Point-based graphics:
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
Amsterdam
Morgan Kaufmann
c2007
|
Schriftenreihe: | Morgan Kaufmann series in computer graphics and geometric modeling
|
Schlagworte: | |
Online-Zugang: | Volltext |
Beschreibung: | This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics Includes bibliographical references (p. 475-514) and index |
Beschreibung: | 1 Online-Ressource (xxii, 525 p.) |
ISBN: | 9780123706041 0123706041 9780080548821 0080548822 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV042314161 | ||
003 | DE-604 | ||
005 | 20200908 | ||
007 | cr|uuu---uuuuu | ||
008 | 150129s2007 |||| o||u| ||||||eng d | ||
020 | |a 9780123706041 |9 978-0-12-370604-1 | ||
020 | |a 0123706041 |9 0-12-370604-1 | ||
020 | |a 9780080548821 |c electronic bk. |9 978-0-08-054882-1 | ||
020 | |a 0080548822 |c electronic bk. |9 0-08-054882-2 | ||
035 | |a (ZDB-33-EBS)ocn162131393 | ||
035 | |a (OCoLC)162131393 | ||
035 | |a (DE-599)BVBBV042314161 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-1046 | ||
082 | 0 | |a 006.6 |2 22 | |
245 | 1 | 0 | |a Point-based graphics |c edited by Markus Gross and Hanspeter Pfister |
264 | 1 | |a Amsterdam |b Morgan Kaufmann |c c2007 | |
300 | |a 1 Online-Ressource (xxii, 525 p.) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Morgan Kaufmann series in computer graphics and geometric modeling | |
500 | |a This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics | ||
500 | |a Includes bibliographical references (p. 475-514) and index | ||
650 | 7 | |a COMPUTERS / Image Processing |2 bisacsh | |
650 | 7 | |a PHOTOGRAPHY / Techniques / Digital |2 bisacsh | |
650 | 7 | |a TECHNOLOGY & ENGINEERING / Imaging Systems |2 bisacsh | |
650 | 7 | |a COMPUTERS / Digital Media / Graphics Applications |2 bisacsh | |
650 | 7 | |a Computer graphics |2 fast | |
650 | 7 | |a Three-dimensional display systems |2 fast | |
650 | 4 | |a Computer graphics | |
650 | 4 | |a Three-dimensional display systems | |
650 | 0 | 7 | |a Dreidimensionale Computergrafik |0 (DE-588)4133691-4 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Punktbasiertes Rendering |0 (DE-588)4778005-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computergrafik |0 (DE-588)4010450-3 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Punktbasiertes Rendering |0 (DE-588)4778005-8 |D s |
689 | 0 | 1 | |a Computergrafik |0 (DE-588)4010450-3 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
689 | 1 | 0 | |a Dreidimensionale Computergrafik |0 (DE-588)4133691-4 |D s |
689 | 1 | |8 2\p |5 DE-604 | |
700 | 1 | |a Gross, Markus |d 1963- |e Sonstige |0 (DE-588)1027273858 |4 oth | |
700 | 1 | |a Pfister, Hanspeter |e Sonstige |0 (DE-588)1089535481 |4 oth | |
856 | 4 | 0 | |u http://www.sciencedirect.com/science/book/9780123706041 |x Verlag |3 Volltext |
912 | |a ZDB-33-ESD |a ZDB-33-EBS | ||
940 | 1 | |q FAW_PDA_ESD | |
940 | 1 | |q FLA_PDA_ESD | |
999 | |a oai:aleph.bib-bvb.de:BVB01-027751152 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk | |
883 | 1 | |8 2\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
_version_ | 1804152907038195712 |
---|---|
any_adam_object | |
author_GND | (DE-588)1027273858 (DE-588)1089535481 |
building | Verbundindex |
bvnumber | BV042314161 |
collection | ZDB-33-ESD ZDB-33-EBS |
ctrlnum | (ZDB-33-EBS)ocn162131393 (OCoLC)162131393 (DE-599)BVBBV042314161 |
dewey-full | 006.6 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6 |
dewey-search | 006.6 |
dewey-sort | 16.6 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>04034nmm a2200625zc 4500</leader><controlfield tag="001">BV042314161</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20200908 </controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">150129s2007 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780123706041</subfield><subfield code="9">978-0-12-370604-1</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">0123706041</subfield><subfield code="9">0-12-370604-1</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780080548821</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">978-0-08-054882-1</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">0080548822</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">0-08-054882-2</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-33-EBS)ocn162131393</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)162131393</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV042314161</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-1046</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">006.6</subfield><subfield code="2">22</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Point-based graphics</subfield><subfield code="c">edited by Markus Gross and Hanspeter Pfister</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Amsterdam</subfield><subfield code="b">Morgan Kaufmann</subfield><subfield code="c">c2007</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (xxii, 525 p.)