HTML5 game engines: app development and distribution
"Build and Distribute Your Game Using an HTML5 Game EngineAs mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton, Fla. [u.a.]
CRC Press
2014
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Schlagworte: | |
Online-Zugang: | Cover image |
Zusammenfassung: | "Build and Distribute Your Game Using an HTML5 Game EngineAs mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms.Get Hands-On Guidance through Practical Techniques and ExamplesThe book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook".. |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | XVII, 198 S. Ill. |
ISBN: | 9781466594005 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV042019280 | ||
003 | DE-604 | ||
005 | 20140926 | ||
007 | t | ||
008 | 140811s2014 xxua||| |||| 00||| eng d | ||
010 | |a 014018312 | ||
020 | |a 9781466594005 |c pbk. |9 978-1-4665-9400-5 | ||
035 | |a (OCoLC)890496525 | ||
035 | |a (DE-599)BVBBV042019280 | ||
040 | |a DE-604 |b ger |e aacr | ||
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082 | 0 | |a 794.8/1526 |2 23 | |
084 | |a DAT 758f |2 stub | ||
084 | |a DAT 677f |2 stub | ||
100 | 1 | |a Nagle, Dan |e Verfasser |4 aut | |
245 | 1 | 0 | |a HTML5 game engines |b app development and distribution |c Dan Nagle |
264 | 1 | |a Boca Raton, Fla. [u.a.] |b CRC Press |c 2014 | |
300 | |a XVII, 198 S. |b Ill. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
520 | |a "Build and Distribute Your Game Using an HTML5 Game EngineAs mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms.Get Hands-On Guidance through Practical Techniques and ExamplesThe book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook".. | ||
650 | 7 | |a COMPUTERS / Programming / Games |2 bisacsh | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a HTML (Document markup language) | |
650 | 4 | |a Internet games | |
650 | 4 | |a Internet programming | |
650 | 4 | |a Application software |x Development | |
650 | 4 | |a COMPUTERS / Programming / Games | |
650 | 0 | 7 | |a App |g Programm |0 (DE-588)7705206-7 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Spiel-Engine |0 (DE-588)103437396X |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a HTML 5.0 |0 (DE-588)7704810-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Spiel-Engine |0 (DE-588)103437396X |D s |
689 | 0 | 1 | |a HTML 5.0 |0 (DE-588)7704810-6 |D s |
689 | 0 | 2 | |a App |g Programm |0 (DE-588)7705206-7 |D s |
689 | 0 | |5 DE-604 | |
856 | 4 | |u http://images.tandf.co.uk/common/jackets/websmall/978146659/9781466594005.jpg |3 Cover image | |
999 | |a oai:aleph.bib-bvb.de:BVB01-027461001 |
Datensatz im Suchindex
_version_ | 1804152436111179776 |
---|---|
any_adam_object | |
author | Nagle, Dan |
author_facet | Nagle, Dan |
author_role | aut |
author_sort | Nagle, Dan |
author_variant | d n dn |
building | Verbundindex |
bvnumber | BV042019280 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_tum | DAT 758f DAT 677f |
ctrlnum | (OCoLC)890496525 (DE-599)BVBBV042019280 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Book |
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id | DE-604.BV042019280 |
illustrated | Illustrated |
indexdate | 2024-07-10T01:10:41Z |
institution | BVB |
isbn | 9781466594005 |
language | English |
lccn | 014018312 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027461001 |
oclc_num | 890496525 |
open_access_boolean | |
owner | DE-91G DE-BY-TUM |
owner_facet | DE-91G DE-BY-TUM |
physical | XVII, 198 S. Ill. |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | CRC Press |
record_format | marc |
spelling | Nagle, Dan Verfasser aut HTML5 game engines app development and distribution Dan Nagle Boca Raton, Fla. [u.a.] CRC Press 2014 XVII, 198 S. Ill. txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index "Build and Distribute Your Game Using an HTML5 Game EngineAs mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms.Get Hands-On Guidance through Practical Techniques and ExamplesThe book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook".. COMPUTERS / Programming / Games bisacsh Computer games Programming HTML (Document markup language) Internet games Internet programming Application software Development COMPUTERS / Programming / Games App Programm (DE-588)7705206-7 gnd rswk-swf Spiel-Engine (DE-588)103437396X gnd rswk-swf HTML 5.0 (DE-588)7704810-6 gnd rswk-swf Spiel-Engine (DE-588)103437396X s HTML 5.0 (DE-588)7704810-6 s App Programm (DE-588)7705206-7 s DE-604 http://images.tandf.co.uk/common/jackets/websmall/978146659/9781466594005.jpg Cover image |
spellingShingle | Nagle, Dan HTML5 game engines app development and distribution COMPUTERS / Programming / Games bisacsh Computer games Programming HTML (Document markup language) Internet games Internet programming Application software Development COMPUTERS / Programming / Games App Programm (DE-588)7705206-7 gnd Spiel-Engine (DE-588)103437396X gnd HTML 5.0 (DE-588)7704810-6 gnd |
subject_GND | (DE-588)7705206-7 (DE-588)103437396X (DE-588)7704810-6 |
title | HTML5 game engines app development and distribution |
title_auth | HTML5 game engines app development and distribution |
title_exact_search | HTML5 game engines app development and distribution |
title_full | HTML5 game engines app development and distribution Dan Nagle |
title_fullStr | HTML5 game engines app development and distribution Dan Nagle |
title_full_unstemmed | HTML5 game engines app development and distribution Dan Nagle |
title_short | HTML5 game engines |
title_sort | html5 game engines app development and distribution |
title_sub | app development and distribution |
topic | COMPUTERS / Programming / Games bisacsh Computer games Programming HTML (Document markup language) Internet games Internet programming Application software Development COMPUTERS / Programming / Games App Programm (DE-588)7705206-7 gnd Spiel-Engine (DE-588)103437396X gnd HTML 5.0 (DE-588)7704810-6 gnd |
topic_facet | COMPUTERS / Programming / Games Computer games Programming HTML (Document markup language) Internet games Internet programming Application software Development App Programm Spiel-Engine HTML 5.0 |
url | http://images.tandf.co.uk/common/jackets/websmall/978146659/9781466594005.jpg |
work_keys_str_mv | AT nagledan html5gameenginesappdevelopmentanddistribution |