Designing online information literacy games students want to play:
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Lanham
Rowman & Littlefield
2014
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | XXII, 279 S. Ill., graph. Darst. |
ISBN: | 9780810891425 |
Internformat
MARC
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264 | 1 | |a Lanham |b Rowman & Littlefield |c 2014 | |
300 | |a XXII, 279 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
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500 | |a Includes bibliographical references and index | ||
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650 | 4 | |a Educational games |x Design and construction | |
650 | 4 | |a Educational games |v Case studies | |
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Datensatz im Suchindex
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adam_text | DESIGNING ONLINE INFORMATION LITERACY GAMES STUDENTS WILL WANT TO PLAY
/ MARKEY, KAREN.
: 2014
TABLE OF CONTENTS / INHALTSVERZEICHNIS
THE PROMISE OF GAMES FOR INFORMATION LITERACY INSTRUCTION
THE NEEDS ASSESSMENT
THE DESIGN OF AN INFORMATION LITERACY GAME
THE BIBLIOBOUTS ADMINISTRATOR INTERFACE
THE BIBLIOBOUTS GAME
THE METHODS USED TO EVALUATE BIBLIOBOUTS
PREPARING STUDENTS TO PLAY BIBLIOBOUTS
HOW STUDENTS PLAYED BIBLIOBOUTS
HOW STUDENTS EVALUATED BIBLIOBOUTS SOURCES
HOW BIBLIOBOUTS INFLUENCED STUDENTS RESEARCH PAPERS
HOW STUDENTS BENEFITED FROM PLAYING BIBLIOBOUTS
BEST PRACTICES FOR BUILDING INFORMATION LITERACY GAMES
BEST PRACTICES FOR ADMINISTRATOR, INSTRUCTIONAL, AND USER-SUPPORT
SERVICES
THE FUTURE OF INFORMATION LITERACY GAMES
APPENDIX A. GAME DIARY FORM FOR STUDENTS
APPENDIX B. PRE-GAME QUESTIONNAIRE FOR STUDENTS
APPENDIX C. POST-GAME QUESTIONNAIRE FOR STUDENTS
APPENDIX D. FOCUS GROUP INTERVIEW QUESTIONS FOR STUDENTS
APPENDIX E. FOLLOW-UP INTERVIEW QUESTIONS FOR STUDENTS
APPENDIX F. GAME LOGS
APPENDIX G. PERSONAL INTERVIEW QUESTIONS FOR INSTRUCTORS
APPENDIX H. PERSONAL INTERVIEW QUESTIONS FOR LIBRARY LIAISONS
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author | Markey, Karen 1953- Leeder, Chris Rieh, Soo Young |
author_GND | (DE-588)170370275 |
author_facet | Markey, Karen 1953- Leeder, Chris Rieh, Soo Young |
author_role | aut aut aut |
author_sort | Markey, Karen 1953- |
author_variant | k m km c l cl s y r sy syr |
building | Verbundindex |
bvnumber | BV041859900 |
callnumber-first | Z - Library Science |
callnumber-label | ZA3075 |
callnumber-raw | ZA3075 |
callnumber-search | ZA3075 |
callnumber-sort | ZA 43075 |
callnumber-subject | ZA - Information Resources |
ctrlnum | (OCoLC)884379542 (DE-599)BVBBV041859900 |
dewey-full | 028.7071 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 028 - Reading and use of other information media |
dewey-raw | 028.7071 |
dewey-search | 028.7071 |
dewey-sort | 228.7071 |
dewey-tens | 020 - Library and information sciences |
discipline | Allgemeines |
format | Book |
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spelling | Markey, Karen 1953- Verfasser (DE-588)170370275 aut Designing online information literacy games students want to play Karen Markey, Chris Leeder, and Soo Young Rieh Lanham Rowman & Littlefield 2014 XXII, 279 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index Information literacy Study and teaching Educational games Design and construction Educational games Case studies Online-Spiel (DE-588)4509428-7 gnd rswk-swf Student (DE-588)4058167-6 gnd rswk-swf Informationskompetenz (DE-588)4614795-0 gnd rswk-swf (DE-588)4522595-3 Fallstudiensammlung gnd-content Student (DE-588)4058167-6 s Informationskompetenz (DE-588)4614795-0 s Online-Spiel (DE-588)4509428-7 s DE-604 Leeder, Chris Verfasser aut Rieh, Soo Young Verfasser aut Erscheint auch als Online-Ausgabe 9780810891432 LoC Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027304165&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Markey, Karen 1953- Leeder, Chris Rieh, Soo Young Designing online information literacy games students want to play Information literacy Study and teaching Educational games Design and construction Educational games Case studies Online-Spiel (DE-588)4509428-7 gnd Student (DE-588)4058167-6 gnd Informationskompetenz (DE-588)4614795-0 gnd |
subject_GND | (DE-588)4509428-7 (DE-588)4058167-6 (DE-588)4614795-0 (DE-588)4522595-3 |
title | Designing online information literacy games students want to play |
title_auth | Designing online information literacy games students want to play |
title_exact_search | Designing online information literacy games students want to play |
title_full | Designing online information literacy games students want to play Karen Markey, Chris Leeder, and Soo Young Rieh |
title_fullStr | Designing online information literacy games students want to play Karen Markey, Chris Leeder, and Soo Young Rieh |
title_full_unstemmed | Designing online information literacy games students want to play Karen Markey, Chris Leeder, and Soo Young Rieh |
title_short | Designing online information literacy games students want to play |
title_sort | designing online information literacy games students want to play |
topic | Information literacy Study and teaching Educational games Design and construction Educational games Case studies Online-Spiel (DE-588)4509428-7 gnd Student (DE-588)4058167-6 gnd Informationskompetenz (DE-588)4614795-0 gnd |
topic_facet | Information literacy Study and teaching Educational games Design and construction Educational games Case studies Online-Spiel Student Informationskompetenz Fallstudiensammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027304165&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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