Complete Maya programming: an extensive guide to MEL and the C++ API
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
San Francisco, CA
Morgan Kaufmann Publishers
©2003
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Schriftenreihe: | Morgan Kaufmann series in computer graphics and geometric modeling
|
Schlagworte: | |
Online-Zugang: | FAW01 Volltext |
Beschreibung: | Includes bibliographical references (pages 465-467) and index Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels. Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery. * Provides a multitude of real-world examples illustrating applications of Maya programming. * Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more * Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need * Explains when to use MEL, when to use the C++ API, and how to use them together * Ideal for technical directors, developers, or anyone wishing to to master Maya * Provides a storehouse of MEL scripts and C++ source code, glossary, and list of resources, available at www.davidgould.com |
Beschreibung: | 1 Online-Ressource (xxi, 503 pages) |
ISBN: | 0080502377 1558608354 9780080502373 9781558608351 |
Internformat
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Datensatz im Suchindex
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any_adam_object | |
author | Gould, David A. D. |
author_facet | Gould, David A. D. |
author_role | aut |
author_sort | Gould, David A. D. |
author_variant | d a d g dad dadg |
building | Verbundindex |
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collection | ZDB-33-ESD |
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dewey-full | 006.6/96 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/96 |
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discipline | Informatik |
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id | DE-604.BV042307745 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T01:17:57Z |
institution | BVB |
isbn | 0080502377 1558608354 9780080502373 9781558608351 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027744737 |
oclc_num | 180917159 |
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owner | DE-1046 |
owner_facet | DE-1046 |
physical | 1 Online-Ressource (xxi, 503 pages) |
psigel | ZDB-33-ESD FLA_PDA_ESD ZDB-33-ESD FAW_PDA_ESD |
publishDate | 2003 |
publishDateSearch | 2003 |
publishDateSort | 2003 |
publisher | Morgan Kaufmann Publishers |
record_format | marc |
series2 | Morgan Kaufmann series in computer graphics and geometric modeling |
spelling | Gould, David A. D. Verfasser aut Complete Maya programming an extensive guide to MEL and the C++ API David A.D. Gould San Francisco, CA Morgan Kaufmann Publishers ©2003 1 Online-Ressource (xxi, 503 pages) txt rdacontent c rdamedia cr rdacarrier Morgan Kaufmann series in computer graphics and geometric modeling Includes bibliographical references (pages 465-467) and index Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels. Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery. * Provides a multitude of real-world examples illustrating applications of Maya programming. * Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more * Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need * Explains when to use MEL, when to use the C++ API, and how to use them together * Ideal for technical directors, developers, or anyone wishing to to master Maya * Provides a storehouse of MEL scripts and C++ source code, glossary, and list of resources, available at www.davidgould.com Maya (Computer file) Computer animation Computer graphics Three-dimensional display systems C++ (Computer program language) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer graphics blmlsh Three-dimensional display systems blmlsh C++ (Computer program language) blmlsh Maya (Computer file) fast C++ (Computer program language) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Maya Programm, Computeranimation (DE-588)4595552-9 gnd rswk-swf Maya Programm, Computeranimation (DE-588)4595552-9 s 1\p DE-604 http://www.sciencedirect.com/science/book/9781558608351 Verlag Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Gould, David A. D. Complete Maya programming an extensive guide to MEL and the C++ API Maya (Computer file) Computer animation Computer graphics Three-dimensional display systems C++ (Computer program language) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer graphics blmlsh Three-dimensional display systems blmlsh C++ (Computer program language) blmlsh Maya (Computer file) fast C++ (Computer program language) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Maya Programm, Computeranimation (DE-588)4595552-9 gnd |
subject_GND | (DE-588)4595552-9 |
title | Complete Maya programming an extensive guide to MEL and the C++ API |
title_auth | Complete Maya programming an extensive guide to MEL and the C++ API |
title_exact_search | Complete Maya programming an extensive guide to MEL and the C++ API |
title_full | Complete Maya programming an extensive guide to MEL and the C++ API David A.D. Gould |
title_fullStr | Complete Maya programming an extensive guide to MEL and the C++ API David A.D. Gould |
title_full_unstemmed | Complete Maya programming an extensive guide to MEL and the C++ API David A.D. Gould |
title_short | Complete Maya programming |
title_sort | complete maya programming an extensive guide to mel and the c api |
title_sub | an extensive guide to MEL and the C++ API |
topic | Maya (Computer file) Computer animation Computer graphics Three-dimensional display systems C++ (Computer program language) COMPUTERS / Digital Media / Video & Animation bisacsh Maya (Computer file) blmlsh Computer animation blmlsh Computer graphics blmlsh Three-dimensional display systems blmlsh C++ (Computer program language) blmlsh Maya (Computer file) fast C++ (Computer program language) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Maya Programm, Computeranimation (DE-588)4595552-9 gnd |
topic_facet | Maya (Computer file) Computer animation Computer graphics Three-dimensional display systems C++ (Computer program language) COMPUTERS / Digital Media / Video & Animation Maya Programm, Computeranimation |
url | http://www.sciencedirect.com/science/book/9781558608351 |
work_keys_str_mv | AT goulddavidad completemayaprogramminganextensiveguidetomelandthecapi |