MEL scripting for Maya animators:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Amsterdam
Morgan Kaufmann
2005
|
Ausgabe: | 2nd ed |
Schriftenreihe: | Morgan Kaufmann series in computer graphics and geometric modeling
|
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Includes index MEL scripting for Maya animators, 2nd edition, includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications--Resource description page Preface; Special Acknowledgment; Chapter 1 Maya Under the Hood; Chapter 2 The Basics of MEL Commands; Chapter 3 Using Expressions; Chapter 4 Controlling Particles with Expressions; Chapter 5 Problem Solving with MEL Scripting; Chapter 6 Variables and Data Types; Chapter 7 Using MEL Commands; Chapter 8 Manipulating Nodes in MEL; Chapter 9 Controlling the Flow of Execution; Chapter 10 Procedures and Functions; Chapter 11 Naming Nodes, Scripts, and Variables; Chapter 12 Designing MEL User Interfaces; Chapter 14 Custom Dialog Boxes; Chapter 15 Making Advanced Dialog Boxes with form Layout; Chapter 16 Making Advanced Dialog Boxes with Web Panels; Chapter 17 Improving Performance With Utility Nodes; Chapter 18 Installing MEL Scripts; Chapter 19 Examples Using MEL with Particle Dynamics; Chapter 20 Examples Using MEL with Solid Body Dynamics; Chapter 21 Example of a Simple Crowd System; Chapter 22 Examples Using MEL in Character Rigging; Index |
Beschreibung: | 1 Online-Ressource (xviii, 529 pages) |
ISBN: | 0080470718 0120887932 9780080470719 9780120887934 |
Internformat
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500 | |a Preface; Special Acknowledgment; Chapter 1 Maya Under the Hood; Chapter 2 The Basics of MEL Commands; Chapter 3 Using Expressions; Chapter 4 Controlling Particles with Expressions; Chapter 5 Problem Solving with MEL Scripting; Chapter 6 Variables and Data Types; Chapter 7 Using MEL Commands; Chapter 8 Manipulating Nodes in MEL; Chapter 9 Controlling the Flow of Execution; Chapter 10 Procedures and Functions; Chapter 11 Naming Nodes, Scripts, and Variables; Chapter 12 Designing MEL User Interfaces; Chapter 14 Custom Dialog Boxes; Chapter 15 Making Advanced Dialog Boxes with form Layout; Chapter 16 Making Advanced Dialog Boxes with Web Panels; Chapter 17 Improving Performance With Utility Nodes; Chapter 18 Installing MEL Scripts; Chapter 19 Examples Using MEL with Particle Dynamics; Chapter 20 Examples Using MEL with Solid Body Dynamics; Chapter 21 Example of a Simple Crowd System; Chapter 22 Examples Using MEL in Character Rigging; Index | ||
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Datensatz im Suchindex
_version_ | 1804175411443138560 |
---|---|
any_adam_object | |
author | Wilkins, Mark R. |
author_facet | Wilkins, Mark R. |
author_role | aut |
author_sort | Wilkins, Mark R. |
author_variant | m r w mr mrw |
building | Verbundindex |
bvnumber | BV043045008 |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)123073022 (DE-599)BVBBV043045008 |
dewey-full | 006.6/96 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/96 |
dewey-search | 006.6/96 |
dewey-sort | 16.6 296 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
edition | 2nd ed |
format | Electronic eBook |
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id | DE-604.BV043045008 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:15:52Z |
institution | BVB |
isbn | 0080470718 0120887932 9780080470719 9780120887934 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028469545 |
oclc_num | 123073022 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | 1 Online-Ressource (xviii, 529 pages) |
psigel | ZDB-4-EBA ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2005 |
publishDateSearch | 2005 |
publishDateSort | 2005 |
publisher | Morgan Kaufmann |
record_format | marc |
series2 | Morgan Kaufmann series in computer graphics and geometric modeling |
