C++ all-in-one for dummies: [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++]
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Hoboken, NJ
Wiley
2014
|
Ausgabe: | 3. ed. |
Schriftenreihe: | ... for Dummies
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | XVI, 838 S. Ill., graph. Darst. |
ISBN: | 1118823788 9781118823781 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV042018946 | ||
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020 | |a 1118823788 |c (pbk) : £26.99 |9 1-118-82378-8 | ||
020 | |a 9781118823781 |c pbk |9 978-1-118-82378-1 | ||
035 | |a (OCoLC)893029192 | ||
035 | |a (DE-599)HBZHT018343564 | ||
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100 | 1 | |a Mueller, John Paul |d 1958- |e Verfasser |0 (DE-588)137976984 |4 aut | |
245 | 1 | 0 | |a C++ all-in-one for dummies |b [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] |c by John Paul Mueller and Jeff Cogswell |
250 | |a 3. ed. | ||
264 | 1 | |a Hoboken, NJ |b Wiley |c 2014 | |
300 | |a XVI, 838 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a ... for Dummies | |
650 | 4 | |a C++ (Computer program language) | |
650 | 0 | 7 | |a C++ |0 (DE-588)4193909-8 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a C++ |0 (DE-588)4193909-8 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Cogswell, Jeff |e Verfasser |0 (DE-588)109728932X |4 aut | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-118-82379-8 |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-118-82385-9 |
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999 | |a oai:aleph.bib-bvb.de:BVB01-027460669 |
Datensatz im Suchindex
DE-BY-862_location | 2000 |
---|---|
DE-BY-FWS_call_number | 2000/ST 250 C01 M947(3) |
DE-BY-FWS_katkey | 652990 |
DE-BY-FWS_media_number | 083000517973 |
_version_ | 1806176845662519296 |
adam_text | Contents
at a Glance
m
* · ♦
Introduction
................................................................
I
Book I: Getting Started With
C++.................................. 7
Chapter
1:
Configuring Your System
...............................................................................9
Chapter
2:
Creating Your First
C++
Application
...........................................................27
Chapter
3:
Storing Data in
C++.......................................................................................47
Chapter
4:
Directing the Application Flow
...................................................................77
Chapter
5:
Dividing Your Work with Functions
.........................................................101
Chapter
6:
Splitting Up Source Code Files
..................................................................129
Chapter
7:
Referring to Your Data Through Pointers
...............................................145
Chapter
8:
Working with Classes
.................................................................................175
Chapter
9:
Using Advanced
C++
Features
...................................................................211
Book II: Understanding Objects and Classes
.............. 267
Chapter
1:
Planning and Building Objects
..................................................................249
Chapter
2:
Describing Your Program with UML
........................................................279
Chapter
3:
Structuring Your Classes with UML
.........................................................299
Chapter
4:
Demonstrating Behavior with UML
..........................................................313
Chapter
5:
Modeling Your Applications with UML
....................................................331
Chapter
6:
Building with Design Patterns
...................................................................343
Book III: Fixing Problems
......................................... 373
Chapter
1:
Dealing with Bugs
.......................................................................................375
Chapter
2:
Debugging an Application
..........................................................................387
Chapter
3:
Stopping and Inspecting Your Code
.........................................................399
Chapter
4:
Traveling About the Stack
.........................................................................411
Book IV: Advanced Programming
..............................621
Chapter
1:
Working with Arrays, Pointers, and References
.....................................423
Chapter
2:
Creating Data Structures
.............;.............................................................455
Chapter
3:
Constructors, Destructors, and Exceptions
............................................477
Chapter
4:
Advanced Class Usage
...............................................................................505
Chapter
5:
Creating Classes with Templates
..............................................................529
Chapter
6:
Programming with the Standard Library
.................................................561
Chapter
7:
Working with Lambda Expressions
..........................................................599
Book V: Readme
andWritiną
Fites............................615
Chapter
1:
Filing Information with the Streams Library
...........................................617
Chapter
2:
Writing with Output Streams
....................................................................631
Chapter
3:
Reading with Input Streams
......................................................................645
Chapter
4:
Building Directories and Contents
...........................................................659
Chapter
5:
Streaming Your Own Classes
....................................................................669
Book VI: Advanced
C++.........................................-. 681
Chapter
1:
Exploring the Standard Library Further
..................................................683
Chapter
2:
Working with User-Defined Literals (UDLs)
............................................703
Chapter
3:
Building Original Templates
......................................................................717
Chapter
4:
Investigating Boost
.....................................................................................737
Chapter
5:
Boosting up a Step
......................................................................................765
Appendix:
Automatina
your Applications
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The easy way to get
ahead of the
C++
curve
Want to get started with
C++?
