Multiple view geometry in computer vision:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cambridge, UK
Cambridge University Press
2003
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Ausgabe: | 2nd ed |
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Includes bibliographical references (pages 634-645) and index Cover -- Title -- Copyright -- Dedication -- Contents -- Foreword -- Preface -- 1 Introduction ... a Tour of Multiple View Geometry -- 1.1 Introduction ... the ubiquitous projective geometry -- 1.1.1 Affine and Euclidean Geometry -- 1.2 Camera projections -- 1.3 Reconstruction from more than one view -- 1.4 Three-view geometry -- 1.5 Four view geometry and n-view reconstruction -- 1.6 Transfer -- 1.7 Euclidean reconstruction -- 1.8 Auto-calibration -- 1.9 The reward I : 3D graphical models -- 1.10 The reward II: video augmentation -- Part 0 The Background: Projective Geometry, Transformations and Estimation -- Outline -- 2 Projective Geometry and Transformations of 2D -- 2.1 Planar geometry -- 2.2 The 2D projective plane -- 2.3 Projective transformations -- 2.4 A hierarchy of transformations -- 2.5 The projective geometry of 1D -- 2.6 Topology of the projective plane -- 2.7 Recovery of affine and metric properties from images -- 2.8 More properties of conics -- - 2.9 Fixed points and lines -- 2.10 Closure -- 3 Projective Geometry and Transformations of 3D -- 3.1 Points and projective transformations -- 3.2 Representing and transforming planes, lines and quadrics -- 3.3 Twisted cubics -- 3.4 The hierarchy of transformations -- 3.5 The plane at infinity -- 3.6 The absolute conic -- 3.7 The absolute dual quadric -- 3.8 Closure -- 4 Estimation ... 2D Projective Transformations -- 4.1 The Direct Linear Transformation (DLT) algorithm -- 4.2 Different cost functions -- 4.3 Statistical cost functions and Maximum Likelihood estimation -- 4.4 Transformation invariance and normalization -- 4.5 Iterative minimization methods -- 4.6 Experimental comparison of the algorithms -- 4.7 Robust estimation -- 4.8 Automatic computation of a homography -- 4.9 Closure -- 5 Algorithm Evaluation and Error Analysis -- 5.1 Bounds on performance -- 5.2 Covariance of the estimated transformation -- 5.3 Monte Carlo estimation of covariance -- 5.4 Closure -- - Part I Camera Geometry and Single View Geometry -- Outline -- 6 Camera Models -- 6.1 Finite cameras -- 6.2 The projective camera -- 6.3 Cameras at infinity -- 6.4 Other camera models -- 6.5 Closure -- 7 Computation of the Camera Matrix P -- 7.1 Basic equations -- 7.2 Geometric error -- 7.3 Restricted camera estimation -- 7.4 Radial distortion -- 7.5 Closure -- 8 More Single View Geometry -- 8.1 Action of a projective camera on planes, lines, and conics -- 8.2 Images of smooth surfaces -- 8.3 Action of a projective camera on quadrics -- 8.4 The importance of the camera centre -- 8.5 Camera calibration and the image of the absolute conic -- 8.6 Vanishing points and vanishing lines -- 8.7 Affine 3D measurements and reconstruction -- 8.8 Determining camera calibration K from a single view -- 8.9 Single view reconstruction -- 8.10 The calibrating conic -- 8.11 Closure -- Part II Two-View Geometry -- Outline -- 9 Epipolar Geometry and the Fundamental Matrix -- 9.1 Epipolar geometry -- - 9.2 The fundamental matrix F -- 9.3 Fundamental matrices arising from special mot |
Beschreibung: | 1 Online-Ressource (xvi, 655 pages) |
ISBN: | 0511184514 0511185359 0511186185 0511187114 0511811683 0521540518 9780511184512 9780511185359 9780511186189 9780511187117 9780511811685 9780521540513 |
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Datensatz im Suchindex
