Music in video games: studying play

From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Weitere Verfasser: Donnelly, Kevin J. 1963- (HerausgeberIn), Gibbons, William 1982- (HerausgeberIn), Lerner, Neil 1966- (HerausgeberIn)
Format: Buch
Sprache:English
Veröffentlicht: New York, NY [u.a.] Routledge 2014
Ausgabe:1. publ.
Schriftenreihe:Routledge music and screen media series
Schlagworte:
Online-Zugang:Inhaltsverzeichnis
Zusammenfassung:From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like "Donkey Kong" and "Super Mario Bros." to more recent hits like "Plants vs. Zombies", the eleven essays in "Music in Video Games" draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.
Beschreibung:XIII, 232 S. Ill., graph. Darst., Notenbeisp.
ISBN:9780415634434
9780415634441

Es ist kein Print-Exemplar vorhanden.

Fernleihe Bestellen Achtung: Nicht im THWS-Bestand! Inhaltsverzeichnis