spelling | Wilkins, Mark R. Verfasser aut MEL scripting for Maya animators Mark R. Wilkins, Chris Kazmier ; with a contribution by Stephan Osterburg 2nd ed Amsterdam Morgan Kaufmann 2005 1 Online-Ressource (xviii, 529 pages) txt rdacontent c rdamedia cr rdacarrier Morgan Kaufmann series in computer graphics and geometric modeling Includes index MEL scripting for Maya animators, 2nd edition, includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications--Resource description page Preface; Special Acknowledgment; Chapter 1 Maya Under the Hood; Chapter 2 The Basics of MEL Commands; Chapter 3 Using Expressions; Chapter 4 Controlling Particles with Expressions; Chapter 5 Problem Solving with MEL Scripting; Chapter 6 Variables and Data Types; Chapter 7 Using MEL Commands; Chapter 8 Manipulating Nodes in MEL; Chapter 9 Controlling the Flow of Execution; Chapter 10 Procedures and Functions; Chapter 11 Naming Nodes, Scripts, and Variables; Chapter 12 Designing MEL User Interfaces; Chapter 14 Custom Dialog Boxes; Chapter 15 Making Advanced Dialog Boxes with form Layout; Chapter 16 Making Advanced Dialog Boxes with Web Panels; Chapter 17 Improving Performance With Utility Nodes; Chapter 18 Installing MEL Scripts; Chapter 19 Examples Using MEL with Particle Dynamics; Chapter 20 Examples Using MEL with Solid Body Dynamics; Chapter 21 Example of a Simple Crowd System; Chapter 22 Examples Using MEL in Character Rigging; Index Maya (Computer file) Computer animation Computer graphics COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer graphics blmlsh Maya (Computer file) fast Computer animation fast Computer graphics fast Maya Programm, Computeranimation (DE-588)4595552-9 gnd rswk-swf MAYA Programm (DE-588)4315728-2 gnd rswk-swf Computersimulation (DE-588)4148259-1 gnd rswk-swf MAYA Programm (DE-588)4315728-2 s Computersimulation (DE-588)4148259-1 s 1\p DE-604 Maya Programm, Computeranimation (DE-588)4595552-9 s 2\p DE-604 Kazmier, Chris Sonstige oth Osterburg, Stephan Sonstige oth http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=187182 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Wilkins, Mark R. MEL scripting for Maya animators Maya (Computer file) Computer animation Computer graphics COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer graphics blmlsh Maya (Computer file) fast Computer animation fast Computer graphics fast Maya Programm, Computeranimation (DE-588)4595552-9 gnd MAYA Programm (DE-588)4315728-2 gnd Computersimulation (DE-588)4148259-1 gnd |
subject_GND | (DE-588)4595552-9 (DE-588)4315728-2 (DE-588)4148259-1 |
title | MEL scripting for Maya animators |
title_auth | MEL scripting for Maya animators |
title_exact_search | MEL scripting for Maya animators |
title_full | MEL scripting for Maya animators Mark R. Wilkins, Chris Kazmier ; with a contribution by Stephan Osterburg |
title_fullStr | MEL scripting for Maya animators Mark R. Wilkins, Chris Kazmier ; with a contribution by Stephan Osterburg |
title_full_unstemmed | MEL scripting for Maya animators Mark R. Wilkins, Chris Kazmier ; with a contribution by Stephan Osterburg |
title_short | MEL scripting for Maya animators |
title_sort | mel scripting for maya animators |
topic | Maya (Computer file) Computer animation Computer graphics COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer graphics blmlsh Maya (Computer file) fast Computer animation fast Computer graphics fast Maya Programm, Computeranimation (DE-588)4595552-9 gnd MAYA Programm (DE-588)4315728-2 gnd Computersimulation (DE-588)4148259-1 gnd |
topic_facet | Maya (Computer file) Computer animation Computer graphics COMPUTERS / Digital Media / Video & Animation Maya Programm, Computeranimation MAYA Programm Computersimulation |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=187182 |
work_keys_str_mv | AT wilkinsmarkr melscriptingformayaanimators AT kazmierchris melscriptingformayaanimators AT osterburgstephan melscriptingformayaanimators |