Video game design foundations:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Tinley Park, Ill.
Goodheart-Willcox Company
2011
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | Includes index. |
Beschreibung: | 288 S. Ill., graph. Darst. 28 cm |
ISBN: | 9781605253022 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
001 | BV041840919 | ||
003 | DE-604 | ||
005 | 20140611 | ||
007 | t | ||
008 | 140512s2011 xxuad|| |||| 00||| eng d | ||
010 | |a 2010001428 | ||
020 | |a 9781605253022 |9 978-1-60525-302-2 | ||
035 | |a (OCoLC)881819268 | ||
035 | |a (DE-599)BVBBV041840919 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-91G | ||
050 | 0 | |a QA76.76.C672 | |
082 | 0 | |a 794.8/1526 | |
084 | |a DAT 758f |2 stub | ||
100 | 1 | |a Ploor, D. Michael |e Verfasser |4 aut | |
245 | 1 | 0 | |a Video game design foundations |c by D. Michael Ploor |
264 | 1 | |a Tinley Park, Ill. |b Goodheart-Willcox Company |c 2011 | |
300 | |a 288 S. |b Ill., graph. Darst. |c 28 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes index. | ||
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Video games |x Design | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Entwurf |0 (DE-588)4121208-3 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Entwurf |0 (DE-588)4121208-3 |D s |
689 | 0 | |5 DE-604 | |
856 | 4 | 2 | |m LoC Fremddatenuebernahme |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027285599&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
999 | |a oai:aleph.bib-bvb.de:BVB01-027285599 |
Datensatz im Suchindex
_version_ | 1804152182780461056 |
---|---|
adam_text | VIDEO GAME DESIGN FOUNDATIONS
/ PLOOR, D. MICHAEL
: C2011
TABLE OF CONTENTS / INHALTSVERZEICHNIS
MY ROLE ON THE TEAM
COMPUTERIZED ENTERTAINMENT AND CLASSIFICATION
EVOLUTION OF THE GAME
PERSPECTIVE, SCENE DESIGN, AND BASIC ANIMATION
COLLISION THEORY AND LOGIC
GAME SYSTEMS, PERSONAL COMPUTERS, AND HARDWARE
PLAY AND GAME CULTURE
REVERSE ENGINEERING AND PROFESSIONAL REVIEWS
LARGE-SCALE DESIGN PROCESS
GLOBAL ECONOMY AND SUPPLY CHAIN
GLOSSARY.
DIESES SCHRIFTSTUECK WURDE MASCHINELL ERZEUGT.
|
any_adam_object | 1 |
author | Ploor, D. Michael |
author_facet | Ploor, D. Michael |
author_role | aut |
author_sort | Ploor, D. Michael |
author_variant | d m p dm dmp |
building | Verbundindex |
bvnumber | BV041840919 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_tum | DAT 758f |
ctrlnum | (OCoLC)881819268 (DE-599)BVBBV041840919 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01486nam a2200421zc 4500</leader><controlfield tag="001">BV041840919</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20140611 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">140512s2011 xxuad|| |||| 00||| eng d</controlfield><datafield tag="010" ind1=" " ind2=" "><subfield code="a">2010001428</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781605253022</subfield><subfield code="9">978-1-60525-302-2</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)881819268</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV041840919</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">xxu</subfield><subfield code="c">US</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-91G</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">QA76.76.C672</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8/1526</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">DAT 758f</subfield><subfield code="2">stub</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Ploor, D. Michael</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Video game design foundations</subfield><subfield code="c">by D. Michael Ploor</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Tinley Park, Ill.</subfield><subfield code="b">Goodheart-Willcox Company</subfield><subfield code="c">2011</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">288 S.</subfield><subfield code="b">Ill., graph. Darst.</subfield><subfield code="c">28 cm</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes index.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield><subfield code="x">Programming</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video games</subfield><subfield code="x">Design</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Entwurf</subfield><subfield code="0">(DE-588)4121208-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Entwurf</subfield><subfield code="0">(DE-588)4121208-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">LoC Fremddatenuebernahme</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027285599&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-027285599</subfield></datafield></record></collection> |
id | DE-604.BV041840919 |
illustrated | Illustrated |
indexdate | 2024-07-10T01:06:39Z |
institution | BVB |
isbn | 9781605253022 |
language | English |
lccn | 2010001428 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027285599 |
oclc_num | 881819268 |
open_access_boolean | |
owner | DE-91G DE-BY-TUM |
owner_facet | DE-91G DE-BY-TUM |
physical | 288 S. Ill., graph. Darst. 28 cm |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Goodheart-Willcox Company |
record_format | marc |
spelling | Ploor, D. Michael Verfasser aut Video game design foundations by D. Michael Ploor Tinley Park, Ill. Goodheart-Willcox Company 2011 288 S. Ill., graph. Darst. 28 cm txt rdacontent n rdamedia nc rdacarrier Includes index. Computer games Programming Video games Design Computerspiel (DE-588)4010457-6 gnd rswk-swf Entwurf (DE-588)4121208-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Entwurf (DE-588)4121208-3 s DE-604 LoC Fremddatenuebernahme application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027285599&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Ploor, D. Michael Video game design foundations Computer games Programming Video games Design Computerspiel (DE-588)4010457-6 gnd Entwurf (DE-588)4121208-3 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4121208-3 |
title | Video game design foundations |
title_auth | Video game design foundations |
title_exact_search | Video game design foundations |
title_full | Video game design foundations by D. Michael Ploor |
title_fullStr | Video game design foundations by D. Michael Ploor |
title_full_unstemmed | Video game design foundations by D. Michael Ploor |
title_short | Video game design foundations |
title_sort | video game design foundations |
topic | Computer games Programming Video games Design Computerspiel (DE-588)4010457-6 gnd Entwurf (DE-588)4121208-3 gnd |
topic_facet | Computer games Programming Video games Design Computerspiel Entwurf |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=027285599&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT ploordmichael videogamedesignfoundations |