Learning C# programming with Unity 3D:

"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example...

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Bibliographic Details
Main Author: Okita, Alex (Author)
Format: Book
Language:English
Published: Boca Raton [u.a.] CRC Press 2015
Subjects:
Summary:"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"..
Physical Description:XIX, 670 S. graph. Darst.
ISBN:9781466586529

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Interlibrary loan Place Request Caution: Not in THWS collection!