Sudoku Programming with C:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Berkeley, CA
Apress
2015
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Schlagworte: | |
Online-Zugang: | FHM01 FHN01 FHR01 FNU01 FWS01 FWS02 Volltext Abstract |
Beschreibung: | 1 Online-Ressource (XIV, 270 p.) Ill. |
ISBN: | 9781484209950 |
DOI: | 10.1007/978-1-4842-0995-0 |
Internformat
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Datensatz im Suchindex
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adam_text | SUDOKU PROGRAMMING WITH C
/ ZAMBON, GIULIO
: 2015
ABSTRACT / INHALTSTEXT
SUDOKU PROGRAMMING WITH C TEACHES YOU HOW TO WRITE COMPUTER PROGRAMS TO
SOLVE AND GENERATE SUDOKU PUZZLES. THIS IS A PRACTICAL BOOK THAT WILL
PROVIDE YOU WITH EVERYTHING YOU NEED TO WRITE YOUR OWN BOOKS OF SUDOKU
CLASSIC AND SAMURAI PUZZLES. BUT BE WARNED: AFTER READING IT, YOU LL
DISCOVER THAT THE PUZZLES IN YOUR LOCAL PAPER ARE NOT SO CHALLENGING
AFTER ALL! WE LIKE SUDOKUS BECAUSE THEY TEST OUR CAPACITY TO RECOGNIZE
AND INTERPRET PATTERNS. BUT HOW ARE THE CLUES GENERATED? WHERE DO THOSE
QUASI-SYMMETRICAL CONFIGURATIONS COME FROM? WHEN THE AUTHOR EXPLORED THE
WEB TO FIND OUT, HE DISCOVERED THAT THERE WERE MANY SITES THAT EXPLAINED
HOW TO SOLVE SUDOKUS, BUT NONE THAT TOLD HIM HOW CREATE THEM. HE ALSO
SAW MANY SITES AND APPS TO PLAY SUDOKU, BUT, PERHAPS NOT SURPRISING, NO
INDICATION OF HOW THEY WORKED. SO, HE HAD TO DEVELOP HIS OWN
APPLICATIONS IN ORDER TO FIND OUT.AND, FROM THE VERY START, HE DECIDED
THAT HE WOULD PUBLISH THE CODE FOR ANYONE ELSE TO USE AND PERHAPS TINKER
WITH, BUT THE AUTHOR WROTE IT IN SUCH A WAY THAT ALSO LETS READERS WITH
LIMITED KNOWLEDGE OF PROGRAMMING TECHNIQUES UNDERSTAND IT. IN FACT, YOU
COULD DECIDE TO START GENERATING THOUSANDS OF PUZZLES ALMOST
IMMEDIATELY, AND GO THROUGH THE EXPLANATIONS OF ALGORITHMS AND
TECHNIQUES LATER, A BIT AT A TIME. THE AUTHOR CHOSE TO WRITE THE
APPLICATION IN ‘PLAIN OLD C’ BECAUSE HE WANTED TO MAKE THE CODE
ACCESSIBLE TO AS MANY PEOPLE AS POSSIBLE. IN THIS BOOK, YOU WILL FIND AN
EXPLANATION OF ALL SOLVING STRATEGIES, AND THE CODE TO IMPLEMENT THEM.
WRITING THE SOLVER APPLICATION WAS MORE DIFFICULT THAN WRITING THE
GENERATOR, BECAUSE IT REQUIRED DESIGNING AND IMPLEMENTING EACH STRATEGY
SEPARATELY. HOWEVER, THE AUTHOR WANTED TO INCLUDE A SOLVING PROGRAM
CAPABLE OF LISTING THE STRATEGIES NECESSARY TO SOLVE ANY PARTICULAR
PUZZLE.HE ALSO WANTED TO CHECK WHETHER A PUZZLE WAS SOLVABLE
ANALYTICALLY, WITHOUT ANY GUESSING. THIS BOOK INCLUDES THE FULL LISTINGS
OF BOTH THE GENERATOR AND THE SOLVER, AND EXPLANATIONS OF ALL C MODULES,
WITH WALK-THROUGHS AND EXAMPLES
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author | Zambon, Giulio |
author_facet | Zambon, Giulio |
author_role | aut |
author_sort | Zambon, Giulio |
author_variant | g z gz |
building | Verbundindex |
bvnumber | BV042481665 |
classification_rvk | ST 250 |
collection | ZDB-2-CWD |
ctrlnum | (OCoLC)906208579 (DE-599)BVBBV042481665 |
dewey-full | 510 |
dewey-hundreds | 500 - Natural sciences and mathematics |
dewey-ones | 510 - Mathematics |
dewey-raw | 510 |
dewey-search | 510 |
dewey-sort | 3510 |
dewey-tens | 510 - Mathematics |
discipline | Informatik Mathematik |
doi_str_mv | 10.1007/978-1-4842-0995-0 |
format | Electronic eBook |
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id | DE-604.BV042481665 |
illustrated | Illustrated |
indexdate | 2024-08-01T12:05:56Z |
institution | BVB |
isbn | 9781484209950 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027916624 |
oclc_num | 906208579 |
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owner | DE-898 DE-BY-UBR DE-M347 DE-1049 DE-863 DE-BY-FWS DE-92 DE-862 DE-BY-FWS |
owner_facet | DE-898 DE-BY-UBR DE-M347 DE-1049 DE-863 DE-BY-FWS DE-92 DE-862 DE-BY-FWS |
physical | 1 Online-Ressource (XIV, 270 p.) Ill. |
psigel | ZDB-2-CWD ZDB-2-CWD_2015 |
publishDate | 2015 |
publishDateSearch | 2015 |
publishDateSort | 2015 |
publisher | Apress |
record_format | marc |
spellingShingle | Zambon, Giulio Sudoku Programming with C Programmierung (DE-588)4076370-5 gnd Sudoku (DE-588)4843708-6 gnd Informatik (DE-588)4026894-9 gnd Rätsel (DE-588)4048267-4 gnd C Programmiersprache (DE-588)4113195-2 gnd |
subject_GND | (DE-588)4076370-5 (DE-588)4843708-6 (DE-588)4026894-9 (DE-588)4048267-4 (DE-588)4113195-2 |
title | Sudoku Programming with C |
title_auth | Sudoku Programming with C |
title_exact_search | Sudoku Programming with C |
title_full | Sudoku Programming with C by Giulio Zambon |
title_fullStr | Sudoku Programming with C by Giulio Zambon |
title_full_unstemmed | Sudoku Programming with C by Giulio Zambon |
title_short | Sudoku Programming with C |
title_sort | sudoku programming with c |
topic | Programmierung (DE-588)4076370-5 gnd Sudoku (DE-588)4843708-6 gnd Informatik (DE-588)4026894-9 gnd Rätsel (DE-588)4048267-4 gnd C Programmiersprache (DE-588)4113195-2 gnd |
topic_facet | Programmierung Sudoku Informatik Rätsel C Programmiersprache |
url | https://doi.org/10.1007/978-1-4842-0995-0 http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027916624&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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