Irresistible Apps: Motivational design patterns for apps, games, and web-based communities
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Berkeley, Calif. [u.a.]
Apress
2014
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | XVI, 179 p. Ill. |
ISBN: | 9781430264217 |
Internformat
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245 | 1 | 0 | |a Irresistible Apps |b Motivational design patterns for apps, games, and web-based communities |c by Chris Lewis |
264 | 1 | |a Berkeley, Calif. [u.a.] |b Apress |c 2014 | |
300 | |a XVI, 179 p. |b Ill. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
533 | |a Online-Ausgabe |f Springer eBook Collection / Professional and Applied Computing | ||
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776 | 0 | 8 | |i Reproduktion von |a Lewis, Chris |t Irresistible Apps |d 2014 |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-4302-6422-4 |
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Datensatz im Suchindex
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adam_text | Contents
at a Glance
About the Author
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Contents
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Bibliography
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When you create an app, a website, or a game, how do you attract users, and
perhaps more importantly, how do you keep them? Irresistible Apps explains
exactly how to do this using a library of
27
motivational design patterns and
real-world examples of how they work.
As a developer, you need to retain users in the new economy of advertisements,
subscriptions, and in-app purchases, but how do you do this? How do some applica¬
tions keep users coming back? Why do people spend hours and hours playing World
of
Warcraft?
Why do people care about Reddit karma? What makes customers keep
buying from Amazon? Why do so many people love Khan Academy?
The answers are found in Gameful, Social, interface, and Information patterns.
Not only will you learn about these patterns, you ll also learn why they work
using psychological theories of intrinsic motivation, behavioral psychology, and
behavioral economics. Good and bad implementations of the patterns are shown so
practitioners can use them effectively and avoid pitfalls along the way.
What You ll Learn:
How to use motivational design patterns to create meaningful user
experiences
How to write motivational user stories
About the psychology of your users
Techniques for improving your software in ways your users will notice
How to analyze software for motivational effectiveness using case studies
and the pattern library
How to apply psychological principles and patterns to solve sample
design problems
|
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author | Lewis, Chris |
author_facet | Lewis, Chris |
author_role | aut |
author_sort | Lewis, Chris |
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building | Verbundindex |
bvnumber | BV041891743 |
classification_rvk | ST 261 ST 325 ST 326 |
ctrlnum | (OCoLC)881679782 (DE-599)BVBBV041891743 |
discipline | Informatik |
format | Book |
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id | DE-604.BV041891743 |
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indexdate | 2024-07-10T01:07:35Z |
institution | BVB |
isbn | 9781430264217 |
language | English |
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owner | DE-739 DE-573 |
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physical | XVI, 179 p. Ill. |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Apress |
record_format | marc |
spelling | Lewis, Chris Verfasser aut Irresistible Apps Motivational design patterns for apps, games, and web-based communities by Chris Lewis Berkeley, Calif. [u.a.] Apress 2014 XVI, 179 p. Ill. txt rdacontent n rdamedia nc rdacarrier Online-Ausgabe Springer eBook Collection / Professional and Applied Computing App Programm (DE-588)7705206-7 gnd rswk-swf App Programm (DE-588)7705206-7 s DE-604 Reproduktion von Lewis, Chris Irresistible Apps 2014 Erscheint auch als Online-Ausgabe 978-1-4302-6422-4 Digitalisierung UB Passau - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027335653&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Passau - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027335653&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Lewis, Chris Irresistible Apps Motivational design patterns for apps, games, and web-based communities App Programm (DE-588)7705206-7 gnd |
subject_GND | (DE-588)7705206-7 |
title | Irresistible Apps Motivational design patterns for apps, games, and web-based communities |
title_auth | Irresistible Apps Motivational design patterns for apps, games, and web-based communities |
title_exact_search | Irresistible Apps Motivational design patterns for apps, games, and web-based communities |
title_full | Irresistible Apps Motivational design patterns for apps, games, and web-based communities by Chris Lewis |
title_fullStr | Irresistible Apps Motivational design patterns for apps, games, and web-based communities by Chris Lewis |
title_full_unstemmed | Irresistible Apps Motivational design patterns for apps, games, and web-based communities by Chris Lewis |
title_short | Irresistible Apps |
title_sort | irresistible apps motivational design patterns for apps games and web based communities |
title_sub | Motivational design patterns for apps, games, and web-based communities |
topic | App Programm (DE-588)7705206-7 gnd |
topic_facet | App Programm |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027335653&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027335653&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
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