Linux game programming:
Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: Collins, Mark "Nurgle." (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Roseville, Calif. Prima Tech 2001
Schriftenreihe:Prima Tech's game development
Schlagworte:
Online-Zugang:FAW01
FAW02
Volltext
Beschreibung:Includes bibliographical references and index
What Makes a Game? -- - Different Game Genres -- - What Makes a Successful Game? -- - The Game-Development Process -- - The Design Document -- - Development -- - Testing -- - Releasing Your Game -- - Linux Development Tools -- - Development Tools -- - Compiler -- - Debugging Tools -- - Development Environments -- - Libraries -- - Simple DirectMedia Layer -- - OpenGL -- - libXII -- - Other Libraries -- - The Structure of a Game -- - The Parts of a Game -- - A Game Framework -- - 20 Graphics Under Linux -- - The SDL API -- - Starting Up SDL -- - Creating a Window -- - Creating a Surface -- - Drawing a Bitmap Image -- - Drawing Directly to the Screen -- - Using Palettes -- - Cleaning Up -- - The Xlib API -- - Creating a Window -- - Drawing to the Screen -- - Double Buffering -- - Installing Color Maps -- - Cleaning Up -- - The SVGAlib API -- - Switching to a Graphics Mode -- - Drawing to the Screen -- - Displaying Images -- - Using Color Palettes -- - Cleaning Up -- - A Mini-Project -- - Input with SDL -- - Understanding Input Devices -- - Keyboard -- - Mouse -- - Joystick -- - Handling Methods -- - Event Queues -- - Polling -- - Using the SDL Event Queue -- - The SDL_Event Union -- - Layout -- - Interpreting Event Types -- - Reading from the Event Queue -- - Polling with SDL -- - Polling the Keyboard -- - Polling the Mouse -- - Configuring the Control System -- - 30 Graphics for Linux Games -- - Some History: Mesa and OpenGL -- - What Is OpenGL? -- - Where Can I Get OpenGL? -- - Buffers, Hidden Surface Elimination, and Animation -- - Compiling and Linking with OpenGL -- - Let's Draw Something! -- - Drawing Polygons, Lines, and Points
Beschreibung:1 Online-Ressource (xxxii, 331 pages)
ISBN:0761532552
1592003788
9780761532552
9781592003785

Es ist kein Print-Exemplar vorhanden.

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