Point-based graphics:
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
Amsterdam
Morgan Kaufmann
c2007
|
Schriftenreihe: | Morgan Kaufmann series in computer graphics and geometric modeling
|
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics 1. Introduction (Gross, Pfister) -- 2. A Historical Perspective (Levoy) -- 3. Acquisition -- 4. Foundations and Representations -- 5. Digital Processing -- 6. Rendering -- 7. Physics Based Animation -- 8. Selected Topics -- 9. Outlook (Gross, Pfister) -- Bibliography -- Index Includes bibliographical references (p. 475-514) and index |
Beschreibung: | 1 Online-Ressource (xxii, 525 p.) |
ISBN: | 0080548822 0123706041 9780080548821 9780123706041 |
Internformat
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500 | |a This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics | ||
500 | |a 1. Introduction (Gross, Pfister) -- 2. A Historical Perspective (Levoy) -- 3. Acquisition -- 4. Foundations and Representations -- 5. Digital Processing -- 6. Rendering -- 7. Physics Based Animation -- 8. Selected Topics -- 9. Outlook (Gross, Pfister) -- Bibliography -- Index | ||
500 | |a Includes bibliographical references (p. 475-514) and index | ||
650 | 7 | |a COMPUTERS / Image Processing |2 bisacsh | |
650 | 7 | |a PHOTOGRAPHY / Techniques / Digital |2 bisacsh | |
650 | 7 | |a TECHNOLOGY & ENGINEERING / Imaging Systems |2 bisacsh | |
650 | 7 | |a COMPUTERS / Digital Media / Graphics Applications |2 bisacsh | |
650 | 7 | |a Computer graphics |2 fast | |
650 | 7 | |a Three-dimensional display systems |2 fast | |
650 | 4 | |a Computer graphics | |
650 | 4 | |a Three-dimensional display systems | |
650 | 0 | 7 | |a Computergrafik |0 (DE-588)4010450-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Dreidimensionale Computergrafik |0 (DE-588)4133691-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Punktbasiertes Rendering |0 (DE-588)4778005-8 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Punktbasiertes Rendering |0 (DE-588)4778005-8 |D s |
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689 | 1 | |8 2\p |5 DE-604 | |
700 | 1 | |a Gross, Markus |d 1963- |e Sonstige |0 (DE-588)1027273858 |4 oth | |
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Datensatz im Suchindex
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any_adam_object | |
author_GND | (DE-588)1027273858 (DE-588)1089535481 |
building | Verbundindex |
bvnumber | BV043044069 |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)162131393 (DE-599)BVBBV043044069 |
dewey-full | 006.6 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6 |
dewey-search | 006.6 |
dewey-sort | 16.6 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV043044069 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:15:50Z |
institution | BVB |
isbn | 0080548822 0123706041 9780080548821 9780123706041 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028468606 |
oclc_num | 162131393 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | 1 Online-Ressource (xxii, 525 p.) |
psigel | ZDB-4-EBA ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2007 |
publishDateSearch | 2007 |
publishDateSort | 2007 |
publisher | Morgan Kaufmann |
record_format | marc |
series2 | Morgan Kaufmann series in computer graphics and geometric modeling |
spelling | Point-based graphics edited by Markus Gross and Hanspeter Pfister Amsterdam Morgan Kaufmann c2007 1 Online-Ressource (xxii, 525 p.) txt rdacontent c rdamedia cr rdacarrier Morgan Kaufmann series in computer graphics and geometric modeling This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics 1. Introduction (Gross, Pfister) -- 2. A Historical Perspective (Levoy) -- 3. Acquisition -- 4. Foundations and Representations -- 5. Digital Processing -- 6. Rendering -- 7. Physics Based Animation -- 8. Selected Topics -- 9. Outlook (Gross, Pfister) -- Bibliography -- Index Includes bibliographical references (p. 475-514) and index COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Computer graphics fast Three-dimensional display systems fast Computer graphics Three-dimensional display systems Computergrafik (DE-588)4010450-3 gnd rswk-swf Dreidimensionale Computergrafik (DE-588)4133691-4 gnd rswk-swf Punktbasiertes Rendering (DE-588)4778005-8 gnd rswk-swf Punktbasiertes Rendering (DE-588)4778005-8 s Computergrafik (DE-588)4010450-3 s 1\p DE-604 Dreidimensionale Computergrafik (DE-588)4133691-4 s 2\p DE-604 Gross, Markus 1963- Sonstige (DE-588)1027273858 oth Pfister, Hanspeter Sonstige (DE-588)1089535481 oth http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=203326 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Point-based graphics COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Computer graphics fast Three-dimensional display systems fast Computer graphics Three-dimensional display systems Computergrafik (DE-588)4010450-3 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Punktbasiertes Rendering (DE-588)4778005-8 gnd |
subject_GND | (DE-588)4010450-3 (DE-588)4133691-4 (DE-588)4778005-8 |
title | Point-based graphics |
title_auth | Point-based graphics |
title_exact_search | Point-based graphics |
title_full | Point-based graphics edited by Markus Gross and Hanspeter Pfister |
title_fullStr | Point-based graphics edited by Markus Gross and Hanspeter Pfister |
title_full_unstemmed | Point-based graphics edited by Markus Gross and Hanspeter Pfister |
title_short | Point-based graphics |
title_sort | point based graphics |
topic | COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Computer graphics fast Three-dimensional display systems fast Computer graphics Three-dimensional display systems Computergrafik (DE-588)4010450-3 gnd Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Punktbasiertes Rendering (DE-588)4778005-8 gnd |
topic_facet | COMPUTERS / Image Processing PHOTOGRAPHY / Techniques / Digital TECHNOLOGY & ENGINEERING / Imaging Systems COMPUTERS / Digital Media / Graphics Applications Computer graphics Three-dimensional display systems Computergrafik Dreidimensionale Computergrafik Punktbasiertes Rendering |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=203326 |
work_keys_str_mv | AT grossmarkus pointbasedgraphics AT pfisterhanspeter pointbasedgraphics |