Artificial intelligence for computer games:
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
New York
Springer
c2011
|
Schlagworte: | |
Online-Zugang: | Volltext |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | 1 Online-Ressource (xii, 200 p.) |
ISBN: | 9781441981882 1441981888 9781283083676 |
Internformat
MARC
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245 | 1 | 0 | |a Artificial intelligence for computer games |c Pedro Antonio González-Calero, Marco Antonio Gómez-Martín, editors |
264 | 1 | |a New York |b Springer |c c2011 | |
300 | |a 1 Online-Ressource (xii, 200 p.) | ||
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500 | |a Includes bibliographical references and index | ||
650 | 4 | |a Künstliche Intelligenz | |
650 | 4 | |a Computer games / Programming | |
650 | 4 | |a Artificial intelligence | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
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Datensatz im Suchindex
_version_ | 1804152268701827072 |
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any_adam_object | |
building | Verbundindex |
bvnumber | BV041908349 |
collection | ZDB-26-MYL |
ctrlnum | (OCoLC)823128830 (DE-599)BVBBV041908349 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T01:08:01Z |
institution | BVB |
isbn | 9781441981882 1441981888 9781283083676 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027352018 |
oclc_num | 823128830 |
open_access_boolean | |
physical | 1 Online-Ressource (xii, 200 p.) |
psigel | ZDB-26-MYL |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Springer |
record_format | marc |
spelling | Artificial intelligence for computer games Pedro Antonio González-Calero, Marco Antonio Gómez-Martín, editors New York Springer c2011 1 Online-Ressource (xii, 200 p.) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references and index Künstliche Intelligenz Computer games / Programming Artificial intelligence Computerspiel (DE-588)4010457-6 gnd rswk-swf Künstliche Intelligenz (DE-588)4033447-8 gnd rswk-swf 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content Computerspiel (DE-588)4010457-6 s Künstliche Intelligenz (DE-588)4033447-8 s 2\p DE-604 González Calero, Pedro A. Sonstige oth Gómez-Martín, Marco Antonio Sonstige oth Erscheint auch als Druck-Ausgabe, Hardcover 978-1-4419-8187-5 Erscheint auch als Druck-Ausgabe, Hardcover 1-4419-8187-X http://lib.myilibrary.com?id=308367 Aggregator Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Artificial intelligence for computer games Künstliche Intelligenz Computer games / Programming Artificial intelligence Computerspiel (DE-588)4010457-6 gnd Künstliche Intelligenz (DE-588)4033447-8 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4033447-8 (DE-588)4143413-4 |
title | Artificial intelligence for computer games |
title_auth | Artificial intelligence for computer games |
title_exact_search | Artificial intelligence for computer games |
title_full | Artificial intelligence for computer games Pedro Antonio González-Calero, Marco Antonio Gómez-Martín, editors |
title_fullStr | Artificial intelligence for computer games Pedro Antonio González-Calero, Marco Antonio Gómez-Martín, editors |
title_full_unstemmed | Artificial intelligence for computer games Pedro Antonio González-Calero, Marco Antonio Gómez-Martín, editors |
title_short | Artificial intelligence for computer games |
title_sort | artificial intelligence for computer games |
topic | Künstliche Intelligenz Computer games / Programming Artificial intelligence Computerspiel (DE-588)4010457-6 gnd Künstliche Intelligenz (DE-588)4033447-8 gnd |
topic_facet | Künstliche Intelligenz Computer games / Programming Artificial intelligence Computerspiel Aufsatzsammlung |
url | http://lib.myilibrary.com?id=308367 |
work_keys_str_mv | AT gonzalezcaleropedroa artificialintelligenceforcomputergames AT gomezmartinmarcoantonio artificialintelligenceforcomputergames |