Religiosus Ludens: Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | German |
Veröffentlicht: |
Berlin
De Gruyter
2013
|
Schriftenreihe: | Arbeiten zur Kirchengeschichte
122 |
Schlagworte: | |
Online-Zugang: | UBY01 Volltext |
Beschreibung: | Description based upon print version of record Biographical note: Jörg Sonntag, Forschungsstelle für Vergleichende Ordensgeschichte, Technische Universität Dresden Main description: Der vorliegende Band bietet eine neuartige Perspektive auf das Spiel in der Lebenswelt der mittelalterlichen Klöster und Orden, die vita religiosa und die Ordnungskonzepte des Mittelalters. Interdisziplinär diskutiert er die gestalterische Kraft der Ordensleute zur Erfindung, Adaption und Vermittlung von Spielen sowie deren ethische, soziale und theologische Sinngehalte in der vormodernen Gesellschaft Main description: This volume offers a novel perspective on games as part of the living world of medieval monasteries and convents, the vita religiosa, as well as on the concept of order during the Middle Ages. It undertakes a multidisciplinary discussion of the creative force shown by the members of religious orders in inventing, adapting, and transmitting games, along with the ethical, social, and theological meanings these games had in pre-modern society This volume offers a novel perspective on games as part of the living world of medieval monasteries and convents, the vita religiosa, as well as on the concept of order during the Middle Ages. It undertakes a multidisciplinary discussion of the creative force shown by the members of religious orders in inventing, adapting, and transmitting games, along with the ethical, social, and theological meanings these games had in pre-modern society |
Beschreibung: | 1 Online-Ressource (XII, 300 S.) |
ISBN: | 9783110305067 9783110305074 9783110305081 |
DOI: | 10.1515/9783110305074 |
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Datensatz im Suchindex
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any_adam_object | |
building | Verbundindex |
bvnumber | BV042348937 |
collection | ZDB-23-DGG ZDB-23-GHI ZDB-23-GBA ZDB-23-GTR |
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dewey-search | 271.0094/0902 |
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discipline | Theologie / Religionswissenschaften |
doi_str_mv | 10.1515/9783110305074 |
era | Geschichte 500-1500 gnd |
era_facet | Geschichte 500-1500 |
format | Electronic eBook |
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spelling | Religiosus Ludens Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden Berlin De Gruyter 2013 1 Online-Ressource (XII, 300 S.) txt rdacontent c rdamedia cr rdacarrier Arbeiten zur Kirchengeschichte 122 Description based upon print version of record Biographical note: Jörg Sonntag, Forschungsstelle für Vergleichende Ordensgeschichte, Technische Universität Dresden Main description: Der vorliegende Band bietet eine neuartige Perspektive auf das Spiel in der Lebenswelt der mittelalterlichen Klöster und Orden, die vita religiosa und die Ordnungskonzepte des Mittelalters. Interdisziplinär diskutiert er die gestalterische Kraft der Ordensleute zur Erfindung, Adaption und Vermittlung von Spielen sowie deren ethische, soziale und theologische Sinngehalte in der vormodernen Gesellschaft Main description: This volume offers a novel perspective on games as part of the living world of medieval monasteries and convents, the vita religiosa, as well as on the concept of order during the Middle Ages. It undertakes a multidisciplinary discussion of the creative force shown by the members of religious orders in inventing, adapting, and transmitting games, along with the ethical, social, and theological meanings these games had in pre-modern society This volume offers a novel perspective on games as part of the living world of medieval monasteries and convents, the vita religiosa, as well as on the concept of order during the Middle Ages. It undertakes a multidisciplinary discussion of the creative force shown by the members of religious orders in inventing, adapting, and transmitting games, along with the ethical, social, and theological meanings these games had in pre-modern society Geschichte 500-1500 gnd rswk-swf Spiel (DE-588)4056218-9 gnd rswk-swf Kloster (DE-588)4031225-2 gnd rswk-swf Ordensleben (DE-588)4043735-8 gnd rswk-swf Electronic books 1\p (DE-588)1071861417 Konferenzschrift 2010 Heiligenkreuz gnd-content Spiel (DE-588)4056218-9 s Ordensleben (DE-588)4043735-8 s Kloster (DE-588)4031225-2 s Geschichte 500-1500 z 2\p DE-604 Sonntag, Jörg Sonstige oth https://doi.org/10.1515/9783110305074 Verlag Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Religiosus Ludens Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden Spiel (DE-588)4056218-9 gnd Kloster (DE-588)4031225-2 gnd Ordensleben (DE-588)4043735-8 gnd |
subject_GND | (DE-588)4056218-9 (DE-588)4031225-2 (DE-588)4043735-8 (DE-588)1071861417 |
title | Religiosus Ludens Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden |
title_auth | Religiosus Ludens Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden |
title_exact_search | Religiosus Ludens Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden |
title_full | Religiosus Ludens Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden |
title_fullStr | Religiosus Ludens Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden |
title_full_unstemmed | Religiosus Ludens Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden |
title_short | Religiosus Ludens |
title_sort | religiosus ludens das spiel als kulturelles phanomen in mittelalterlichen klostern und orden |
title_sub | Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden |
topic | Spiel (DE-588)4056218-9 gnd Kloster (DE-588)4031225-2 gnd Ordensleben (DE-588)4043735-8 gnd |
topic_facet | Spiel Kloster Ordensleben Konferenzschrift 2010 Heiligenkreuz |
url | https://doi.org/10.1515/9783110305074 |
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