Aesthetics of interaction in digital art:
Interactive art: definition and origins -- Interaction as an aesthetic experience -- The aesthetics of purposeless behavior: play as a boundary concept -- The aesthetics of interaction in digital art -- Case studies
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English German |
Veröffentlicht: |
Cambridge, Mass. [u.a.]
MIT Press
2015
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Ausgabe: | 1. MIT Press paperback ed. |
Schlagworte: | |
Online-Zugang: | Klappentext Inhaltsverzeichnis |
Zusammenfassung: | Interactive art: definition and origins -- Interaction as an aesthetic experience -- The aesthetics of purposeless behavior: play as a boundary concept -- The aesthetics of interaction in digital art -- Case studies |
Beschreibung: | XXII, 357 S. zahlr. Ill. 24 cm |
ISBN: | 9780262528290 9780262019323 |
Internformat
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Datensatz im Suchindex
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adam_text |
Aesthetics of Interaction in Digital Art
, Katja Kwasíek · ՛ · ։
I *
Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly
attention. Yet interactive artworks using digital media still present a challenge for academic art history. In
this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can
open up new perspectives for our understanding of art and media alike. Kwastek, an art historian, offers a set of
theoretical and methodological tools that are suitable for understanding and analyzing not only new media aft
but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides
■ f
an introduction to the history and the terminology of interactive art, a theory of the aesthetics Df interaction,
and exemplary casé studies of interactive media art.
Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing
such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives,
and the relationship between materiality and irïterpretability. Finally, she applies her theory to specific works of
interactive media art, including narratives in virtual and real space, interactive installations, and performance—
with case studies of works by Olia hialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman,
Agnes Hegedűs, Tmerna, David Rokeby, Sonia Cillari, and Blast Theory.
Contents
Foreword by Dieter Daniels vii
Preface xi
Acknowledgments xiif
Introduction xv
1 Interactive Art -Definitions and Origins 1
(New) Media Art, Computer Art, Digital Art, and Interactive Art
Aesthetic Strategies in Processual Art 9
Art, Technology, and Society 39
2 interaction as an Aesthetic Experience 43
The Artwork as the Object of Aesthetics 43
Aesthetic Experience 48
Aesthetics of Response 52
Aesthetics of Process 56
Methodology 62
3 The Aesthetics of Play 71
Art and Play from Schiller to Scheuerl 72
Characteristics of Play 74
Performance and Perform a tivity 81
4 The Aesthetics of Interaction in Digital Art 89
Actors 90
Space 99
Time 109
Interactivity and Interaction 119
Materiality and Interpretability 1 39
The Ontological Status of Interactive Art 163
6 Case Studies 177
Case Study 1: Otia Lialina, Agatha Appears 1 77
Case Study 2: Susanne Berkenheger, Bubble Bath 186
vi
Case Study 3: Stefan Schemat, Wasser 193
Case Study 4: Teri Rueb, Drift 203
Case Study 5: Lynn Hershman, Room of One's Own 209
Case Study 6: Agnes Hegedus, Fruit Machine 220
Case Study 7: Tmema, The Manual Input Workstation 225
Case Study 8: David Rokeby, Very Nervous System 234
Case Study 9: Sonia Ciliary Se Mi Sei Vicino 241
Case Study 1 0: Blast Theory, Rider Spoke 248
Conclusion 261
Notes 267
Bibliography 325
Index 349 |
any_adam_object | 1 |
author | Kwastek, Katja 1970- |
author_GND | (DE-588)128627387 |
author_facet | Kwastek, Katja 1970- |
author_role | aut |
author_sort | Kwastek, Katja 1970- |
author_variant | k k kk |
building | Verbundindex |
bvnumber | BV042606856 |
callnumber-first | N - Fine Arts |
callnumber-label | N6494 |
callnumber-raw | N6494.I57 |
callnumber-search | N6494.I57 |
callnumber-sort | N 46494 I57 |
callnumber-subject | N - Visual Arts |
classification_rvk | LH 61040 |
ctrlnum | (OCoLC)927295653 (DE-599)BVBBV042606856 |
dewey-full | 776.01 |
dewey-hundreds | 700 - The arts |
dewey-ones | 776 - Computer art (Digital art) |
dewey-raw | 776.01 |
dewey-search | 776.01 |
dewey-sort | 3776.01 |
dewey-tens | 770 - Photography, computer art, cinematography |
discipline | Kunstgeschichte |
edition | 1. MIT Press paperback ed. |
era | Geschichte 1900-2000 |
era_facet | Geschichte 1900-2000 |
format | Book |
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indexdate | 2024-10-17T18:02:57Z |
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isbn | 9780262528290 9780262019323 |
language | English German |
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spelling | Kwastek, Katja 1970- Verfasser (DE-588)128627387 aut Aesthetics of interaction in digital art Katja Kwastek 1. MIT Press paperback ed. Cambridge, Mass. [u.a.] MIT Press 2015 XXII, 357 S. zahlr. Ill. 24 cm txt rdacontent n rdamedia nc rdacarrier Interactive art: definition and origins -- Interaction as an aesthetic experience -- The aesthetics of purposeless behavior: play as a boundary concept -- The aesthetics of interaction in digital art -- Case studies Aus dem Dt. übers. Geschichte 1900-2000 Interactive art New media art Aesthetics, Modern / 20th century Aesthetics, Modern / 21st century Aesthetics, Modern Computerkunst (DE-588)4010453-9 gnd rswk-swf Ästhetik (DE-588)4000626-8 gnd rswk-swf Ästhetik (DE-588)4000626-8 s Computerkunst (DE-588)4010453-9 s DE-604 Digitalisierung UB Passau - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=028039813&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Klappentext Digitalisierung UB Passau - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=028039813&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Kwastek, Katja 1970- Aesthetics of interaction in digital art Interactive art New media art Aesthetics, Modern / 20th century Aesthetics, Modern / 21st century Aesthetics, Modern Computerkunst (DE-588)4010453-9 gnd Ästhetik (DE-588)4000626-8 gnd |
subject_GND | (DE-588)4010453-9 (DE-588)4000626-8 |
title | Aesthetics of interaction in digital art |
title_auth | Aesthetics of interaction in digital art |
title_exact_search | Aesthetics of interaction in digital art |
title_full | Aesthetics of interaction in digital art Katja Kwastek |
title_fullStr | Aesthetics of interaction in digital art Katja Kwastek |
title_full_unstemmed | Aesthetics of interaction in digital art Katja Kwastek |
title_short | Aesthetics of interaction in digital art |
title_sort | aesthetics of interaction in digital art |
topic | Interactive art New media art Aesthetics, Modern / 20th century Aesthetics, Modern / 21st century Aesthetics, Modern Computerkunst (DE-588)4010453-9 gnd Ästhetik (DE-588)4000626-8 gnd |
topic_facet | Interactive art New media art Aesthetics, Modern / 20th century Aesthetics, Modern / 21st century Aesthetics, Modern Computerkunst Ästhetik |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=028039813&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=028039813&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
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