Game character creation with Blender and Unity:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hoboken, N.J.
Wiley
2012
|
Schlagworte: | |
Online-Zugang: | BTW01 Volltext |
Beschreibung: | Includes index |
Beschreibung: | 1 Online-Ressource (XXV, 292 S.) |
ISBN: | 9781280685460 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV041908707 | ||
003 | DE-604 | ||
005 | 20220209 | ||
007 | cr|uuu---uuuuu | ||
008 | 140612s2012 |||| o||u| ||||||eng d | ||
020 | |a 9781280685460 |c MyiLibrary |9 978-1-280-68546-0 | ||
035 | |a (OCoLC)795119910 | ||
035 | |a (DE-599)BVBBV041908707 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-526 | ||
082 | 0 | |a 794.816693 |2 23 | |
084 | |a ST 321 |0 (DE-625)143658: |2 rvk | ||
100 | 1 | |a Totten, Chris |e Verfasser |4 aut | |
245 | 1 | 0 | |a Game character creation with Blender and Unity |c Chris Totten |
264 | 1 | |a Hoboken, N.J. |b Wiley |c 2012 | |
300 | |a 1 Online-Ressource (XXV, 292 S.) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
630 | 0 | 4 | |a Blender (Computer file) |
630 | 0 | 4 | |a Unity (Electronic resource) |
650 | 4 | |a Video game characters / Design | |
650 | 4 | |a Computer games / Programming | |
650 | 4 | |a Three-dimensional display systems | |
650 | 4 | |a Computer animation | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Unity |g Spiel-Engine |0 (DE-588)1034374524 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Blender |g Programm |0 (DE-588)4588284-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Spielfigur |0 (DE-588)7523745-3 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Spielfigur |0 (DE-588)7523745-3 |D s |
689 | 0 | 2 | |a Blender |g Programm |0 (DE-588)4588284-8 |D s |
689 | 0 | 3 | |a Unity |g Spiel-Engine |0 (DE-588)1034374524 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Paperback |z 978-1-118-17272-8 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Paperback |z 1-118-17272-8 |
856 | 4 | 0 | |u http://lib.myilibrary.com?id=366240 |x Aggregator |3 Volltext |
912 | |a ZDB-26-MYL | ||
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Totten, Chris |
author_facet | Totten, Chris |
author_role | aut |
author_sort | Totten, Chris |
author_variant | c t ct |
building | Verbundindex |
bvnumber | BV041908707 |
classification_rvk | ST 321 |
collection | ZDB-26-MYL |
ctrlnum | (OCoLC)795119910 (DE-599)BVBBV041908707 |
dewey-full | 794.816693 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.816693 |
dewey-search | 794.816693 |
dewey-sort | 3794.816693 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Electronic eBook |
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id | DE-604.BV041908707 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T01:08:02Z |
institution | BVB |
isbn | 9781280685460 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027352376 |
oclc_num | 795119910 |
open_access_boolean | |
owner | DE-526 |
owner_facet | DE-526 |
physical | 1 Online-Ressource (XXV, 292 S.) |
psigel | ZDB-26-MYL BTW_PDA_MIL_KAUF ZDB-26-MYL BTW_PDA_MIL_KAUF |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Wiley |
record_format | marc |
spelling | Totten, Chris Verfasser aut Game character creation with Blender and Unity Chris Totten Hoboken, N.J. Wiley 2012 1 Online-Ressource (XXV, 292 S.) txt rdacontent c rdamedia cr rdacarrier Includes index Blender (Computer file) Unity (Electronic resource) Video game characters / Design Computer games / Programming Three-dimensional display systems Computer animation Computerspiel (DE-588)4010457-6 gnd rswk-swf Unity Spiel-Engine (DE-588)1034374524 gnd rswk-swf Blender Programm (DE-588)4588284-8 gnd rswk-swf Spielfigur (DE-588)7523745-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Spielfigur (DE-588)7523745-3 s Blender Programm (DE-588)4588284-8 s Unity Spiel-Engine (DE-588)1034374524 s DE-604 Erscheint auch als Druck-Ausgabe, Paperback 978-1-118-17272-8 Erscheint auch als Druck-Ausgabe, Paperback 1-118-17272-8 http://lib.myilibrary.com?id=366240 Aggregator Volltext |
spellingShingle | Totten, Chris Game character creation with Blender and Unity Blender (Computer file) Unity (Electronic resource) Video game characters / Design Computer games / Programming Three-dimensional display systems Computer animation Computerspiel (DE-588)4010457-6 gnd Unity Spiel-Engine (DE-588)1034374524 gnd Blender Programm (DE-588)4588284-8 gnd Spielfigur (DE-588)7523745-3 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)1034374524 (DE-588)4588284-8 (DE-588)7523745-3 |
title | Game character creation with Blender and Unity |
title_auth | Game character creation with Blender and Unity |
title_exact_search | Game character creation with Blender and Unity |
title_full | Game character creation with Blender and Unity Chris Totten |
title_fullStr | Game character creation with Blender and Unity Chris Totten |
title_full_unstemmed | Game character creation with Blender and Unity Chris Totten |
title_short | Game character creation with Blender and Unity |
title_sort | game character creation with blender and unity |
topic | Blender (Computer file) Unity (Electronic resource) Video game characters / Design Computer games / Programming Three-dimensional display systems Computer animation Computerspiel (DE-588)4010457-6 gnd Unity Spiel-Engine (DE-588)1034374524 gnd Blender Programm (DE-588)4588284-8 gnd Spielfigur (DE-588)7523745-3 gnd |
topic_facet | Blender (Computer file) Unity (Electronic resource) Video game characters / Design Computer games / Programming Three-dimensional display systems Computer animation Computerspiel Unity Spiel-Engine Blender Programm Spielfigur |
url | http://lib.myilibrary.com?id=366240 |
work_keys_str_mv | AT tottenchris gamecharactercreationwithblenderandunity |