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any_adam_object | |
author | Hartley, Richard |
author_facet | Hartley, Richard |
author_role | aut |
author_sort | Hartley, Richard |
author_variant | r h rh |
building | Verbundindex |
bvnumber | BV043075340 |
collection | ZDB-4-EBA |
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dewey-ones | 006 - Special computer methods |
dewey-raw | 006.3/7 |
dewey-search | 006.3/7 |
dewey-sort | 16.3 17 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
edition | 2nd ed |
format | Electronic eBook |
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id | DE-604.BV043075340 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:16:40Z |
institution | BVB |
isbn | 0511184514 0511185359 0511186185 0511187114 0511811683 0521540518 9780511184512 9780511185359 9780511186189 9780511187117 9780511811685 9780521540513 |
language | English |
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open_access_boolean | |
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physical | 1 Online-Ressource (xvi, 655 pages) |
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publisher | Cambridge University Press |
record_format | marc |
spelling | Hartley, Richard Verfasser aut Multiple view geometry in computer vision Richard Hartley, Andrew Zisserman 2nd ed Cambridge, UK Cambridge University Press 2003 1 Online-Ressource (xvi, 655 pages) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references (pages 634-645) and index Cover -- Title -- Copyright -- Dedication -- Contents -- Foreword -- Preface -- 1 Introduction ... a Tour of Multiple View Geometry -- 1.1 Introduction ... the ubiquitous projective geometry -- 1.1.1 Affine and Euclidean Geometry -- 1.2 Camera projections -- 1.3 Reconstruction from more than one view -- 1.4 Three-view geometry -- 1.5 Four view geometry and n-view reconstruction -- 1.6 Transfer -- 1.7 Euclidean reconstruction -- 1.8 Auto-calibration -- 1.9 The reward I : 3D graphical models -- 1.10 The reward II: video augmentation -- Part 0 The Background: Projective Geometry, Transformations and Estimation -- Outline -- 2 Projective Geometry and Transformations of 2D -- 2.1 Planar geometry -- 2.2 The 2D projective plane -- 2.3 Projective transformations -- 2.4 A hierarchy of transformations -- 2.5 The projective geometry of 1D -- 2.6 Topology of the projective plane -- 2.7 Recovery of affine and metric properties from images -- 2.8 More properties of conics -- - 2.9 Fixed points and lines -- 2.10 Closure -- 3 Projective Geometry and Transformations of 3D -- 3.1 Points and projective transformations -- 3.2 Representing and transforming planes, lines and quadrics -- 3.3 Twisted cubics -- 3.4 The hierarchy of transformations -- 3.5 The plane at infinity -- 3.6 The absolute conic -- 3.7 The absolute dual quadric -- 3.8 Closure -- 4 Estimation ... 2D Projective Transformations -- 4.1 The Direct Linear Transformation (DLT) algorithm -- 4.2 Different cost functions -- 4.3 Statistical cost functions and Maximum Likelihood estimation -- 4.4 Transformation invariance and normalization -- 4.5 Iterative minimization methods -- 4.6 Experimental comparison of the algorithms -- 4.7 Robust estimation -- 4.8 Automatic computation of a homography -- 4.9 Closure -- 5 Algorithm Evaluation and Error Analysis -- 5.1 Bounds on performance -- 5.2 Covariance of the estimated transformation -- 5.3 Monte Carlo estimation of covariance -- 5.4 Closure -- - Part I Camera Geometry and Single View Geometry -- Outline -- 6 Camera Models -- 6.1 Finite cameras -- 6.2 The projective camera -- 6.3 Cameras at infinity -- 6.4 Other camera models -- 6.5 Closure -- 7 