Game AI pro 2: collected wisdom of Game AI professionals
Gespeichert in:
Weitere Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boca Raton, Florida
CRC Press, Taylor & Francis Group
2015
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Schlagworte: | |
Beschreibung: | An A K Peters Book Includes bibliographical references at the end of each chapters |
Beschreibung: | 1 Online-Ressource (xxvii, 533 Seiten) Illustrationen, Diagramme |
ISBN: | 9781482254808 9780429160790 |
Internformat
MARC
LEADER | 00000nmm a2200000 c 4500 | ||
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003 | DE-604 | ||
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008 | 150617s2015 |||| o||u| ||||||eng d | ||
020 | |a 9781482254808 |c Online |9 978-1-4822-5480-8 | ||
020 | |a 9780429160790 |9 9780429160790 | ||
035 | |a (OCoLC)911214776 | ||
035 | |a (DE-599)BVBBV042622807 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-11 | ||
082 | 0 | |a 794.81526 |2 23 | |
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245 | 1 | 0 | |a Game AI pro 2 |b collected wisdom of Game AI professionals |c edited by Steve Rabin |
246 | 1 | 3 | |a Game AI pro² |
246 | 1 | 3 | |a Game artificial intelligence pro 2 |
246 | 1 | 3 | |a Game artificial intelligence pro² |
264 | 1 | |a Boca Raton, Florida |b CRC Press, Taylor & Francis Group |c 2015 | |
300 | |a 1 Online-Ressource (xxvii, 533 Seiten) |b Illustrationen, Diagramme | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a An A K Peters Book | ||
500 | |a Includes bibliographical references at the end of each chapters | ||
650 | 4 | |a Künstliche Intelligenz | |
650 | 4 | |a Computer games |x Design | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Artificial intelligence | |
650 | 0 | 7 | |a Künstliche Intelligenz |0 (DE-588)4033447-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Künstliche Intelligenz |0 (DE-588)4033447-8 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
700 | 1 | |a Rabin, Steve |0 (DE-588)1200378687 |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-1-4822-5479-2 |
912 | |a ebook |a ZDB-38-EBR | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-028055497 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
_version_ | 1804174798805270528 |
---|---|
any_adam_object | |
author2 | Rabin, Steve |
author2_role | edt |
author2_variant | s r sr |
author_GND | (DE-588)1200378687 |
author_facet | Rabin, Steve |
building | Verbundindex |
bvnumber | BV042622807 |
classification_rvk | AP 15963 SU 500 |
collection | ebook ZDB-38-EBR |
ctrlnum | (OCoLC)911214776 (DE-599)BVBBV042622807 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport Informatik |
format | Electronic eBook |
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id | DE-604.BV042622807 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:06:07Z |
institution | BVB |
isbn | 9781482254808 9780429160790 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028055497 |
oclc_num | 911214776 |
open_access_boolean | |
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owner_facet | DE-11 |
physical | 1 Online-Ressource (xxvii, 533 Seiten) Illustrationen, Diagramme |
psigel | ebook ZDB-38-EBR |
publishDate | 2015 |
publishDateSearch | 2015 |
publishDateSort | 2015 |
publisher | CRC Press, Taylor & Francis Group |
record_format | marc |
spelling | Game AI pro 2 collected wisdom of Game AI professionals edited by Steve Rabin Game AI pro² Game artificial intelligence pro 2 Game artificial intelligence pro² Boca Raton, Florida CRC Press, Taylor & Francis Group 2015 1 Online-Ressource (xxvii, 533 Seiten) Illustrationen, Diagramme txt rdacontent c rdamedia cr rdacarrier An A K Peters Book Includes bibliographical references at the end of each chapters Künstliche Intelligenz Computer games Design Computer games Programming Artificial intelligence Künstliche Intelligenz (DE-588)4033447-8 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Computerspiel (DE-588)4010457-6 s Künstliche Intelligenz (DE-588)4033447-8 s 1\p DE-604 Rabin, Steve (DE-588)1200378687 edt Erscheint auch als Druck-Ausgabe 978-1-4822-5479-2 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Game AI pro 2 collected wisdom of Game AI professionals Künstliche Intelligenz Computer games Design Computer games Programming Artificial intelligence Künstliche Intelligenz (DE-588)4033447-8 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4033447-8 (DE-588)4010457-6 (DE-588)4143413-4 |
title | Game AI pro 2 collected wisdom of Game AI professionals |
title_alt | Game AI pro² Game artificial intelligence pro 2 Game artificial intelligence pro² |
title_auth | Game AI pro 2 collected wisdom of Game AI professionals |
title_exact_search | Game AI pro 2 collected wisdom of Game AI professionals |
title_full | Game AI pro 2 collected wisdom of Game AI professionals edited by Steve Rabin |
title_fullStr | Game AI pro 2 collected wisdom of Game AI professionals edited by Steve Rabin |
title_full_unstemmed | Game AI pro 2 collected wisdom of Game AI professionals edited by Steve Rabin |
title_short | Game AI pro 2 |
title_sort | game ai pro 2 collected wisdom of game ai professionals |
title_sub | collected wisdom of Game AI professionals |
topic | Künstliche Intelligenz Computer games Design Computer games Programming Artificial intelligence Künstliche Intelligenz (DE-588)4033447-8 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Künstliche Intelligenz Computer games Design Computer games Programming Artificial intelligence Computerspiel Aufsatzsammlung |
work_keys_str_mv | AT rabinsteve gameaipro2collectedwisdomofgameaiprofessionals AT rabinsteve gameaipro2 AT rabinsteve gameartificialintelligencepro2 |