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Morgan Kaufmann series in computer graphics and geometric modeling</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references (p. 475-514) and index</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Image Processing</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">PHOTOGRAPHY / Techniques / Digital</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">TECHNOLOGY & ENGINEERING / Imaging Systems</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Digital Media / Graphics Applications</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Computer graphics</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Three-dimensional display systems</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer graphics</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Three-dimensional display systems</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Dreidimensionale Computergrafik</subfield><subfield code="0">(DE-588)4133691-4</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Punktbasiertes Rendering</subfield><subfield code="0">(DE-588)4778005-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computergrafik</subfield><subfield code="0">(DE-588)4010450-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Punktbasiertes Rendering</subfield><subfield code="0">(DE-588)4778005-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Computergrafik</subfield><subfield code="0">(DE-588)4010450-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="8">1\p</subfield><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="1" ind2="0"><subfield code="a">Dreidimensionale Computergrafik</subfield><subfield code="0">(DE-588)4133691-4</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2=" "><subfield code="8">2\p</subfield><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Gross, Markus</subfield><subfield code="d">1963-</subfield><subfield code="e">Sonstige</subfield><subfield code="0">(DE-588)1027273858</subfield><subfield code="4">oth</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Pfister, Hanspeter</subfield><subfield code="e">Sonstige</subfield><subfield code="0">(DE-588)1089535481</subfield><subfield code="4">oth</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">http://www.sciencedirect.com/science/book/9780123706041</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-33-ESD</subfield><subfield code="a">ZDB-33-EBS</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">FAW_PDA_ESD</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">FLA_PDA_ESD</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-027751152</subfield></datafield><datafield tag="883" ind1="1" ind2=" "><subfield code="8">1\p</subfield><subfield code="a">cgwrk</subfield><subfield code="d">20201028</subfield><subfield code="q">DE-101</subfield><subfield code="u">https://d-nb.info/provenance/plan#cgwrk</subfield></datafield><datafield tag="883" ind1="1" ind2=" "><subfield code="8">2\p</subfield><subfield code="a">cgwrk</subfield><subfield code="d">20201028</subfield><subfield code="q">DE-101</subfield><subfield code="u">https://d-nb.info/provenance/plan#cgwrk</subfield></datafield></record></collection> |
id | DE-604.BV042314161 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T01:18:10Z |
institution | BVB |
isbn | 9780123706041 0123706041 9780080548821 0080548822 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027751152 |
oclc_num | 162131393 |
open_access_boolean | |
owner | DE-1046 |
owner_facet | DE-1046 |
physical | 1 Online-Ressource (xxii, 525 p.) |
psigel | ZDB-33-ESD ZDB-33-EBS FAW_PDA_ESD FLA_PDA_ESD |
publishDate | 2007 |
publishDateSearch | 2007 |
publishDateSort | 2007 |
publisher | Morgan Kaufmann |
record_format | marc |
series2 | Morgan Kaufmann series in computer graphics and geometric modeling |
spelling | Point-based graphics edited by Markus Gross and Hanspeter Pfister Amsterdam Morgan Kaufmann c2007 1 Online-Ressource (xxii, 525 p.) txt rdacontent c rdamedia cr rdacarrier Morgan Kaufmann series in computer graphics and geometric modeling This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics Includes bibliographical references (p. 475-514) and index COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Computer graphics fast Three-dimensional display systems fast Computer graphics Three-dimensional display systems Dreidimensionale Computergrafik (DE-588)4133691-4 gnd rswk-swf Punktbasiertes Rendering (DE-588)4778005-8 gnd rswk-swf Computergrafik (DE-588)4010450-3 gnd rswk-swf Punktbasiertes Rendering (DE-588)4778005-8 s Computergrafik (DE-588)4010450-3 s 1\p DE-604 Dreidimensionale Computergrafik (DE-588)4133691-4 s 2\p DE-604 Gross, Markus 1963- Sonstige (DE-588)1027273858 oth Pfister, Hanspeter Sonstige (DE-588)1089535481 oth http://www.sciencedirect.com/science/book/9780123706041 Verlag Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Point-based graphics COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Computer graphics fast Three-dimensional display systems fast Computer graphics Three-dimensional display systems Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Punktbasiertes Rendering (DE-588)4778005-8 gnd Computergrafik (DE-588)4010450-3 gnd |
subject_GND | (DE-588)4133691-4 (DE-588)4778005-8 (DE-588)4010450-3 |
title | Point-based graphics |
title_auth | Point-based graphics |
title_exact_search | Point-based graphics |
title_full | Point-based graphics edited by Markus Gross and Hanspeter Pfister |
title_fullStr | Point-based graphics edited by Markus Gross and Hanspeter Pfister |
title_full_unstemmed | Point-based graphics edited by Markus Gross and Hanspeter Pfister |
title_short | Point-based graphics |
title_sort | point based graphics |
topic | COMPUTERS / Image Processing bisacsh PHOTOGRAPHY / Techniques / Digital bisacsh TECHNOLOGY & ENGINEERING / Imaging Systems bisacsh COMPUTERS / Digital Media / Graphics Applications bisacsh Computer graphics fast Three-dimensional display systems fast Computer graphics Three-dimensional display systems Dreidimensionale Computergrafik (DE-588)4133691-4 gnd Punktbasiertes Rendering (DE-588)4778005-8 gnd Computergrafik (DE-588)4010450-3 gnd |
topic_facet | COMPUTERS / Image Processing PHOTOGRAPHY / Techniques / Digital TECHNOLOGY & ENGINEERING / Imaging Systems COMPUTERS / Digital Media / Graphics Applications Computer graphics Three-dimensional display systems Dreidimensionale Computergrafik Punktbasiertes Rendering Computergrafik |
url | http://www.sciencedirect.com/science/book/9780123706041 |
work_keys_str_mv | AT grossmarkus pointbasedgraphics AT pfisterhanspeter pointbasedgraphics |