; Adding labels and axes; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Vertical axis; Screen versus graph coordinates Error checking and adding parametersGraphing a spreadsheet; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Two arrays; Associative array; Vectors; Associative array to two-dimensional array conversion; See also; Area charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Having the color as a parameter; The fill style; See also; Multiple area charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Improving the interface; Styling the fill; Styling a graph; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Transformation Gradient lines and points, bitmap areasSee also; Adding legends; Getting ready; How to do it ... ; How it works ... ; There's more ... ; TextField customization; A background; See also; Using Flex for charts; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Flex without MXML; ActionScript in Flex; See also; 2. Working with Data; Introduction; Preparing your data; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Databases; Embedding CSV files; Getting ready; How to do it ... ; How it works ... ; There's more ... ; CSV parsing; See also Loading a data file from the InternetGetting ready; How to do it ... ; How it works ... ; There's more ... ; Other events; Relative URL; Security and cross-domain policies; See also; Loading a file from the local hard drive; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Cancel file browsing; See also; Loading data with XML; Getting ready; How to do it ... ; How it works ... ; There's more ... ; Loading from other sources; Different XML structures; Loading data from Excel files; Getting ready; How to do it ... ; How it works ... ; There's more ... ; as3xls; See also Step-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focussed on using ActionScript code and data to draw graphs. The ""ActionScript Graphing Cookbook"" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required Computer graphics Image processing / Digital techniques Java (Computer program language) COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer graphics fast Image processing / Digital techniques fast Java (Computer program language) fast Image processing Digital techniques Gélineau, Dominic Sonstige oth http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=507332 Aggregator Volltext |
spellingShingle | Backx, Peter ActionScript Graphing Cookbook Computer graphics Image processing / Digital techniques Java (Computer program language) COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer graphics fast Image processing / Digital techniques fast Java (Computer program language) fast Image processing Digital techniques |
title | ActionScript Graphing Cookbook |
title_auth | ActionScript Graphing Cookbook |
title_exact_search | ActionScript Graphing Cookbook |
title_full | ActionScript Graphing Cookbook |
title_fullStr | ActionScript Graphing Cookbook |
title_full_unstemmed | ActionScript Graphing Cookbook |
title_short | ActionScript Graphing Cookbook |
title_sort | actionscript graphing cookbook |
topic | Computer graphics Image processing / Digital techniques Java (Computer program language) COMPUTERS / Image Processing bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh Computer graphics fast Image processing / Digital techniques fast Java (Computer program language) fast Image processing Digital techniques |
topic_facet | Computer graphics Image processing / Digital techniques Java (Computer program language) COMPUTERS / Image Processing COMPUTERS / Digital Media / Graphics Applications PHOTOGRAPHY / Techniques / Digital TECHNOLOGY & ENGINEERING / Imaging Systems Image processing Digital techniques |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=507332 |
work_keys_str_mv | AT backxpeter actionscriptgraphingcookbook AT gelineaudominic actionscriptgraphingcookbook |