Playing Along: Digital Games, YouTube, and Virtual Performance
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Oxford
Oxford University Press, USA
2011
|
Schriftenreihe: | Oxford music/media series
|
Schlagworte: | |
Online-Zugang: | DE-1046 DE-1047 Volltext |
Beschreibung: | Wy Print version record |
Beschreibung: | 1 online resource (273 pages) |
ISBN: | 0199921245 1283428105 9780199921249 9781283428101 |
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505 | 8 | |a Cover; Contents; Acknowledgments; About the Companion Website; Introduction: Playing Along; PART ONE: Playing Along with Grand Theft Auto; 1. Straight Outta Ganton: Virtual Tourism, Fieldwork, and Performance; 2. Jacking the Dial: Radio, Race, and Place in San Andreas; PART TWO: Playing Along with Guitar Hero and Rock Band; 3. How Musical Is Guitar Hero?; 4. Just Add Performance: Staging Schizophonia; PART THREE: Playing Along with Communities of Practice; 5. Music Lessons 2.0; 6. Amateur-to-Amateur; Endgame; Notes; References; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; R; S; T; V. | |
505 | 8 | |a Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows how video games and social media are bridging virtual and visceral experience, creating dispersed communities who forge meaningful connections by "playing along" with popular culture. Playing Along reveals how digital media are brought to be | |
650 | 4 | |a Video games | |
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Datensatz im Suchindex
_version_ | 1824508899081846784 |
---|---|
adam_text | |
any_adam_object | |
author | Miller, Kiri |
author_facet | Miller, Kiri |
author_role | aut |
author_sort | Miller, Kiri |
author_variant | k m km |
building | Verbundindex |
bvnumber | BV043032362 |
collection | ZDB-4-EBA |
contents | Cover; Contents; Acknowledgments; About the Companion Website; Introduction: Playing Along; PART ONE: Playing Along with Grand Theft Auto; 1. Straight Outta Ganton: Virtual Tourism, Fieldwork, and Performance; 2. Jacking the Dial: Radio, Race, and Place in San Andreas; PART TWO: Playing Along with Guitar Hero and Rock Band; 3. How Musical Is Guitar Hero?; 4. Just Add Performance: Staging Schizophonia; PART THREE: Playing Along with Communities of Practice; 5. Music Lessons 2.0; 6. Amateur-to-Amateur; Endgame; Notes; References; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; R; S; T; V. Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows how video games and social media are bridging virtual and visceral experience, creating dispersed communities who forge meaningful connections by "playing along" with popular culture. Playing Along reveals how digital media are brought to be |
ctrlnum | (OCoLC)772845064 (DE-599)BVBBV043032362 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV043032362 |
illustrated | Not Illustrated |
indexdate | 2025-02-19T17:47:57Z |
institution | BVB |
isbn | 0199921245 1283428105 9780199921249 9781283428101 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028457012 |
oclc_num | 772845064 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | 1 online resource (273 pages) |
psigel | ZDB-4-EBA ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Oxford University Press, USA |
record_format | marc |
series2 | Oxford music/media series |
spelling | Miller, Kiri Verfasser aut Playing Along Digital Games, YouTube, and Virtual Performance Oxford Oxford University Press, USA 2011 1 online resource (273 pages) txt rdacontent c rdamedia cr rdacarrier Oxford music/media series Wy Print version record Cover; Contents; Acknowledgments; About the Companion Website; Introduction: Playing Along; PART ONE: Playing Along with Grand Theft Auto; 1. Straight Outta Ganton: Virtual Tourism, Fieldwork, and Performance; 2. Jacking the Dial: Radio, Race, and Place in San Andreas; PART TWO: Playing Along with Guitar Hero and Rock Band; 3. How Musical Is Guitar Hero?; 4. Just Add Performance: Staging Schizophonia; PART THREE: Playing Along with Communities of Practice; 5. Music Lessons 2.0; 6. Amateur-to-Amateur; Endgame; Notes; References; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; R; S; T; V. Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows how video games and social media are bridging virtual and visceral experience, creating dispersed communities who forge meaningful connections by "playing along" with popular culture. Playing Along reveals how digital media are brought to be Video games Sport & Recreation GAMES / Video & Electronic bisacsh Interactive videos fast Popular music fast Video game music fast Video games / Social aspects fast Gesellschaft Video games Social aspects Interactive videos Video game music Popular music Interaktion (DE-588)4027266-7 gnd rswk-swf Spieler (DE-588)4182266-3 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Popmusik (DE-588)4046781-8 gnd rswk-swf Videospiel (DE-588)4063465-6 s Popmusik (DE-588)4046781-8 s Spieler (DE-588)4182266-3 s Interaktion (DE-588)4027266-7 s 1\p DE-604 Erscheint auch als Druck-Ausgabe Miller, Kiri Playing Along : Digital Games, YouTube, and Virtual Performance http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=420442 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Miller, Kiri Playing Along Digital Games, YouTube, and Virtual Performance Cover; Contents; Acknowledgments; About the Companion Website; Introduction: Playing Along; PART ONE: Playing Along with Grand Theft Auto; 1. Straight Outta Ganton: Virtual Tourism, Fieldwork, and Performance; 2. Jacking the Dial: Radio, Race, and Place in San Andreas; PART TWO: Playing Along with Guitar Hero and Rock Band; 3. How Musical Is Guitar Hero?; 4. Just Add Performance: Staging Schizophonia; PART THREE: Playing Along with Communities of Practice; 5. Music Lessons 2.0; 6. Amateur-to-Amateur; Endgame; Notes; References; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; R; S; T; V. Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows how video games and social media are bridging virtual and visceral experience, creating dispersed communities who forge meaningful connections by "playing along" with popular culture. Playing Along reveals how digital media are brought to be Video games Sport & Recreation GAMES / Video & Electronic bisacsh Interactive videos fast Popular music fast Video game music fast Video games / Social aspects fast Gesellschaft Video games Social aspects Interactive videos Video game music Popular music Interaktion (DE-588)4027266-7 gnd Spieler (DE-588)4182266-3 gnd Videospiel (DE-588)4063465-6 gnd Popmusik (DE-588)4046781-8 gnd |
subject_GND | (DE-588)4027266-7 (DE-588)4182266-3 (DE-588)4063465-6 (DE-588)4046781-8 |
title | Playing Along Digital Games, YouTube, and Virtual Performance |
title_auth | Playing Along Digital Games, YouTube, and Virtual Performance |
title_exact_search | Playing Along Digital Games, YouTube, and Virtual Performance |
title_full | Playing Along Digital Games, YouTube, and Virtual Performance |
title_fullStr | Playing Along Digital Games, YouTube, and Virtual Performance |
title_full_unstemmed | Playing Along Digital Games, YouTube, and Virtual Performance |
title_short | Playing Along |
title_sort | playing along digital games youtube and virtual performance |
title_sub | Digital Games, YouTube, and Virtual Performance |
topic | Video games Sport & Recreation GAMES / Video & Electronic bisacsh Interactive videos fast Popular music fast Video game music fast Video games / Social aspects fast Gesellschaft Video games Social aspects Interactive videos Video game music Popular music Interaktion (DE-588)4027266-7 gnd Spieler (DE-588)4182266-3 gnd Videospiel (DE-588)4063465-6 gnd Popmusik (DE-588)4046781-8 gnd |
topic_facet | Video games Sport & Recreation GAMES / Video & Electronic Interactive videos Popular music Video game music Video games / Social aspects Gesellschaft Video games Social aspects Interaktion Spieler Videospiel Popmusik |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=420442 |
work_keys_str_mv | AT millerkiri playingalongdigitalgamesyoutubeandvirtualperformance |