Korea's online gaming empire:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cambridge, Mass.
MIT Press
c2010
|
Schlagworte: | |
Online-Zugang: | Volltext |
Beschreibung: | Political economy of the online game industry. Introduction ; Sociocultural interpretations of digital Korea ; Political economy of the Korean online game industry -- Game, culture, and digital economy. eSports and television business in the digital economy ; Professional online game players as new media workers ; Online game fans: new audience commodities in the new media era? -- Globalization and game empire. Adventure of local online games toward globalization ; From the cottage industry to transnational media giants Includes bibliographical references and index Dal Yong Jin examines the rapid growth of the Korean online game industry from the perspective of political economy, discussing it in social, cultural & economic contexts |
Beschreibung: | 1 Online-Ressource (195 p.) |
ISBN: | 9780262289511 0262289512 9780262014762 0262014769 |
Internformat
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500 | |a Includes bibliographical references and index | ||
500 | |a Dal Yong Jin examines the rapid growth of the Korean online game industry from the perspective of political economy, discussing it in social, cultural & economic contexts | ||
650 | 7 | |a BUSINESS & ECONOMICS / Industries / Park & Recreation Management |2 bisacsh | |
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Datensatz im Suchindex
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any_adam_object | |
author | Jin, Dal Yong |
author_facet | Jin, Dal Yong |
author_role | aut |
author_sort | Jin, Dal Yong |
author_variant | d y j dy dyj |
building | Verbundindex |
bvnumber | BV042957147 |
collection | ZDB-4-EBU |
ctrlnum | (OCoLC)699488891 (DE-599)BVBBV042957147 |
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dewey-hundreds | 300 - Social sciences |
dewey-ones | 338 - Production |
dewey-raw | 338.4/77948095195 |
dewey-search | 338.4/77948095195 |
dewey-sort | 3338.4 1177948095195 |
dewey-tens | 330 - Economics |
discipline | Wirtschaftswissenschaften |
format | Electronic eBook |
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id | DE-604.BV042957147 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:13:42Z |
institution | BVB |
isbn | 9780262289511 0262289512 9780262014762 0262014769 |
language | English |
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physical | 1 Online-Ressource (195 p.) |
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publishDate | 2010 |
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publisher | MIT Press |
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spelling | Jin, Dal Yong Verfasser aut Korea's online gaming empire Dal Yong Jin Cambridge, Mass. MIT Press c2010 1 Online-Ressource (195 p.) txt rdacontent c rdamedia cr rdacarrier Political economy of the online game industry. Introduction ; Sociocultural interpretations of digital Korea ; Political economy of the Korean online game industry -- Game, culture, and digital economy. eSports and television business in the digital economy ; Professional online game players as new media workers ; Online game fans: new audience commodities in the new media era? -- Globalization and game empire. Adventure of local online games toward globalization ; From the cottage industry to transnational media giants Includes bibliographical references and index Dal Yong Jin examines the rapid growth of the Korean online game industry from the perspective of political economy, discussing it in social, cultural & economic contexts BUSINESS & ECONOMICS / Industries / Park & Recreation Management bisacsh Geschichte Gesellschaft Industrie Wirtschaft Internet games Social aspects Korea (South) Internet games Economic aspects Korea (South) Video games industry Korea (South) History Computerspiel (DE-588)4010457-6 gnd rswk-swf Medienwirtschaft (DE-588)4129410-5 gnd rswk-swf E-Sport (DE-588)1024265765 gnd rswk-swf Südkorea (DE-588)4078029-6 gnd rswk-swf Südkorea (DE-588)4078029-6 g Computerspiel (DE-588)4010457-6 s Medienwirtschaft (DE-588)4129410-5 s E-Sport (DE-588)1024265765 s 1\p DE-604 http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=324704 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Jin, Dal Yong Korea's online gaming empire BUSINESS & ECONOMICS / Industries / Park & Recreation Management bisacsh Geschichte Gesellschaft Industrie Wirtschaft Internet games Social aspects Korea (South) Internet games Economic aspects Korea (South) Video games industry Korea (South) History Computerspiel (DE-588)4010457-6 gnd Medienwirtschaft (DE-588)4129410-5 gnd E-Sport (DE-588)1024265765 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4129410-5 (DE-588)1024265765 (DE-588)4078029-6 |
title | Korea's online gaming empire |
title_auth | Korea's online gaming empire |
title_exact_search | Korea's online gaming empire |
title_full | Korea's online gaming empire Dal Yong Jin |
title_fullStr | Korea's online gaming empire Dal Yong Jin |
title_full_unstemmed | Korea's online gaming empire Dal Yong Jin |
title_short | Korea's online gaming empire |
title_sort | korea s online gaming empire |
topic | BUSINESS & ECONOMICS / Industries / Park & Recreation Management bisacsh Geschichte Gesellschaft Industrie Wirtschaft Internet games Social aspects Korea (South) Internet games Economic aspects Korea (South) Video games industry Korea (South) History Computerspiel (DE-588)4010457-6 gnd Medienwirtschaft (DE-588)4129410-5 gnd E-Sport (DE-588)1024265765 gnd |
topic_facet | BUSINESS & ECONOMICS / Industries / Park & Recreation Management Geschichte Gesellschaft Industrie Wirtschaft Internet games Social aspects Korea (South) Internet games Economic aspects Korea (South) Video games industry Korea (South) History Computerspiel Medienwirtschaft E-Sport Südkorea |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=324704 |
work_keys_str_mv | AT jindalyong koreasonlinegamingempire |