Mastering CryENGINE: use CryENGINE at a professional level and master the engine's features to build AAA quality games
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing
2014
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Schriftenreihe: | Community experience distilled
|
Schlagworte: | |
Beschreibung: | Includes index |
Beschreibung: | 1 Online-Ressource (278 pages) |
ISBN: | 9781783550258 9781783550265 |
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650 | 4 | |a Computer games / Programming | |
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700 | 1 | |a Martin, Michelle K. |e Sonstige |4 oth | |
912 | |a ZDB-38-EBR | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-027400175 |
Datensatz im Suchindex
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any_adam_object | |
author | Gundlach, Sascha |
author_facet | Gundlach, Sascha |
author_role | aut |
author_sort | Gundlach, Sascha |
author_variant | s g sg |
building | Verbundindex |
bvnumber | BV041957286 |
collection | ZDB-38-EBR |
ctrlnum | (OCoLC)884052073 (DE-599)BVBBV041957286 |
format | Electronic eBook |
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id | DE-604.BV041957286 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T01:09:10Z |
institution | BVB |
isbn | 9781783550258 9781783550265 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027400175 |
oclc_num | 884052073 |
open_access_boolean | |
physical | 1 Online-Ressource (278 pages) |
psigel | ZDB-38-EBR |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
series2 | Community experience distilled |
spelling | Gundlach, Sascha Verfasser aut Mastering CryENGINE use CryENGINE at a professional level and master the engine's features to build AAA quality games Sascha Gundlach, Michelle K. Martin Birmingham Packt Publishing 2014 1 Online-Ressource (278 pages) txt rdacontent c rdamedia cr rdacarrier Community experience distilled Includes index Computer games / Programming Open source software Electronic books Martin, Michelle K. Sonstige oth |
spellingShingle | Gundlach, Sascha Mastering CryENGINE use CryENGINE at a professional level and master the engine's features to build AAA quality games Computer games / Programming Open source software |
title | Mastering CryENGINE use CryENGINE at a professional level and master the engine's features to build AAA quality games |
title_auth | Mastering CryENGINE use CryENGINE at a professional level and master the engine's features to build AAA quality games |
title_exact_search | Mastering CryENGINE use CryENGINE at a professional level and master the engine's features to build AAA quality games |
title_full | Mastering CryENGINE use CryENGINE at a professional level and master the engine's features to build AAA quality games Sascha Gundlach, Michelle K. Martin |
title_fullStr | Mastering CryENGINE use CryENGINE at a professional level and master the engine's features to build AAA quality games Sascha Gundlach, Michelle K. Martin |
title_full_unstemmed | Mastering CryENGINE use CryENGINE at a professional level and master the engine's features to build AAA quality games Sascha Gundlach, Michelle K. Martin |
title_short | Mastering CryENGINE |
title_sort | mastering cryengine use cryengine at a professional level and master the engine s features to build aaa quality games |
title_sub | use CryENGINE at a professional level and master the engine's features to build AAA quality games |
topic | Computer games / Programming Open source software |
topic_facet | Computer games / Programming Open source software |
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