Learning C# programming with Unity 3D:
"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton [u.a.]
CRC Press
2015
|
Schlagworte: | |
Zusammenfassung: | "Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#".. |
Beschreibung: | XIX, 670 S. graph. Darst. |
ISBN: | 9781466586529 |
Internformat
MARC
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336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
520 | |a "Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#".. | ||
630 | 0 | 4 | |a Unity (Electronic resource) |
650 | 7 | |a COMPUTERS / Computer Graphics |2 bisacsh | |
650 | 7 | |a COMPUTERS / Programming / Games |2 bisacsh | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a C# (Computer program language) | |
650 | 4 | |a Three-dimensional display systems | |
650 | 4 | |a COMPUTERS / Computer Graphics | |
650 | 4 | |a COMPUTERS / Programming / Games | |
999 | |a oai:aleph.bib-bvb.de:BVB01-027583510 |
Datensatz im Suchindex
_version_ | 1804152630142828544 |
---|---|
any_adam_object | |
author | Okita, Alex |
author_facet | Okita, Alex |
author_role | aut |
author_sort | Okita, Alex |
author_variant | a o ao |
building | Verbundindex |
bvnumber | BV042143582 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
ctrlnum | (OCoLC)895617479 (DE-599)BVBBV042143582 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Book |
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id | DE-604.BV042143582 |
illustrated | Illustrated |
indexdate | 2024-07-10T01:13:46Z |
institution | BVB |
isbn | 9781466586529 |
language | English |
lccn | 014006696 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027583510 |
oclc_num | 895617479 |
open_access_boolean | |
owner | DE-20 |
owner_facet | DE-20 |
physical | XIX, 670 S. graph. Darst. |
publishDate | 2015 |
publishDateSearch | 2015 |
publishDateSort | 2015 |
publisher | CRC Press |
record_format | marc |
spelling | Okita, Alex Verfasser aut Learning C# programming with Unity 3D Alex Okita Boca Raton [u.a.] CRC Press 2015 XIX, 670 S. graph. Darst. txt rdacontent n rdamedia nc rdacarrier "Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#".. Unity (Electronic resource) COMPUTERS / Computer Graphics bisacsh COMPUTERS / Programming / Games bisacsh Computer games Programming C# (Computer program language) Three-dimensional display systems COMPUTERS / Computer Graphics COMPUTERS / Programming / Games |
spellingShingle | Okita, Alex Learning C# programming with Unity 3D Unity (Electronic resource) COMPUTERS / Computer Graphics bisacsh COMPUTERS / Programming / Games bisacsh Computer games Programming C# (Computer program language) Three-dimensional display systems COMPUTERS / Computer Graphics COMPUTERS / Programming / Games |
title | Learning C# programming with Unity 3D |
title_auth | Learning C# programming with Unity 3D |
title_exact_search | Learning C# programming with Unity 3D |
title_full | Learning C# programming with Unity 3D Alex Okita |
title_fullStr | Learning C# programming with Unity 3D Alex Okita |
title_full_unstemmed | Learning C# programming with Unity 3D Alex Okita |
title_short | Learning C# programming with Unity 3D |
title_sort | learning c programming with unity 3d |
topic | Unity (Electronic resource) COMPUTERS / Computer Graphics bisacsh COMPUTERS / Programming / Games bisacsh Computer games Programming C# (Computer program language) Three-dimensional display systems COMPUTERS / Computer Graphics COMPUTERS / Programming / Games |
topic_facet | Unity (Electronic resource) COMPUTERS / Computer Graphics COMPUTERS / Programming / Games Computer games Programming C# (Computer program language) Three-dimensional display systems |
work_keys_str_mv | AT okitaalex learningcprogrammingwithunity3d |