Introduction to Game AI:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston
Course Technology/Cengage Learning
c2011
|
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | 1 Online-Ressource (xiii, 385 p.) |
ISBN: | 1435455975 1598639986 9781435455979 9781598639988 |
Internformat
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300 | |a 1 Online-Ressource (xiii, 385 p.) | ||
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338 | |b cr |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
650 | 4 | |a Intelligence artificielle | |
650 | 4 | |a Jeux d'ordinateur / Conception | |
650 | 4 | |a Jeux d'ordinateur / Programmation | |
650 | 7 | |a GAMES / Video & Electronic |2 bisacsh | |
650 | 4 | |a Künstliche Intelligenz | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Computer games |x Design | |
650 | 4 | |a Artificial intelligence | |
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Datensatz im Suchindex
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any_adam_object | |
author | Kirby, Neil |
author_facet | Kirby, Neil |
author_role | aut |
author_sort | Kirby, Neil |
author_variant | n k nk |
building | Verbundindex |
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collection | ZDB-4-EBA |
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dewey-full | 794.8/1536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1536 |
dewey-search | 794.8/1536 |
dewey-sort | 3794.8 41536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T07:16:38Z |
institution | BVB |
isbn | 1435455975 1598639986 9781435455979 9781598639988 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028498439 |
oclc_num | 650279500 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | 1 Online-Ressource (xiii, 385 p.) |
psigel | ZDB-4-EBA ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2011 |
publishDateSearch | 2010 |
publishDateSort | 2010 |
publisher | Course Technology/Cengage Learning |
record_format | marc |
spelling | Kirby, Neil Verfasser aut Introduction to Game AI Neil Kirby Boston Course Technology/Cengage Learning c2011 1 Online-Ressource (xiii, 385 p.) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references and index Intelligence artificielle Jeux d'ordinateur / Conception Jeux d'ordinateur / Programmation GAMES / Video & Electronic bisacsh Künstliche Intelligenz Computer games Programming Computer games Design Artificial intelligence http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=325095 Aggregator Volltext |
spellingShingle | Kirby, Neil Introduction to Game AI Intelligence artificielle Jeux d'ordinateur / Conception Jeux d'ordinateur / Programmation GAMES / Video & Electronic bisacsh Künstliche Intelligenz Computer games Programming Computer games Design Artificial intelligence |
title | Introduction to Game AI |
title_auth | Introduction to Game AI |
title_exact_search | Introduction to Game AI |
title_full | Introduction to Game AI Neil Kirby |
title_fullStr | Introduction to Game AI Neil Kirby |
title_full_unstemmed | Introduction to Game AI Neil Kirby |
title_short | Introduction to Game AI |
title_sort | introduction to game ai |
topic | Intelligence artificielle Jeux d'ordinateur / Conception Jeux d'ordinateur / Programmation GAMES / Video & Electronic bisacsh Künstliche Intelligenz Computer games Programming Computer games Design Artificial intelligence |
topic_facet | Intelligence artificielle Jeux d'ordinateur / Conception Jeux d'ordinateur / Programmation GAMES / Video & Electronic Künstliche Intelligenz Computer games Programming Computer games Design Artificial intelligence |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=325095 |
work_keys_str_mv | AT kirbyneil introductiontogameai |