No sweat. With this hands-on,
roll-up-your-sleeves reference, you ll truly learn
C++
from
the ground up and understand why it s the language of
the millennium. Whether you re a newbie or a programmer
looking to grasp the latest updates to
C++,
this guide will
have you producing code faster and better in no time.
-
Start from square one
—
begin by getting a great
C++
installation
in place and move on to create your first
C++
program
•
Be the boss
—
direct your
C++
program flow, divide your
work with functions, work with classes, and refer to your
data through pointers
•
Don t object
—
get the lowdown on planning and building
objects and using UML to structure your classes and
demonstrate behavior
•
Banish bugs
—
find out how to program with debuggers, make
sense of CodezzBlocks, and set up and disable breakpoints
•
The write stuff
—
file information with the Streams Library,
write with output streams, read with input streams, and build
directories and contents
John Paul Mueller has a special affinity and expertise for both
certification and programming books. He has written titles on COM+,
C#, Java, Windows programming, VBA, and more. He s contributed
programming and certification articles to Visual Basic Developer
агло
SQL Server Professional. Jeff Cogswell has been an application
developer and trainer for
18
years, working with clients from startups
to Fortune 5OO companies. He has developed courses on
C++
and
other technologies.
|
any_adam_object | 1 |
author | Mueller, John Paul 1958- Cogswell, Jeff |
author_GND | (DE-588)137976984 (DE-588)109728932X |
author_facet | Mueller, John Paul 1958- Cogswell, Jeff |
author_role | aut aut |
author_sort | Mueller, John Paul 1958- |
author_variant | j p m jp jpm j c jc |
building | Verbundindex |
bvnumber | BV042018946 |
classification_rvk | ST 250 |
ctrlnum | (OCoLC)893029192 (DE-599)HBZHT018343564 |
discipline | Informatik |
edition | 3. ed. |
format | Book |
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id | DE-604.BV042018946 |
illustrated | Illustrated |
indexdate | 2024-08-01T11:27:47Z |
institution | BVB |
isbn | 1118823788 9781118823781 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027460669 |
oclc_num | 893029192 |
open_access_boolean | |
owner | DE-83 DE-703 DE-29 DE-862 DE-BY-FWS |
owner_facet | DE-83 DE-703 DE-29 DE-862 DE-BY-FWS |
physical | XVI, 838 S. Ill., graph. Darst. |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Wiley |
record_format | marc |
series2 | ... for Dummies |
spellingShingle | Mueller, John Paul 1958- Cogswell, Jeff C++ all-in-one for dummies [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] C++ (Computer program language) C++ (DE-588)4193909-8 gnd |
subject_GND | (DE-588)4193909-8 |
title | C++ all-in-one for dummies [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] |
title_auth | C++ all-in-one for dummies [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] |
title_exact_search | C++ all-in-one for dummies [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] |
title_full | C++ all-in-one for dummies [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] by John Paul Mueller and Jeff Cogswell |
title_fullStr | C++ all-in-one for dummies [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] by John Paul Mueller and Jeff Cogswell |
title_full_unstemmed | C++ all-in-one for dummies [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] by John Paul Mueller and Jeff Cogswell |
title_short | C++ all-in-one for dummies |
title_sort | c all in one for dummies introducing c understanding objects and classes fixing problems advanced programming reading and writing files advanced c |
title_sub | [introducing C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++] |
topic | C++ (Computer program language) C++ (DE-588)4193909-8 gnd |
topic_facet | C++ (Computer program language) C++ |
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