Computation of the Camera Matrix P -- 7.1 Basic equations -- 7.2 Geometric error -- 7.3 Restricted camera estimation -- 7.4 Radial distortion -- 7.5 Closure -- 8 More Single View Geometry -- 8.1 Action of a projective camera on planes, lines, and conics -- 8.2 Images of smooth surfaces -- 8.3 Action of a projective camera on quadrics -- 8.4 The importance of the camera centre -- 8.5 Camera calibration and the image of the absolute conic -- 8.6 Vanishing points and vanishing lines -- 8.7 Affine 3D measurements and reconstruction -- 8.8 Determining camera calibration K from a single view -- 8.9 Single view reconstruction -- 8.10 The calibrating conic -- 8.11 Closure -- Part II Two-View Geometry -- Outline -- 9 Epipolar Geometry and the Fundamental Matrix -- 9.1 Epipolar geometry -- - 9.2 The fundamental matrix F -- 9.3 Fundamental matrices arising from special mot Computer vision Geometry, Projective Computer vision blmlsh Geometry, Projective blmlsh COMPUTERS / Computer Vision & Pattern Recognition bisacsh Computer vision fast Geometry, Projective fast Maschinelles Sehen (DE-588)4129594-8 gnd rswk-swf Projektive Geometrie (DE-588)4047436-7 gnd rswk-swf Geometrie (DE-588)4020236-7 gnd rswk-swf Dreidimensionales maschinelles Sehen (DE-588)4137757-6 gnd rswk-swf Bildverarbeitung (DE-588)4006684-8 gnd rswk-swf Maschinelles Sehen (DE-588)4129594-8 s Bildverarbeitung (DE-588)4006684-8 s Geometrie (DE-588)4020236-7 s 1\p DE-604 Dreidimensionales maschinelles Sehen (DE-588)4137757-6 s Projektive Geometrie (DE-588)4047436-7 s 2\p DE-604 Zisserman, Andrew Sonstige oth http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=157913 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Hartley, Richard Multiple view geometry in computer vision Computer vision Geometry, Projective Computer vision blmlsh Geometry, Projective blmlsh COMPUTERS / Computer Vision & Pattern Recognition bisacsh Computer vision fast Geometry, Projective fast Maschinelles Sehen (DE-588)4129594-8 gnd Projektive Geometrie (DE-588)4047436-7 gnd Geometrie (DE-588)4020236-7 gnd Dreidimensionales maschinelles Sehen (DE-588)4137757-6 gnd Bildverarbeitung (DE-588)4006684-8 gnd |
subject_GND | (DE-588)4129594-8 (DE-588)4047436-7 (DE-588)4020236-7 (DE-588)4137757-6 (DE-588)4006684-8 |
title | Multiple view geometry in computer vision |
title_auth | Multiple view geometry in computer vision |
title_exact_search | Multiple view geometry in computer vision |
title_full | Multiple view geometry in computer vision Richard Hartley, Andrew Zisserman |
title_fullStr | Multiple view geometry in computer vision Richard Hartley, Andrew Zisserman |
title_full_unstemmed | Multiple view geometry in computer vision Richard Hartley, Andrew Zisserman |
title_short | Multiple view geometry in computer vision |
title_sort | multiple view geometry in computer vision |
topic | Computer vision Geometry, Projective Computer vision blmlsh Geometry, Projective blmlsh COMPUTERS / Computer Vision & Pattern Recognition bisacsh Computer vision fast Geometry, Projective fast Maschinelles Sehen (DE-588)4129594-8 gnd Projektive Geometrie (DE-588)4047436-7 gnd Geometrie (DE-588)4020236-7 gnd Dreidimensionales maschinelles Sehen (DE-588)4137757-6 gnd Bildverarbeitung (DE-588)4006684-8 gnd |
topic_facet | Computer vision Geometry, Projective COMPUTERS / Computer Vision & Pattern Recognition Maschinelles Sehen Projektive Geometrie Geometrie Dreidimensionales maschinelles Sehen Bildverarbeitung |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=157913 |
work_keys_str_mv | AT hartleyrichard multipleviewgeometryincomputervision AT zissermanandrew multipleviewgeometryincomputervision |